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-   -   [Emerald] I think my legs just melted... (https://www.pokecommunity.com/showthread.php?t=80189)

Lios February 19th, 2007 6:48 AM

[Emerald] I think my legs just melted...
 
(no they havent)

Hello, my name is Lios, (not really, its Tysonne) and just thought id register here since I just started Pokemon Emerald, and I like it. I would go on to Fire Red and Leaf Green, but thought i'd start with this. ( to clarify, I did complete pokemon blue, yellow, and i think i did gold as well, though im not quite sure) I do actually have a question, because I havent played pokemon in years.. If anyone could help, it would be very much appreciated...


I just started Emerald, and just need to clarify a few things:

My pokemon lineup thus far:

Marshtomp - Level 18
Makuhita - Level 8 ( but in process off leveling up at granite caves)
Aron - Level 17 ( leveling up also)
Taillow - Level 18
Dustox - Level 18
Ralts - Level 18 ( shiny i think)

Are these a good lineup to carry me through the game, because i kind of like picking weak pokemon, training up until they, well, rock, and then using them consistently. If you can reccomend better pokemon that are level 13 and below ( so i can train them up myself) I would really appreciate it.

Also, I caught a gold poochyena, i understand its a "Shiny" but I dont know what that does other than give it a just varnished look. (hes goldy brown)

again, I would really appreciate any help, and any other tips anyone can give me....

Thanks!

Tysonne.

Hippo February 19th, 2007 10:31 AM

Argh, i have never gotten a shiny pokemon, or even seen one, except that red garaydos, and you have [email protected]@@

You're team looks good, if you're just planning on playing in game. I mainly do in game play (not against other people) so i just pick a team i like. I like to pick 3 guys, so they're easier to train, then i'm 10 levels higher than the other people, so i can beat them with only 3... but thats just me.
I'd read about EVs, just so your pokemon can be a little bit better and you can have a little more control over the stats. I'd also check out thier natures, because thats a new thing in the advanced generation, just to make sure you have a good one, or one that doesn't really hurt your pokemon (I have a Blastoise in my Leaf Green who absolutely sucks because his nature is crappy. Its like +speed -spec attack, which really hurts him...)
The EV thing is here: http://www.serebii.net/pokedex-rs/ev.shtml and natures here: http://www.pokemonelite2000.com/rsnatures.html

You're teams great aslong as you like it. You can get help in the team building section, but thats mainly for teams to battle other people with. Your team should be great for the in game stuff.

Richard Lynch February 19th, 2007 5:13 PM

I have a very distinct way of playing any Pokemon game in how I acquire a full team, and I think it's the best way...

I don't catch 6 Pokes right away. Lots of people will get a full 6 Pokemon team before they face the second gym, and I don't see why. Chances are out of the 6 you caught, 2 will actually be useful later in the game. So I always found it easier to almost pre-plan a team (often by type, and even the look of one) and carry only those, so they level up faster. I normally have a killer team by the 8th badge, but rarely carry a full 6 team before that. I call it the "Rival Approach", because originally, your Rival didn't have a full team until the Final Showdown.

For the 3rd Generation games, I will usually have a Matshtomp and a Ralts (Abra if I'm feeling Spicey) until I reach Slateport, where I catch an Oddish. And those three make up my primary team until close to the 4th gym. But they are always much higher than everyone I face, because those three are the only ones being trained, no fillers to waste experience on.

I'm sure lots of peeps use this method, but I would say these are the Pokes of yours so far that will be really useful to you later on:

Marshtomp
Ralts

And these are so-so, which can be useful if given the correct movesets, etc:

Aron
Taillow

Taillow may be good, he's quick and has moderate attack. He's the Spearow of Emerald. And Aron (evolves into the beasty Aggron, but is a VERY late evolver, so be patient) has great defense, and can pack a helluva punch in his Attack, but be careful when it comes to his weaknesses, because where he is weak he is REALLY weak.

Pazuzu February 20th, 2007 4:11 AM

Team related questions are best fitting in the Strategies and Movesets forum, which is where I'm going to move this now.

