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Sorry if this has been asked before but.....How do i start my own thread in the Pokemon Roleplay section? Im totally stuck,and i want to make my Pokemon Rpg but i have absolutely no idea how to. Thanks ahead of time,and try not to get too complicated. Thx!!
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Have u tried editing a new clean rom? maybe u've overwritten sm text already there while scripting before...
P.S. anybody can help? ^^ Quote:
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hey, im currently hacking Ruby, well trying anyway..:\ i wanted to know......
Can i add to the current existing pokedex? if so, how? how do i change the starters to pokemon ive created? :disappoinplease help |
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To change starters go to the toolbox and download A-Starter, Once you have done this, open your ROM and there should be three lists with Bulbassaur Squirtle and Charmander. All you do is search for your created pokemon, and select it. Its pretty simple. If you get stuck at all with the pokemon editing feel free to PM me. Giovanni |
Is there a way to automatically give the player the National Pokedex at the beginning of Sapphire?
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1) When I try to start my game after I exit my house the screen goes black and nothing happens, what should I do to fix it?
2) Say I wanted to make my own pokemon and have him replace bulbasaur, what would I use to change them? I am editing a pokemon leaf green, but I also have a ruby one incase I can't with leaf green |
This may sound pretty stupid and crazy, but...
Is it possible to skip naming the Rival in Fire Red? |
Is it possible to make an item that will reappear after leaving the room?
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I feel like being generous from now on so here are answers based to the best of my abilities.
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1) You more than likely have erased something that the game needed to function. If you didn't back your game up, there is nothing you can do exept start over. ~always back your game up~ 2) I would use pokepic, it comes standard with Elitemap. It will let you replace the bulbasaur image with your own, that is, if it meets the same limits. Quote:
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EDIT: But now, my question: I´ve downloaded FreeSpaceFinder, I have unlZgba, and I have my Fakemon, but I don´t know; 1.) What to search (the bytes) 2.) what to do with the found number (where to put it in) If someone knows, please tell me (but not 2 sentences please^^) |
This will sound really stupid but how do I open a ROM in PokeScript so I can edit the scripts? Thanks.
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you cannot "open" a rom in it, you need to write the script in note pad and save it as .rbc, and right click it and select compile. from there bufrite will appear and you choose the destination(the rom you want the script on) then, you click the blue thing in bufrite and select one of those codes, selct burn and it's on the rom.(make sure you right down the first 6-figure number on the first thing, because that's the script offset) and that's how you do it :) |
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2 questions:
1)How i can add people and move warps to other towns? 2) How can can i do that the professor give oyu the pokedex(with national? |
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2. I would recommend UNlz.gba, because Pokepic doesn't work with LG without an extension. Pokemon usually begin around the 1000's. Quote:
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2. Check the link above. |
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2) scripting. |
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2-In the simple questions, sbd asks 4 creating new pokemon where the missingno. are (near 252-260). "U can but u need repointing". WHAT? XD what exactly should i do? 2a-With pokèpic, i've added the normal and shiny and backface sprites. But the animations? Anyway to edit them (to create them...)? Where are they located? How you fakemon creators edit those? 2b-patted.exe, in the elitemap toolz, don't let me add attacks to the pokemon. anyway to do it? 2c-in addition, the ?????? hasn't a position in the dex. anyway to solve this problem? if i don't edit, the game will crash when "adding record to the pokedex"? 2d-after edited sprites and attacks, it's all done? or i have to do stg else to make the added pokemon workin? smb says i need repointing it. how? (and WHAT? :P) 3-I've looked a lot, but can't find an easy way to do what i want to, which is, ehr, translating? I'm italian and i'm doing a funny text hack (with a bit of scripting too, i'm learning) but to use all the toolz, i've had to use the english rom. Any way to quickly find ALL the offsets for text? A full (or near-full) A-text or Poketext .ini for Pokemon Ruby is available? Or some procedure to easily find text in hex editors (some code at the beginning? who know?) to distinguish from the whole scripts themselves? u hackerz, how do u this (hacks with nearly all the texts changed)? For now, i'm playing the game looking for all the messages, but that's terrible (and i'll sure miss stg) thx men, love u ;) |
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I am a noob hacker, so here's a question: If I insert a new sprite with no scripts yet into Emerald with Advance Map, how do I make that person say something with Advance Text?
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Thanks Blazichu also I'd like to add a new area at the end of victory road, only accessible after beating the elite 4. I have a lot of ideas and stuff if it's possible can I pm you?
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3- I'm not quite sure what your asking, but I can tell you this. If your trying to translate an English rom, which almost everyone does. Just look for the string of text you want to change in a hex editor (after applying a table file) and change it to whatever you want it to say in Italian. The English games have support for the characters you may use, so everything should be ok. As for a whole read-out of the game, I'm sure if you use google you can find one, but it won't let you insert the changes into the game. Quote:
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