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If the result were good they should make a commercial game. About cell shading: Great idea, but I still think they should try to make some realistic pokemons, and release the pictures of them in the internet, so we (fans) could judge them. But there are things that I can´t understand: Why did they remove the arena destruction shown in the first preview of PBR? That , I have to say, would be the most amazing feature in PBR. |
While I have disagreed with you mostly Acrof, I must agree with the fact that it was stupid they took out the "Attack effect Arena" addition. That was what I was looking forward to most, and they took it out. It probably required too much data, though.
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Or they wanted to be stupid and think that "Oh no we cant put THAT kind of violence in weely little kids might be scared of a hyper beam coming from a Space Monster destroying the arena!111
So lets just have a hyper beam coming from a Space Monster!!! Not scary at all =]" Kids suck |
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It's a matter of marketing, price ranges and the expense of a product. Possibly 1 Mil. PBR copys would be sold after 4 days, minimum. And I've never seen a company that uses TWO discs for one game. |
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If a game like Happy Feet was put on two discs it would be $65 just because it's a 2 disc game? No. The price of games is based off of development costs, and how well the game is likely to sell. A game like Happy Feet wouldn't have sold well at $50, so they had to bring it down right from the start. And to top it all off, Nintendo said none of their first (and I'm gussing second as well) party games are going to be over $50. PBR couldn't sell 1 million copies in 4 days if it wanted to (well, sure it could. Drop the price down to 5 bucks and it'd sell like crazy). It took Diamond and Pearl 5 days to break 1 mill sells in the US. And a lot of people got both Dimaond and Pearl. There aren't two copies of Pokemon Battle Revolution for everyone to buy. And you have never seen a company that uses more than once disc for a game? I've seen games that have 3 and 4 discs, does that count? You might want to get into gaming a little more. Final Fantasy VII, VIII, and IX all use 3-4 discs for the games (most of the Square games on the PS used at least 2 discs). Tales of Symphonia and Resident Evil Zero both on the GC both used two discs. And Blue Dragon for the XBox 360 is going to use 3 discs. I am let down by what was taken out of PBR. When I saw the first trailer and saw Hyper Beam (or whatever attack it was) dig a groove in the ground and I said to myself "This is what I've been wanting in a console Pokemon game". I had high hopes for the game, not on the graphics side as much as updaing a lot of things (Pokemon really hitting each other, attacks like Hyper Beam digging up the ground, Thunder making rocks fly, Earthquake breaking up the ground, etc). But sadly, PBR just didn't stand up to what I had hoped for. |
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Nintendo is my side hobby besides football. It's not my life where I buy ever FF game and sit in my room with a bag of M&Ms and a Pepsi, all the while saying "Dah! Flicking fingers on remote make person on TV move! Ahar!" And isn't it remotely sad that people pay for 4 disc video games when they could read a book or take up a sport? My god. Quote:
While this games Gameplay and graphics are good, PBR isn't near what Nintendo THEMSELVES said it was going to be. Not many battle arenas, either. (10? Come on!!) The game lacks what it should've had most, but it's graphics are tremendous. Anyone seen the Ice beam attack model? Or the solarbeam one? Both had such good quality, it made me want to import a copy from japan right that second. |
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DMJ |
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I AMLOST FORGOT! SURF! THIS ATTACK IS AMAZING IN PBR! But the fact of using some 3D models from stadium, to release this game sooner.... Blarg.... I was really disappointed when I realized that... |
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While they look similar, they surface tendence is much smoother, most likely due to more segment additions... and the movement seems to flow easier... Not to metnion Nintendo got off their butts to actually make every shiny form of a pokemon now... Also.. I also noticed that you said the "Hexagonal" Pokeball... while I have seen it... have you ever considered it was made that way? to add to the decorative touch? Again, The Fire, Water, and Ice attacks look ungodly awsome.. freshly made particle systems added with awsome animation and graphics.. PBR has THE BEST Graphics on the Wii currently (Besides MP3 and SSBB) Gameplay? Excuse me.. PBR Isnt suposed to have a storyline... its another Stadium... Whats not to love? I mean.. common? Not to mention the Online addition and the custom avatars... Battling via WiFi has never looked so real... sadly... no voice chat (Unless Nintendo decides to add another speaker to the WiiMote, since techniclly, the one used currently is also the ones used in modern cell phones :)) Also, You can change the cair color and length ;) You jsut havent seen it yet... |
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And as Andrea said, Pokémon Diamond and Pearl combined sold one million after five days and a good portion of the people that bought Diamond also bought Pearl. So it's damn near impossible for PBR to sell quicker than DP, and there are two reasons why. Quote:
