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-   -   Map Rating/Review Thread (https://www.pokecommunity.com/showthread.php?t=81829)

Osher99 July 29th, 2008 7:30 AM

yeah i know the error tilles just forgot to fix it..

.:God:. July 29th, 2008 7:31 AM

Quote:

Originally Posted by Osher99 (Post 3806485)
Map Name: Foret Island

Map Game: Fire Red.

Comments: Littel Island =) Rate it Thanks ^^

Mapshot:

http://img390.imageshack.us/img390/8214/foretislandtwoislandyq5.jpg


eh... what can i say? double post?

cooley July 29th, 2008 8:54 AM

Hey guys! The last map I posted, was earlier in the Year, and I think it's time to post another one.

Map Name(s): Malrock City, Route 24

Map Game: Pokemon FireRed

Map Shot:
WARNING! HUGE MAP

Map Comments: Two maps put together, please rate. And the wierd Rock Tiles, they're a secret ;) Anyone want to guess?

Bishopk July 29th, 2008 9:48 AM

Map Name: Radell City
Map Game: FireRed
Map:
800 x 800

Yeah, the flowers do spell BRAI - LLE in Visual Braille
Looking at it now, there doesn't seem to be much going on. I'll probably add more houses or something later

Ryousha July 29th, 2008 10:44 AM

Quote:

Originally Posted by cooley (Post 3806735)
Hey guys! The last map I posted, was earlier in the Year, and I think it's time to post another one.

Map Name(s): Malrock City, Route 24

Map Game: Pokemon FireRed

Map Shot:
WARNING! HUGE MAP

Map Comments: Two maps put together, please rate. And the wierd Rock Tiles, they're a secret ;) Anyone want to guess?

I see a tile error on the route, and a tile error on the city/town where the mountains are and next is a tree.

and OMG. It's MT. Eruption :P.

8/10

Tyrantrum July 29th, 2008 1:18 PM

@cooley: O.o
~faints~

Nice map. :)
I do see a couple tile errors too, one of them is the bridge next to the edge of the water, it's missing the water ledges...8.5/10

0m3GA ARS3NAL July 29th, 2008 11:36 PM

Quote:

Originally Posted by cooley (Post 3806735)
Hey guys! The last map I posted, was earlier in the Year, and I think it's time to post another one.

Map Name(s): Malrock City, Route 24

Map Game: Pokemon FireRed

Map Shot:
WARNING! HUGE MAP

Map Comments: Two maps put together, please rate. And the wierd Rock Tiles, they're a secret ;) Anyone want to guess?

Do I spot a Rock climb wall? I bet that is it isn't it? Well, I give you a 9.9/10 on the route, and a 9.0 on your town there. (Nothing can be perfect! ^_^) I noticed there is a hole in the rocks in the water, where the player could surf down, unless blocked that with a movement permission... Great maps though!

tImE July 30th, 2008 1:26 AM

Okay everyone, here's another
of my Maps for Pokemon Nature Force:

Map Name: Sabaku Outskirts
Game Type: Ruby AXVE
Map Shot:
http://img66.imageshack.us/img66/4776/sabakuoutskirtsei9.png
Comments: The entrance to a Desert in my Hack
(Right of map: 2nd town, Below Map: Sabaku Desert)

Mr.Fury July 30th, 2008 9:35 AM

Rom: Firered
Name: Iunno some route
Original: Sea route above cinibar island.

http://img254.imageshack.us/img254/5169/ehheja8.th.png

Luck July 30th, 2008 12:14 PM

Quote:

Originally Posted by 0m3GA AR$3NAL (Post 3809304)
Do I spot a Rock climb wall? I bet that is it isn't it? Well, I give you a 9.9/10 on the route, and a 9.0 on your town there. (Nothing can be perfect! ^_^) I noticed there is a hole in the rocks in the water, where the player could surf down, unless blocked that with a movement permission... Great maps though!

Actually...it isn't that.
i used those "weird rock tiles" because the stairs would ruin everything since they would all be clumped together and look ugly.
but i shall not tell anyone unless Cooley tells me to.

Quote:

Originally Posted by 44tim44 (Post 3809432)
Okay everyone, here's another
of my Maps for Pokemon Nature Force:

Map Name: Sabaku Outskirts
Game Type: Ruby AXVE
Map Shot:
http://img66.imageshack.us/img66/4776/sabakuoutskirtsei9.png
Comments: The entrance to a Desert in my Hack
(Right of map: 2nd town, Below Map: Sabaku Desert)

Ah, thats much better.
The ledges are placed neatly, there is a second path, the trees have near perfect placements, its just great overall.
But the non bike path(you know what i mean) has too little grass. You can go through the whole area by touching 6 pokemon grass only. Not only that, the tree tiles seem really crowded.
Rating:8/10
suggestions: Make less crowded tree tiles and put more wild grass on the first path.

