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-   -   Script Requests/Sharing/Discussion (https://www.pokecommunity.com/showthread.php?t=80304)

Hedgehogger August 30th, 2007 10:45 PM

Quote:

Originally Posted by *~*TwiLiTeDaRkRai*~* (Post 2829897)
Hey I need a simple script for ScriptED, please!!


I need a person that tell to you:

Huh?
What are you doing here?!?!
Oh.... you are gonna battle me?!
Nah, you are too weak....
See you!


then he run 2 block to the right, then 5 down and dissapears!!
and if its possible while he says his text, I'd like the TeamRocket music!

Thanks!

Spoiler:
#org 0x800000
message 0x800100
boxset 0x6
applymovement 0xperson 0xoffset
pause 0x10
setflag 0xflag
release
end

#org 0x800100
= Huh?\nWhat are you doing here?!\pOh...you are gonna battle me?!\nNah, you are too weak...\pSee ya!

#org 0xoffset
#Raw 0x80
#Raw 0x80
#Raw 0x7E
#Raw 0x7E
#Raw 0x7E
#Raw 0x7E
#Raw 0x7E
#Raw 0x54 (Hides the person)
#Raw 0xFE


Just make sure to put the people ID in Advance Map to be the same as the number for the flag you choose.

BOH August 31st, 2007 12:49 AM

Quote:

Originally Posted by thethethethe (Post 2828452)
There were a few problems with this script, I corrected it a few posts earlier.
Code:

#org $legendcelebi
lock
faceplayer
cry 251
message $celebicry
$celebicry 1 = CELEBI: Brrriii...
boxset 6
wildbattle 251 30 3
setflag 0x200
fadescreen 0
release
end

#org $endbattle
$endbattle 1 ; 0x54(for RS)(0x60 for FR LG) 0x(Get it out of the way.) 0xFE



in get it out of the way what must i write?

efilonn August 31st, 2007 6:32 AM

*For pokescript* How come this script doesn't work? It's supposed to make someone walk up to me when i walk on a certain spot then say hi I'm an ape (it was a practice script for me) but I tried and tried and couldn't figure out what I was doing wrong. All that happens is i walk on a square then screen turns red. But when I take out the pausemove 0, the guy actually walks up to me but doesn't say anything.

Thanks ahead of time.

Code:

#org $MoveStart
applymovement 0x1 $Moove1
$Moove1 ; #Binary 0x05 0x05 0x05 0x05 0x05 0x05 0x05 0x05 0xfe
pausemove 0
message $hi
$hi 1 = Hi I'm an ape!!!
boxset 6
end



EarthsVisitor August 31st, 2007 6:56 AM

Quote:

Originally Posted by efilonn (Post 2831030)
*For pokescript* How come this script doesn't work? It's supposed to make someone walk up to me when i walk on a certain spot then say hi I'm an ape (it was a practice script for me) but I tried and tried and couldn't figure out what I was doing wrong. All that happens is i walk on a square then screen turns red. But when I take out the pausemove 0, the guy actually walks up to me but doesn't say anything.

Thanks ahead of time.

Code:

#org $MoveStart
applymovement 0x1 $Moove1
$Moove1 ; #Binary 0x05 0x05 0x05 0x05 0x05 0x05 0x05 0x05 0xfe
pausemove 0
message $hi
$hi 1 = Hi I'm an ape!!!
boxset 6
end



Go into AdvanceMap and click on the "script"
This is what you should see...

Unknown: 00 00
Var Number: 00 00
Var Value: 00 00

Change it to this...

Unknown: 03 00
Var Number: 00 40
Var Value: 00 00

:)
Try it again with the pausemove

Quote:

Originally Posted by destinedajgold
Hi, it's me again!
Can anyone check my script please...
spoiler
Display spoiler

Spoiler:

#org $warpback
checkflag 0x211
if B_TRUE goto $done
applymovement 04 $move
pausemove 0
message $cry
$cry 1 = blahblahblahblahblah......
boxset 6
warp 24 11 13
setflag 0x211
release
end

#org $move
$move 1 ; #binary 0x04 0x04 0x04 0x04 0x04 0x04 0x04 0xFE

#org $done
release
end



The script won't work...

