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Just make sure to put the people ID in Advance Map to be the same as the number for the flag you choose. |
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*For pokescript* How come this script doesn't work? It's supposed to make someone walk up to me when i walk on a certain spot then say hi I'm an ape (it was a practice script for me) but I tried and tried and couldn't figure out what I was doing wrong. All that happens is i walk on a square then screen turns red. But when I take out the pausemove 0, the guy actually walks up to me but doesn't say anything.
Thanks ahead of time. Code:
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This is what you should see... Unknown: 00 00 Var Number: 00 00 Var Value: 00 00 Change it to this... Unknown: 03 00 Var Number: 00 40 Var Value: 00 00 :) Try it again with the pausemove Quote:
Also if this is a "Trigger Script" look at what I said above. Spoiler:
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Thanks EarthsVisitor!
I'll try it now! thank you! ^^ |
Is the Program Irish Witch Developed That is called "Pokemon G/S"(Or something like that) A Scripting Program for Gold? If so How come it doesn't work.
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I just need a wild battle script that works just a smaple would be nice
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Yes, "Poke G/S" is a silver and gold compatible script editor.
Keep in mind that many of the commands and things you must do for Gold and Silver are highly different with the Advance Games though. You'll need to learn new commands and change how you make scripts. I suggest waiting for a tutorial, from Irish. :) |
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BTW I need a pokescript script. I need that when you step in a stair a guy comes to you from the up. Then she tells you: Hi! I'm proffesor Mollie, I live at Ch.... ......... ............ .............. Oh no!!! Go down!!! (here begins an earthquake) (after earthquake) Mollie: Uff! That was so close... Sorry, I have to go investigate what is happening with these earthquakes.. See you! then she walks 3 squares down and 8 left and disappears! thanks in advance! |
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EDIT: WOOOOT I FIXED IT I had to do "$Moove1 1 ; #Binary 0x05 0x05 0x05 0x05 0x05 0x05 0x05 0x05 0xfe" instead of "$Moove1 ; #Binary 0x05 0x05 0x05 0x05 0x05 0x05 0x05 0x05 0xfe" Though I'm very sure the var number and unkown made it work also, so thank you very much! |
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Ehhh............ Just right click on the script, put compile, and then as the destination in buf rite, select the rom. |
May i please have a script showing Wild Battle Entei
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lock faceplayer message $cry $cry 1 = Grooooar!!! callstd 6 wildbattle 244 40 1 setflag 0x200 fadescreen 0 release end |
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okay thank. Is there a way to make the pokemon warp you after the battle?
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Use this commands
warp (map bank) (map number) (event number) |
So I have another question if you have a script like this:
[SPOILER Code:
what do u use as the id in advance if there is no flag in it |
i have a correct script for leggendary pokemon.
but when i put 3 script for 3 pokemon, with 3 different offset, i have many problem, like my sprite disappear and the game is blokked, or the wild pokemon do not battle.....normally the only script correct remains the last...why? thank you |
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i have adjusted my script, but now go only with 3rd generation pokemon...why? |
You're probably gonna wanna post your scripts so they can be proof-read.
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Does anybody know of there is a command to use in PokeScript to display a Pokémon's sprite above the text. Like the Fuschia City Zoo? It would help in my hack.
Thanks. |
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