Well, i know no one checks page 58 anymore, and since my maps only got 1 rating, i will post it again.



Tyrantrum July 30th, 2008 12:23 PM

@makunouchi:
Map 1: Everything is put in there nicely, except, add 1 flower at the bottom...9.5/10
Map 2: The shape is nice an the path is used nicely...10/10

KhaosKnight July 30th, 2008 12:35 PM

@makunouchi

Map1: Hmm nicely done, though i think the ledge in the north east corner is a bt uneeded. My Rate 9.5/10


Map2: I Really like this one, all of the house are nicly placed. and the way the sand/rocky walkways that go well with the grass walkway. Though the path that leads to the southern most house does seem a bit uneeded(because it doesnt give the player a way to detour from the path), and that steel door in the north eastern mountain face seems a bit uneeded as well(i dont see a way the player could get to it) overall i give you a 9/10

Ryousha July 30th, 2008 7:01 PM

http://i38.*.com/98ufxv.jpg
I remade the first town of Faded Horizons, cause my first map was getting weird.

Credits:
Xiderwrong- The Complete Rombase!! <3

Notice:
the water has tile errors, I cant fix that. tough luck

Tyrantrum July 30th, 2008 7:10 PM

1 Attachment(s)
It's a good map Ryousha, very good! :)
Only one tile error.
See attachments...9.5/10


~EDIT~

Never mind, u already saw it! :P

tImE July 31st, 2008 12:35 AM

Quote:

Originally Posted by makunouchi (Post 3811218)
Ah, thats much better.
The ledges are placed neatly, there is a second path, the trees have near perfect placements, its just great overall.
But the non bike path(you know what i mean) has too little grass. You can go through the whole area by touching 6 pokemon grass only. Not only that, the tree tiles seem really crowded.
Rating:8/10
suggestions: Make less crowded tree tiles and put more wild grass on the first path.

Well, the reason I did, was because otherwise
the border would get screwed up, but that's
fixed now + now there's a minimum of 10 grass tiles to walk. ^^

//44tim44

PS. Rating of your maps:

Map 1: 8/10
The map is overall really good,
but there's to many and too big "empty spots".
(Try and add some flowers, paths or maybe a tree
in those "empty spots")

Map 2: 8.5/10
This map is really good, but the roads at some places
looks like it's too... (fat? xD)
And also here, too many "empty spots".

DS.

loitraitim July 31st, 2008 5:25 AM

Map Name: Route 1
Map Game: FireRed (U)
Comments: Custom tile by X-Richie ;)

http://img182.imageshack.us/img182/1585/route1wc3.png

Osher99 July 31st, 2008 5:25 AM

Map Name: Koral Town

Map Game: Ruby

Comments: Just made it on D/P Base rom.. quickly Rate it. Thanks ^^

Mapshot:

http://img507.imageshack.us/img507/7190/koraltownbf6.jpg


Quote:

Originally Posted by loitraitim (Post 3813210)
Map Name: Route 1
Map Game: FireRed (U)
Comments: Custom tile by X-Richie ;)

http://img182.imageshack.us/img182/1585/route1wc3.png

Wow very cool tile!..I like it 9/10

Chimchar 9 July 31st, 2008 6:31 AM

i just made a quick map

hack of fire red

please rate

http://i294.photobucket.com/albums/mm104/GOLDENRIOLU/route1-3.jpg?t=1217514595

its not one of my greatest maps

Disturbed July 31st, 2008 6:40 AM

Quote:

Originally Posted by riolu 9 (Post 3813373)
i just made a quick map

hack of fire red

please rate

http://i294.photobucket.com/albums/mm104/GOLDENRIOLU/route1-3.jpg?t=1217514595

its not one of my greatest maps

No kidding. The placement of the grass is HORRIBLE. You seem to use WAY too much grass, and it looks like it is just a space filler. The stairs don't have their usual shadow on the left side. But, I enjoy the layout and the placement of trees.
6/10

My most recent firered map:
http://i244.photobucket.com/albums/gg19/Mecharatchet/FireRedMap.jpg

Osher99 July 31st, 2008 8:33 AM

Map Name: Froma Island.

Map Game: Fire Red

Comments: Not a Island of Fire Red Just Made It From Sea!

Mapshot:

http://img519.imageshack.us/img519/4821/fromaislandrw6.jpg

loitraitim July 31st, 2008 8:39 AM

Quote:

Originally Posted by Osher99 (Post 3813616)
Map Name: Froma Island.

Map Game: Fire Red

Comments: Not a Island of Fire Red Just Made It From Sea!

Mapshot:



I vote it: 5/10 :|

You can fix...


