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Two from Shino, Two from Houen, Two from Jouto.
This is the set I plan to use once I get my hands on Pearl.
Darkrai Calm Nature, Magnifying Glass - Hypnosis - Dream Eater - Shadow Ball - Dark Bomb A sleepmaster. Once they're asleep, Darkrai's Nightmare abilit slowly kills off the enemy. As for where to go after this, Dream Eater if Darkrai lost any HP before Hypnosis worked, Shadow Ball or Dark Bomb depending on element of foe. Magnifying Glass to increase Hypnosis's success rate. Rukario (Lucario) Mild Nature, Black Belt - Pulse Bomb - Dark Pulse - Dragon Pulse - Extremespeed Hard to decide, but I went with special sweeper since his Sp Atk is higher and his signature move, Pulse Bomb, is a special attack. Dark and Dragon for playing the elemental game, and Extremespeed if he needs to kill off something with critical HP or to sweep something with crappy physical defense. Sirnight (Gardevoir) Modest Nature, Wisdom Glasses - Psychic - Thunderbolt - Shadow Ball - Energy Ball Special sweeper. I was considering Starmie since it has a better elemental variety, but this one has a higher Sp Atk stat, which is sort of the point behind a special sweeper. Psychic normally, then any of the others if I need to play the elemental game. Watakko (Jumpluff) Jolly Nature, Powerful Herb - Sleep Powder - Leech Seed - Toxic - Solarbeam Seeder. Its high speed makes it work well. I'm feeling iffy on the third and fourth moves though. The Powerful Herb allows Solarbeam to happen in one turn. Someone wanna help me out with this set? Charem (Medicham) Adamant Nature, Concentration Band - Fake Out - Brick Break - Rock Slide - Shadow Ball Physical sweeper. 'nuff said. Hassamu (Scizor) Adamant Nature, Focus Band - Scissor Cross - Blade Test - Iron Head - Slash Another physical sweeper using different elements. Enough defense to count as a physical wall too, I suppose. |
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Here are some items NOT to use: -Concentration Band, Wisdom Glasses, Magnifying Glass, all type boosting items. The boosts these items give are too small to be of any help, so don't use them. -Don't use Powerful Herb. This item is used up after one attack. This can be easily avoided by your opponent switching to a Pokemon resistant/immune to that attack, meaning that you will have wasted your only shot at using it. -Focus Band. It'll only work 10% of the time. The other 90% of the time, you die. Quote:
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Oh, and Aerial Ace is an option on Jumpluff since it can KO Hera on the switch and hit Grass types. :3 |
I agree with the other two, The whole reason Darkrai has Darkhall is so you utilize his ability, Which is Bad Dream or Nightmare, I forget the name, Anyway, It takes like Quarter HP every turn, Prob is though when the Foe switches out, Your Darkrai is stuck asleep, I planned to use this guy for the last poke I battle, as they have a futile attempt to try and wake up.
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