~moved~

Lios February 27th, 2007 1:57 AM

Ok, thanks for that, I read up on a few members of my squad, decided to remove Taillow and Dustox, my team is now

Marshtomp ( Level 25)
Kirlia (Level 25)
Aron (Level 25)
Gloom (Level 22 and training)

I've found so far that Gloom is THE status change pokemon, He (mine's a male) is very useful to start a match with, He can't really hold his own yet ( he still only has Absorb as an attack move) but hopefully in time, he'll change (maybe I'll teach him a few TMs)

But now, I'm torn for my next pokemon, I know i kind of want a Flying type, I really like the Flying type Pokemon, but I'm not impressed with the choice on offer in Emerald, what with Taillow being quite rubbish, and Skarmory not having an evolution ( i love evolving pokemon, that's why I love my Aron, because he levels up really late, but looks awesome) so can anyone recommend any good pokemon for my last two slots?

My pokemons types class up as

Grass
Poison
Steel
Rock
Psychic
Water
Ground

Are there anymore types that should be in that list to make a good squad, maybe an electric or Flying, Dark maybe??

Any suggestions would be greatly appreciated, because ( as someone pointed out earlier) i have a habit of catching 6 pokemon early on in the game, and sticking with them through the whole game, it's getting to the point now where I'm about 1/4 of the way into the game, just got into Mauville, and I really want to start building my proper squad up now.

Thanks for your help

Tysonne

Iceman3k February 27th, 2007 3:06 AM

What are you talking about, Swellow is awesome! All you have to do is abuse its Guts ability and you're in the clear. Except lack of a good Flying attack is one bad thing about it. If not Swellow, then you can't go wrong with Dodrio.

As for Slot 6, I'm not really sure. I'll have to get back to you on there. But here's what you should do with the rest of them.

Marshtomp (Evolves into Swampert at Lv. 36) - Needs Earthquake, Ice Beam, Surf, and Protect as a final moveset.

Kirlia (Gardevoir at Lv. 30) - Calm Mind, Psychic, Thunderbolt, and Reflect.

Aron (Lairon at Lv. 32, Aggron at Lv. 44) - Aggron kind of has no use late in the game. I'd probably replace him for something like Solrock.

Gloom - Can't really suggest SunnyBeaming since you have a Sp. Attacker that can swath anything. Probably just Sleep Powder, Moonlight, Giga Drain, and either Toxic or Stun Spore. Evolve it into Bellossom.

And if you happen to obtain Dodrio, Drill Peck and Return are 2 attacks you'd want to run on it. The other 2 are your options, cause I don't feel like thinking right now.

Lios February 27th, 2007 8:15 AM

I could get the starter pokemon from Fire red/leaf green, Charizard, Torcic , or Cyndaquil would suffice for a Fire type, and for a good Grass type, I could go with Treecko, Bulbasaur, or Chikorita ( provided GBC games link properly with GBA games)

Out of all the starter pokemon, whats the best combination?

I assume they are all the same, Squirtle is akin to Totodile and Mudkip, as is Blastoise to Swampert and Feraligatr, or am i wrong, and are certain starter pokemon better/worse than starter pokemon of the same type from different generations??

Mobile Tsk February 27th, 2007 1:20 PM

Well, I would have to say that roughly 40% of the Pokemon you face will be Water, Rock, or Ground. Another 30% are Pokemon that Grass is not weak to and not named Umbreon, Chancey, or Blissey. So I'd say Grass rules all.
Also, Treecko is not to Bulbasaur or Chikorita, as Torchic is not to Cyndaquil or Charmander.

shanecdavis February 28th, 2007 8:28 AM

Quote:

Originally Posted by Lios (Post 2396650)
I could get the starter pokemon from Fire red/leaf green, Charizard, Torcic , or Cyndaquil would suffice for a Fire type, and for a good Grass type, I could go with Treecko, Bulbasaur, or Chikorita ( provided GBC games link properly with GBA games)

Out of all the starter pokemon, whats the best combination?

