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Before trying anything else, download this file and run it. It's a self-extracting archive which will install the FM20.DLL in your computer. After installed try to open Cyclone again. If you're still getting errors, try to reboot and see if something changes. If not, maybe you need to unregister and then register again all the Cyclone's needed files. To unregister a file: 1. Go to "Start", then select "Run..." 2. In the windows that will appear type "regsvr32 /u <filename>" (without quotes). Obviously, the <filename> part needs to be replaced with the Cyclone's files like COMDLG32.OCX and so on. To register a file: 1. Go to "Start", then select "Run..." 2. In the windows that will appear type "regsvr32 <filename>" (without quotes). Since I have enough time to spend, I made a little batch file that do all the work for you. Once downloaded the attachment, rename it to "batch.bat" and run it. Enjoy ;) |
Hi! I need some help and have looked through these pages but can't seem to find what i need. Basically what i want is the number location of the tilemap in unLZ GBA for Fire Red so that i can edit the town map. Somebody must know it because the map has been edited in RijonAdventures! I have the tileset and Cyclone the editor. Its a bit of a mouthful I know!
Thanks in advance. |
Two questions.....
1: How do I script in Advance Map? If not possible how do I script in elitemap (avoiding run-time error '53' Can't find file)? 2: How do I get rid of "run-time error '13' mismatch" in A-Starter? |
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How do i import sprites in rs ball?
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Also, make sure that the ROM you're hacking is in the same folder where's Elite Map and that has no spaces in its name. 2. First of all, make sure that you have the latest version of the program. You can download it from my thread. If the error still appears, please tell me step by step what did you do in order to reproduce the error and eventually fix it. Quote:
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@HackMew I load a pokemon ruby rom then take some random pokemon and then when I try to save I get the error.
EDIT: I can just try to save and I get the error.... Also always get run-time errors now when I try to change anything....also in elitemap....."run-time error '9'"... |
So far so good with the region map editing. Does anyone know where is the raw data in Fire Red for the tilemap?
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I hope this helped you all! -Hiidoran |
When I compile a script through ScriptEd (I don't like using PokeScript) and overwrite a gba game to put in the script, it always says the file wasn't found, even though it's really there.
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How can I index the pkmn sprites to import them into a rom(with UNLZGba) please.
Or can someone get me a DARKRAI sprite ready to import it to a rom please..... |
Figured it out. Apparently, Height 3 (Hex Value 10) is a crappy height. Height 4 (Hex Value 14) works better.
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Not many questions answered, but hoped it helped! -Hiidoran |
Ehrm...I tried to dump GFX bank with rsball, but when I do that, the program doesnt react. Is this normal? and second question: If you make a patch with unedited maps and patch it on a map-edited ROM, will the maps be still edited?
~Cya, UnitRico |
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"When I compile a script through ScriptEd (I don't like using PokeScript) and overwrite a gba game to put in the script, it always says the file wasn't found, even though it's really there."
Go same problem... |
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Pokémon Script.rbc If you want to make it working it should be this: PokémonScript.rbc Don't have a space in the name. |
Could someone give me a place to get a good Hex Tutorial, as I'm trying to do a translation project for "Keitai Denjuu Telefang" and is there a possible way to make it so yo can have a choice between Kuriputo and Fangusa?
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~Cya, UnitRico |
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Is there any way to create new maps without overwrite other maps? |
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Were can i find english inis for pokemon amplier?
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Made a new map but I get "image-rom crash" when I try to warp to it :/ What is the correct way to make warps in advance map?
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