![]() |
Is something wrong with this Script(it is my First):
Code:
Can Someone tell me after you Right Click then compile, what to do when you see the "Buf Rite" in pokescript? Request: A pokeball Script that contains an Eevee inside of it, no item, level 5. Please and thank you. |
Something shoudl pop up immediatly that has a log of the compile. Then you click the torch and assign it to an offset, write down the offset, hit burn, then copy the offset down for the person in advancemap.
|
Quote:
I've answered that first question in the other place you posted it, please only post your question in one thread, it makes it easier for everyone. About the second question, read Irish Witch's tutorial, Part one explains compiling in pokescript. and your request, if it's a starter, before the second release add 0x828 for FR LG, or 0x800 for RS Code:
Code:
|
What do you mean the other Place I Posted it?
Thanks For the Script. I'm Starting to learn for myself too. |
I also need the script for Nurse joy.
I also need the script for where the hero starts. |
I have a complicated script request for Pokescript on Fire Red.
---------------------------------- Could someone help me make a situation in which: -There's a Pokeball that you pick up with an Eevee in it. -When you say "Yes", a Team Rocket Member steals the Pokeball -He moves up three spaces, left one space, up two more spaces, and right once; this leaves him next to the Pokeball -He takes the Pokeball, says a few things [what you put in the script doesn't matter], and runs upwards off of the screen. ---------------------------------- Important things bolded since I was ignored last time. I know it's a complicated script, but I know someone out there can help me. |
Quote:
Use SMCA to edit where your Starting map position is. |
Hello, I was trying to make a script, for a man number 2, to say:
Hello, we meets again! You are really promising trainer! I want to give you this! Obtained the trainer tools. Now, I must go, but we will meet again soon. And to give me Pokedex, running shues, and PokeNav, and then go 3 squares down (GO not jump), and jump into the water with "plum" (like in Mitic Island trailer/okemon Jaspe - Alexmad or Magma members in Team Magma Hideout to submarine), and thisappear, and don't reapear any more time. I've tried all, but I really don't know how to do it - please make it for me to work with PokeScript - the base rom is Ruby - I will be very pleased, and after looking on It, I will know how to do it next time ;) |
Quote:
Quote:
|
Hi! It's me again... Since no one tried to help me when i post this problem of mine, I'll type it here again.
ould someone make me a script for a celebi..? I want it to go like this... when the player walks to the tile where the script is, a CELEBI will appear and says (!)"CELEBI:Brrriii...?" "PLAYER: Huh..? A CELEBI...?" Then CELEBI will give a cry and walks towards the player and then it'll teleport him to another map. That's all. Thanks... |
Quote:
|
I know I didn't use lock above face player but how come the 1st one works while the second is basically the same and thnx anyway kazaam for answering my question
if you want too see what happens go to youtube and search for pokemon fire red script editing |
I need a script so that if you have an Umbreon in your party you recieve the 1st Gym Badge and then Roxanne's normal text plays.
|
#org $start
lock faceplayer message $hallo $hallo 1 = hey, you can kiss my ass NOOB! boxset 2 release end Changes are in bold. |
(repost)
Spoiler:
That's what I have now,it works very good but where would I have to put playsound and fadesound in there?Any attempts I've made so far made the game freeze... EDIT:I tried to put it under the "if B_true goto" line |
Well I am only a noob to scripting but I thought that #org had to go on every new part of the script. And I also though that you had to lock, to have to release.
|
Quote:
|
You have to be patient, once someone that is an advance scripter gets here, they can answer your question.
|
Quote:
EDIT:I must have formulated my answer incorrectly since I really didn't want to offend anyone =/Also;the release command indeed isn't needed. |
Like I said, I'm just a noob to scripting so don't be a jerk about it. Just trying to help, and if it won't have any effect then it's just making everyone here have to read even more than they should have to. Just leave it out if it doesn't have to be there.
|
Quote:
Spoiler:
I'm not sure about this though, since I just learned how to mix movement scripts and trainer battle scripts. I hope it'll work. |
Quote:
Quote:
Code:
Quote:
Sorry, I'm just really sleepy at the moment, so you can insert all of the text/movements. Oh, I haven't used the Cry command in a while, I can't remember exactly how to write it. If it doesn't work now, replace the cry 251 with cry PKMN_CELEBI or a mix cry PKMN_CELEBI 251 I don't use this very often, so I can't really remember. Code:
Quote:
Spoiler:
Oh and about the release. It doesn't have to be there, if there isn't a lock, but if you're like me, you put it there for the sake of it being there. Hope this solves everyone's problems for the moment. |
I'm just a bad typist and editing the scripts all the time doesn't help either ;)It works like a charm,thank a lot tttt.Now,to stop exessive posting here's my next question:for battles with your rivals,how exactly do you script those(since he has different pokémon according to your starter choice).I assume the game uses flags,if it does,what would those flags be?
|
ahahah... ^^
like I said, I'm a noob. thanks thethethethe!!! this would be a great help for me t learn more about scripting... thanks! |
Quote:
I don't know how to good place command for giving 3 items, and for going (not jumping) , and for "plum", and how to insert so much messeages. When I'm trying to put so much things, I always do many bugs, so I need help with it. |
| All times are GMT -8. The time now is 2:32 AM. |
![]()
© 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.
Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.