I assume they are all the same, Squirtle is akin to Totodile and Mudkip, as is Blastoise to Swampert and Feraligatr, or am i wrong, and are certain starter pokemon better/worse than starter pokemon of the same type from different generations??

The best type far and away is Water/Ground (Swampert), especially if it is in-game. Nothing compares to it. Fire-types are also over-rated, especially when you consider how weak they are to common moves like Water and Ground. A Salamence or Flygon with Fire Blast can do just fine.

Quote:

Originally Posted by Piloswine Magnet (Post 2396956)
Well, I would have to say that roughly 40% of the Pokemon you face will be Water, Rock, or Ground. Another 30% are Pokemon that Grass is not weak to and not named Umbreon, Chancey, or Blissey. So I'd say Grass rules all.
Also, Treecko is not to Bulbasaur or Chikorita, as Torchic is not to Cyndaquil or Charmander.

Actually, Swampert rules all. 95% are Pokemon that Swampert is not weak against. Throughout the game, there is no real threat to it and it can take on the Weak5 all by its lonesome.

Samson February 28th, 2007 6:45 PM

after all that's been said, the only individual input i can give is that you should just try out every pokemon you encounter. rather than have people tell you what and what isn't good, try experiencing it for yourself. you'll really get a better understanding of them. for instance, anyone here will tell you how much delcatty sucks, but in ruby, my delcatty destroyed the dragon E4 guy all on its own, not to forget it owned a couple of the gyms.

Lios March 1st, 2007 3:28 AM

Thaks to everyone, I think Samson has good point, I'll only find a team that's right for me if i try a few. I think my team now is going well, I now have

Marshtomp lvl:30
Gloom lvl:30
Gardevoir lvl:30
Aron (lvl:30)
Swablu (lvl:16 and training)

I thim Swablu takes care of my flying pokemon, and when it evolves into altaria, that'll be great for me, at least until I can catch stupid trapinch, does anyone know why he can only be caught on route 111, but there's no tall grass, nothing at all, so I don't understand how i'm supposed to catch one, unless I can catch one in that sandstorm place, but i can't go in there yet.. which sucks.... is that true, or am i barking up the wrong tree??

Iceman3k March 1st, 2007 5:02 AM

Trapinch is only in the Desert, so that's the only area to catch one.

Samson March 1st, 2007 8:19 AM

yeah... but trapinch takes a LOT of patience to raise... same thing for swablu. flygon is awesome and altaria has a great special defense that works against a lot of strong special attackers. good choice. perhaps one of my favorite pokemon is camerupt. if ever you see something that isn't working for your team and just need something that's pure power, try one out.

shanecdavis March 1st, 2007 9:32 AM

Quote:

Originally Posted by Samson (Post 2398150)
after all that's been said, the only individual input i can give is that you should just try out every pokemon you encounter. rather than have people tell you what and what isn't good, try experiencing it for yourself. you'll really get a better understanding of them. for instance, anyone here will tell you how much delcatty sucks, but in ruby, my delcatty destroyed the dragon E4 guy all on its own, not to forget it owned a couple of the gyms.

Once again, that is the main problem with playing in-game. Game Freak limited the AI so much that a freaking DELCATTY can go through the Weak5 with no problem. I understand that it is that way so that 6-year olds can beat the game and that people can battle with the Pokes they want, but it just teaches so many bad strategies that way. With the WiFi feature of DP, there are going to be a TON of people that are going to battle others using in-game tactics only to get utterly destroyed 6 to 0 when their opponent isn't stupid enough not to switch out or to utilize a strategy of their own that isn't totally dependent on mathematical calculations.

You can take Samson's advice and use the Pokes you want and give them the movesets you want, but that is only going to help you so far. Listening to certain members here (it doesn't take very long to identify which ones) will actually give you a better understanding of the game, including which Pokes are best used together and which movesets will benefit those Pokes the most. The final decision is always yours, but listening to those who know can only make you better.


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