Thanks in advance...

Try this.
Also if this is a "Trigger Script" look at what I said above.

Spoiler:

#org $warpback
checkflag 0x211
if B_TRUE goto $done
applymovement 0x04 $move
pausemove 0
message $cry
$cry 1 = blahblahblahblahblah......
boxset 6
warp 24 11 13
setflag 0x211
release
end

#org $move
$move 1 ; #binary 0x04 0x04 0x04 0x04 0x04 0x04 0x04 0xFE

#org $done
release
end

destinedjagold August 31st, 2007 7:47 AM

Thanks EarthsVisitor!

I'll try it now!

thank you! ^^

cooley August 31st, 2007 8:00 AM

Is the Program Irish Witch Developed That is called "Pokemon G/S"(Or something like that) A Scripting Program for Gold? If so How come it doesn't work.

Quilava's Master August 31st, 2007 8:05 AM

I just need a wild battle script that works just a smaple would be nice

cooley August 31st, 2007 8:08 AM

Quote:

Originally Posted by cooley (Post 2831225)
Is the Program Irish Witch Developed That is called "Pokemon G/S"(Or something like that) A Scripting Program for Gold? If so How come it doesn't work.

Qeustion? Answered?

Quote:

Originally Posted by Quilava's Master (Post 2831236)
I just need a wild battle script that works just a sample would be nice

Code:

#org $StartWild
lock
faceplayer
cry 5
message $CelCry
$Celcry 1 = Celebi: Biiiii
boxset 6
checkflag 0x808
if 0x1 goto $WildBatt
release
end

#org $Wildbatt
lock
wildbattle 251 5 1
release
setflag 0x500
fadescreen 0
end


Legendary battle.

EarthsVisitor August 31st, 2007 8:11 AM

Yes, "Poke G/S" is a silver and gold compatible script editor.

Keep in mind that many of the commands and things you must do for Gold and Silver are highly different with the Advance Games though.

You'll need to learn new commands and change how you make scripts.

I suggest waiting for a tutorial, from Irish.
:)

WindBlows August 31st, 2007 8:36 AM

Quote:

Originally Posted by cooley (Post 2831239)
Qeustion? Answered?

LOL you quote your own message.... :/

BTW I need a pokescript script.




I need that when you step in a stair a guy comes to you from the up. Then she tells you:

Hi! I'm proffesor Mollie, I live at Ch....
.........
............
..............
Oh no!!! Go down!!!
(here begins an earthquake)
(after earthquake)

Mollie: Uff! That was so close...
Sorry, I have to go investigate what is
happening with these earthquakes..
See you!

then she walks 3 squares down and 8 left and disappears!

thanks in advance!

efilonn August 31st, 2007 12:34 PM

Quote:

Code:

#org $MoveStart
applymovement 0x1 $Moove1
$Moove1 ; #Binary 0x05 0x05 0x05 0x05 0x05 0x05 0x05 0x05 0xfe
pausemove 0
message $hi
$hi 1 = Hi I'm an ape!!!
boxset 6
end


Go into AdvanceMap and click on the "script"
This is what you should see...

Unknown: 00 00
Var Number: 00 00
Var Value: 00 00

Change it to this...

Unknown: 03 00
Var Number: 00 40
Var Value: 00 00


Try it again with the pausemove
Well when I did exactly what you said, what happens is the guy walks up to me then stops, but while the guy is walking up to me the box appears already and has these random text like "e[]e][e][e][" and stuff like that that keeps on going and going and going. So basically it results in me being stuck in one spot with the guy in front of me and the random text keep scrolling... I also tried to put release before end for some reason but it still doesn't work... Dangit lol I hate this!!! :D


EDIT: WOOOOT I FIXED IT
I had to do
"$Moove1 1 ; #Binary 0x05 0x05 0x05 0x05 0x05 0x05 0x05 0x05 0xfe"
instead of
"$Moove1 ; #Binary 0x05 0x05 0x05 0x05 0x05 0x05 0x05 0x05 0xfe"


Though I'm very sure the var number and unkown made it work also, so thank you very much!

foullump August 31st, 2007 3:12 PM

Quote:

Originally Posted by ASHYLEGS (Post 2392725)
I need help opening the Pokescript program. I mean I download but how do I load the rom? (Ruby)


Ehhh............ Just right click on the script, put compile, and then as the destination in buf rite, select the rom.