Osher99 July 31st, 2008 9:32 AM

How's That 1??

http://img519.imageshack.us/img519/4821/fromaislandrw6.jpg

Disturbed July 31st, 2008 9:52 AM

Quote:

Originally Posted by Osher99 (Post 3813698)

Eh, it is okay, and you really dont need that rock in the middle of the caves.
5.5/10. The placement is bad.



Also, can you people rate my map above, it was kinda forgotten and not rated >.<

loitraitim July 31st, 2008 10:04 AM

Quote:

Originally Posted by loitraitim (Post 3813210)
Map Name: Route 1
Map Game: FireRed (U)
Comments: Custom tile by X-Richie ;)

http://img182.imageshack.us/img182/1585/route1wc3.png

I needed estimated about folding^^ this map.
If possible, give indorsement to a couple and can snub careenage ;)

To Osher99: That proximately empty backing up map still your that many voids whopping, you ought to use something!
Gently more beautiful such ^^

Good luck :P

Tyrantrum July 31st, 2008 10:05 AM

Quote:

Originally Posted by Maraudah (Post 3813393)
No kidding. The placement of the grass is HORRIBLE. You seem to use WAY too much grass, and it looks like it is just a space filler. The stairs don't have their usual shadow on the left side. But, I enjoy the layout and the placement of trees.
6/10

My most recent firered map:
http://i244.photobucket.com/albums/gg19/Mecharatchet/FireRedMap.jpg

Ur tree and grass placement is used good.
Other vegetation is good to. :)
Except, what's with the PC and mart?
...9/10

Disturbed July 31st, 2008 5:53 PM

I added the PC and Mart there mainly because that is the only PC and mart for a WHILE. And also, considering it is the very beginning of the hack, you need Pokeballs ^_^

Quickster July 31st, 2008 7:34 PM

Map Name:N/A(havent thought of name)

Map Game:Fire Red

Map Comments:This is supposed to be a starter town and its my 1st map.

Mapshot:

http://i38.*.com/xll289.jpg

Commando125 July 31st, 2008 11:35 PM

Quote:

Originally Posted by flah117 (Post 3814423)
Map Name:N/A(havent thought of name)

Map Game:Fire Red

Map Comments:This is supposed to be a starter town and its my 1st map.

Rating: 5/10

There is no variety at all to the landscape. Its just plain sand and a grass path. The map is also....square. Try to curve the sides of the beach and make it look more realistic. Maybe some trees...flowers...etc.

Binary August 1st, 2008 6:45 AM

Quote:

Originally Posted by flah117 (Post 3814423)
Map Name:N/A(havent thought of name)

Map Game:Fire Red

Map Comments:This is supposed to be a starter town and its my 1st map.

Mapshot:

http://i38.*.com/xll289.jpg

Rate: 4/10
Reason: Pretty plain map. You just used some sand and made some paths and added some boulders. But you can make that map a whole lot better. There are some errors and make a nice border!
Suggestions: Just remove the plainness XD

Quilava's Master August 1st, 2008 7:12 AM

Name:Cegrass Town
Comments:If you've played the old Shattered Dreams beta you should know the story. For those who havent played it.. Go download it. But while you wait: This is one of the towns caught in the battle of Mewtwo vs Lucario. It was destroyed but Celebi resotred it. She even added extra trees to add to the beauty of the town. The stream was filled with water by Suicune

http://i282.photobucket.com/albums/kk241/VortexTeam/CegrassTownMap.jpg

Disturbed August 1st, 2008 7:37 AM

Quote:

Originally Posted by Quilava's Master (Post 3816291)
Name:Cegrass Town
Comments:If you've played the old Shattered Dreams beta you should know the story. For those who havent played it.. Go download it. But while you wait: This is one of the towns caught in the battle of Mewtwo vs Lucario. It was destroyed but Celebi resotred it. She even added extra trees to add to the beauty of the town. The stream was filled with water by Suicune

http://i282.photobucket.com/albums/kk241/VortexTeam/CegrassTownMap.jpg


Oooh, a very well done map. I love the shape, and the placement of houses! 9/10



Now my maps:

I posted this before, but still...



And now Tidal Beach:

Tyrantrum August 1st, 2008 1:08 PM

Um, there's nothing in the spoilers. :\

Disturbed August 1st, 2008 1:16 PM

Quote:

Originally Posted by Wind~ (Post 3816977)
Um, there's nothing in the spoilers. :\


Huh? What are you talkin about? I can see em perfectly fine

I'll post without spoilers:
http://i244.photobucket.com/albums/gg19/Mecharatchet/SeaBeach.jpg

Tyrantrum August 1st, 2008 1:27 PM

Hmm...
That's strange.
Maybe u removed them on accident? XD
...:\

Disturbed August 1st, 2008 1:30 PM

Quote:

Originally Posted by Wind~ (Post 3817024)
Hmm...
That's strange.
Maybe u removed them on accident? XD
...:\


<.< you still cant see them?