I have a girlfriend, full time job, part time studying, am captain of my soccer team, play in a pool team and go out with friends at the weekend. Yet I still find time to play Final Fantasy and other games. My life is pretty damn balanced, so where's the problem there? Just because you're too narrow minded to realise your own hypocrisy, doesn't give you a right to put others down. This I agree on. PBR looked tremendously awesome in the first preveiw, and then WHAM! They took out what was to be the best part. I'm suprised they even kept the "Pokemon Physically Hit Eachother" in. While this games Gameplay and graphics are good, PBR isn't near what Nintendo THEMSELVES said it was going to be. Not many battle arenas, either. (10? Come on!!) The game lacks what it should've had most, but it's graphics are tremendous. Anyone seen the Ice beam attack model? Or the solarbeam one? Both had such good quality, it made me want to import a copy from japan right that second.[/QUOTE] Quote:
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Bulbasaur, Charmander, Squirtle, and respective evolutions were remodeled, but most of them (the old ones) are still using 3D models from Stadium... EX: Arcanine, Slowbro, Exeggutor, etc. |
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Btw, I would like it. I don't judge things on looks and completely ignore everything else. Has anyone actually posted pictures of these for comparing? {{If so, could you post them again? I don't feel like looking through 10 pages.}} I'll bet there are some differences between them. |
here is a picture that i found in another thread
http://i49.photobucket.com/albums/f293/acrof/typhlosion.jpg But what I'm scared of is this thread may turn into the other one :t354:~*!*~Queen Boo~*!*~ |
You have to understand that the Wii isn't capable of really super amazing awesome graphics - Nintendo have always been more focused on gameplay. Pokemon games are known for their awesome gameplay, so what have we to worry about? The graphics look amazing for the Wii. Just remember what system this is on - the Wii won't be able to do much more than the PS2 really as far as graphics are concerned.
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But Zelda has good graphics and Final Fantasy Crystal Cronicles (to GC) have amazing graphics.
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If other companies can make a game with amazing graphics in the GameCube, what should we expect from a company (with lots of money, probaly more than Square itself) making a game for a Wii? |
Twilight Princess's graphics weren't even made for the Wii, originally all that was done on the GameCube. You can get all those graphics on the GameCube, TP looks exactly the same on it.
PBR is so jam-packed with moves and sounds and all this stuff that they don't have enough space to go massive on graphics either. We should be grateful that they've put so much into it and STILL has pretty decent graphics. They aren't amazing, for a reason! |
I don't understand.
Why can't we compare Pokémon to other games? Is Pokémon that all holy? I don't need to play the game to realise this: It's Pokémon. In 3D. It's nothing new. Oh wow! Character models! They obviously take up so much that they can't actually put anything new in there! And by the way, the Wii is just a compact GameCube with a gimmick. Oh, and one last thing. Pokémon is outdated. Very very outdated. Even Final Fantasy has broken away from turnbased gameplay. |
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If Stadium could handle 251 pokemon in 64 megabytes (memory capacity of a N64 cartridge) why cannot a DVD with 8.000 megabytes store more things in PBR? Some will say: What about the shinies, and the gender differences, and the arenas? 1- Stadium 2 had 251 shinies too! Total of 502 3D models in a 64 megabytes cartridge. Some will also think: But PBR models uses much more space than the ones in Stadium 2! That can be true, but do the math: PBR probly has 2 models for each pokemon (2 X 493= 986) Let´s put 100 more to the trainer´s models so in PBR we have < 1086 3D models. Now if we divide the data storage of a DVD with the amount that fits in a N64 cartidge (8.000 / 64= 125) So a DVD can store 125 Stadium 2, right? So a DVD can store 62750 stadium 2 models. O.o Even dividing that by 10 it would fit much more models in a DVD. So we can conclude that: it´s just an excuse! 2- There´s no gender differences in PBR. 3- The arenas are actualy pretty small, just the main circle (where the pokemon battle) is really the arena, all the rest is an empty space fulfilled by visual effects (trees, sky, sun, etc) If one day i buy this game I´ll extrac it´s .iso file just to see how much space it uses in a DVD. |
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What gets me mad about the game was the promise of destruction in the stages. It never happened. I watched movies on youtube over and over and never found any stage get destroyed by a Pokemon's move.
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I played Dragon Quest to PS2 yesterday. It was cellshading. The characters looked somewhat 2D, but I wished Pokémon had that graphics.
I still wonder though, how can newer Pokémon games have less good graphics than old ones. BR is not that way, but Stadium looks better than Colloseum, actually. |
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