Shadow Piloswine August 31st, 2007 6:46 PM

May i please have a script showing Wild Battle Entei

WindBlows August 31st, 2007 6:51 PM

Quote:

Originally Posted by Shadow Piloswine (Post 2834022)
May i please have a script showing Wild Battle Entei

#org $start
lock
faceplayer
message $cry
$cry 1 = Grooooar!!!
callstd 6
wildbattle 244 40 1
setflag 0x200
fadescreen 0
release
end

Shadow Piloswine August 31st, 2007 6:59 PM

Quote:

Originally Posted by *~*TwiLiTeDaRkRai*~* (Post 2834047)
#org $start
lock
faceplayer
message $cry
$cry 1 = Grooooar!!!
callstd 6
wildbattle 244 40 1
setflag 0x200
fadescreen 0
release
end

Now this can work with any pokemon right because i wanted to have more of these.

foullump August 31st, 2007 7:19 PM

Quote:

Originally Posted by Shadow Piloswine (Post 2834088)
Now this can work with any pokemon right because i wanted to have more of these.

Yes, it will work. You just need to substitute the 244 for the number of the pokemon you want.

Shadow Piloswine August 31st, 2007 7:42 PM

okay thank. Is there a way to make the pokemon warp you after the battle?

thethethethe August 31st, 2007 11:36 PM

Use this commands
warp (map bank) (map number) (event number)

Pokeman69 September 1st, 2007 5:45 AM

So I have another question if you have a script like this:

[SPOILER
Code:

]#ORG $Start
Lock
Faceplayer
message $Text
$Text 1 = Hi i'm the creator\lOf this script!
boxset 6
release
end


[/SPOILER]

what do u use as the id in advance if there is no flag in it

BOH September 1st, 2007 9:00 AM

i have a correct script for leggendary pokemon.

but when i put 3 script for 3 pokemon, with 3 different offset, i have many problem, like my sprite disappear and the game is blokked, or the wild pokemon do not battle.....normally the only script correct remains the last...why?

thank you

foullump September 1st, 2007 2:55 PM

Quote:

Originally Posted by BOH (Post 2836561)
i have a correct script for leggendary pokemon.

but when i put 3 script for 3 pokemon, with 3 different offset, i have many problem, like my sprite disappear and the game is blokked, or the wild pokemon do not battle.....normally the only script correct remains the last...why?

thank you

I suppose you made your scripts incorrectly.

thethethethe September 1st, 2007 4:13 PM

Quote:

Originally Posted by Pokeman69 (Post 2835701)
So I have another question if you have a script like this:

[SPOILER
Code:

]#ORG $Start
Lock
Faceplayer
message $Text
$Text 1 = Hi i'm the creator\lOf this script!
boxset 6
release
end


[/SPOILER]

what do u use as the id in advance if there is no flag in it

You don't put anything. It's left blank. People id is used only if you want the person to dissapear.

BOH September 2nd, 2007 1:53 AM

Quote:

Originally Posted by foullump (Post 2838105)
I suppose you made your scripts incorrectly.

but if i put only one script, is all correct

i have adjusted my script, but now go only with 3rd generation pokemon...why?

foullump September 2nd, 2007 7:38 AM

You're probably gonna wanna post your scripts so they can be proof-read.

Swampert 22 September 2nd, 2007 10:40 AM

Does anybody know of there is a command to use in PokeScript to display a Pokémon's sprite above the text. Like the Fuschia City Zoo? It would help in my hack.

Thanks.


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