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I like it, I lioke it alot.
Good job,wish you the best of luck. |
Looks pretty neat. I'll keep an eye on this one.
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Hmmm....nah it sucks! I don't like anything about it. The graphics are lusy, ugly tiles and grass.....you know I'm kidding right?:P I like it buddy! So are you going to tell the new features this hack will include? And are you gonna replace the FR/LG heroes with new ones? ANyway, nice job so far.;) Keep it up bud!
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looks alright m8 , youre gona need to update those palletes n stuf tho , but the maps r prety good , keep it up boss
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Why thanks for your comments.
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Well as you may know, I am a bit of a spriter, so I do have definite plans to change a number of the character's sprites, including the heroes. As for features, they will remain unannounced until they are set in stone. Quote:
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This looks like a very promising hack!!! Keep it up
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So, [ray.z], you're doing a hack... Interesting... Have you ever made one before? (since I don't know you that much). The mapping looks ok. Hopefully you'll edit tiles, and it'll be even better! (Else it'll look a bit like H.Sotomura's hack)
It's a good start, but why am I the only one who started by learning to script before anything else? lol Good luck, man. You have future! (and past, and present :laugh:) |
Why is the sand there off? was it intentional? ^^;, Looks promising, can't wait for alpha/beta :)
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This is an alright hack.
Although the maps don't have the dreadful quality or errors of some I have seen, they are a little BORING. Maybe you should try a custom tileset... |
cool this seems like an intersting game are u going 2 put the fourth generation plemon in it?
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Hey this look like a very good hack. Good luck!
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I don't think new tiles really improve a hack, but it does add an element of uniqueness to a hack that helps it stand out. And I like Sotomura's hack, cause it really does seem like an actual pokemon game, and not something that's completely different. As for scripting, that will be done eventually, I just need a little practise. And nah, I haven't done one before - I've only been practising a little bit on ROMs, but thanks for your support. Quote:
Thanks to you for your comments, I appreciate it. |
i always find it interesting when an experienced spriter makes a hack. it makes me wonder how well the script will be influenced, and how different characters will be. seeing the screens already, it seems that you have a good idea of what scripting changes you plan on making, considering the little sibling you added in there and that open door in the pokemon lab.
to sum it up: can't wait to see this develop. hope it all works out for ya. |
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But yeah, I have about 10% of the story planned out already (which may change depending on circumstances). And that's a staircase, not a door - but they both do the same thing ... they take you somewhere! XD Thanks for you're support man Something I missed before ^^; Quote:
Oh, and I put a list of features on the initial post, just to make it clear what will be in the hack. But as I said, things may change. |
Change as much as you want. That's what hacking is all about, right? Coming up with new ideas is a part of life. Like going swimming, a cannonball or just dive in? Do what you have to do buddy. I can tell this is going to be one heck of an hack.;)
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As you know, i'm supporting this hack very much! (You can tell from my sig eh?) Keeping a keen eye for this hack! Don't take this hack to hard!
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From what I can see it's going to be an awesome hack.
Do you have any idea when you'll have something ready for testing? I'd like to see some comments on how it is. Anyway, keep up the good work, Ray! |
Why thanks for the support, I appreciate it.
As for a release - I dunno really. And I don't wanna say anything so I don't get heaps of people asking. Anywho, I've been working on tiles, so I think I'm definitely gonna change some. Nothing too drastic overall, but enough to give a uniqueness to each environment. And I've added an entry on my dev blog. Nothing much new really. |
hehe, the bratty little brother reminds me of my little cousin:) It's also nice that you have a nice selection of screenshots up there.^_^ I want to see more!:D Good luck to you on the hack once again, and hope you have fun with it buddy.
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those screenshots are great!
i can´t wait for the beta! good luck! |
Well for the past two days or so I have been developing the two hero's of the game.
Most of the time I was sitting in front of the computer, just hoping for some inspiration. Well I finally did them! http://i85.photobucket.com/albums/k51/rayman_raymondo/Zitu%20Screenshots/Trainers/Zitu_Heros.png Teh Twainerz Don't they look swell XP Now all that's left is to insert them, and do the OW's ... and the rivals (yes, you have more than one), Prof. Yew and other assorted trainers. Thanks for the comments peoples. Sorry I didn't have more to show than this, but there should be new screenies in the next couple of days. |
Well, the sprites are looking good (perhaps I have my doubts about the hero's arms, his right arm may seem a bit "straight-lined" to me..., I wonder if you get my idea, it's just my opionion, anyway). But I really like/hate the heroine (why hate? because her attitude gives me an idea she's the kind of "ohh! you're so cutey!" girl, which I abhor :P)
Of course, this game will have great sprites, considering who's doing them. We'll see about the rest through the time and game... |
Thanks Sotomura and Zel, I appreciate your compliments.
As for the male trainer, I can see what you mean about the arm, so I'll fix that up. Hmm :< Why do you hate cutesy girls? =P But yeah, hopefully I can continue to churn out designs ... Also, I've added a new entry on my dev blog, and I tend to mention things there that I omit from this thread (mainly cause they are more plans than anything confirmed). |
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