Tyrantrum August 1st, 2008 1:31 PM

Nope, u didn't even remove the spoilers like u said u would. >.>

Disturbed August 1st, 2008 1:34 PM

Quote:

Originally Posted by Wind~ (Post 3817033)
Nope, u didn't even remove the spoilers like u said u would. >.>

I know, I put it without the spoilers in a newer post... >.<

Here it is in GIF format >.< (lost lots of quality)
http://i244.photobucket.com/albums/gg19/Mecharatchet/TranquilBeach.gif

Tyrantrum August 1st, 2008 1:54 PM

Still not there.
Try uploading in .png

Disturbed August 1st, 2008 2:34 PM

http://i244.photobucket.com/albums/gg19/Mecharatchet/TranquilBeach-1.png

Please tell me it worked THIS time >.<

Ninja Caterpie August 1st, 2008 5:04 PM

Wind~, you have a problem with your computer.

Maraudah, I can see every one of the maps.

Tidal Beach:
It's kind of empty and you can surf into the black water.
The mountain also looks a bit unnatural with only one layer.
Also, I don't see any light grass (the type with light patches in the grass)
Other than that, it's pretty well done and I quite like it.
8/10

Chimchar 9 August 1st, 2008 7:15 PM

map name:sweetness town
this is a little plain map by me so i just want people think of my plain maps im much better but as its done in 4:14am in the morning im pretty tired so please vote my map here it is

http://i294.photobucket.com/albums/mm104/GOLDENRIOLU/town1.jpg?t=1217646705

Tyrantrum August 1st, 2008 7:54 PM

Quote:

Originally Posted by riolu 9 (Post 3817854)
map name:sweetness town
this is a little plain map by me so i just want people think of my plain maps im much better but as its done in 4:14am in the morning im pretty tired so please vote my map here it is

http://i294.photobucket.com/albums/mm104/GOLDENRIOLU/town1.jpg?t=1217646705

It's not exactly a town with 1 house...XD
It's still very good, and the shape is good too. :)
...9/10

Cronos August 1st, 2008 8:53 PM

Map Name:Siberial Town
Map Game:Fire Red(X-Busters Rombase)
Map Comments:Starting Town Of The Hack Pokemon Quest For Mewtwo
Map:

http://i332.photobucket.com/albums/m350/DarkWolfX_photo/SiberialTown.jpg

Megiddo-san August 1st, 2008 10:44 PM

Another town I made in firered.
http://i255.photobucket.com/albums/hh139/oddigem/orchestontowntwo.jpg?t=1217658861

Orcheston Town.

SerenadeDS August 1st, 2008 11:05 PM

Quote:

Originally Posted by riolu 9 (Post 3817854)
map name:sweetness town
this is a little plain map by me so i just want people think of my plain maps im much better but as its done in 4:14am in the morning im pretty tired so please vote my map here it is

http://i294.photobucket.com/albums/mm104/GOLDENRIOLU/town1.jpg?t=1217646705

Looks good, nice and simple. Be sure to give credit to give my buddy Kyledove, those being his tiles, everything but the signpost's and the house. Don't quite like the town name IMO.

9/10

Thrace August 2nd, 2008 2:13 AM

Quote:

Originally Posted by riolu 9 (Post 3817854)
map name:sweetness town
this is a little plain map by me so i just want people think of my plain maps im much better but as its done in 4:14am in the morning im pretty tired so please vote my map here it is

Rating: 6/10
Suggestions:
Those tiles are really nice but you haven't used them very effectively. That lake is oddly shaped. The paths are not even. Just a whole lot of poor placement.

Quote:

Originally Posted by Dark Wolf X (Post 3817960)
Map Name:Siberial Town
Map Game:Fire Red(X-Busters Rombase)
Map Comments:Starting Town Of The Hack Pokemon Quest For Mewtwo
Map:

Rating: 0/10
Suggestions:
Read some tutorials and look at some maps that are already in the game and maps by some of the better mappers here. I shouldn't even have to say whats wrong with the map, its just terrible. Don't use rom bases either, they are way overused.

Quote:

Originally Posted by megiddo (Post 3818123)
Another town I made in firered.

Orcheston Town.

Rating: 3/10
Suggestions:
I personally don't agree with this type of mapping but to each his own I guess. Those stairs don't look very good though. I don't like how you have grass in the town either. You should have an exit for the building at the bottom. I don't like the placement of the buildings or trees either. Not too fond of the tiles either.

Sorry if I was too harsh.

My Maps:
Mt. Berous Level 1

Mt. Berous Level 2

Ninja Caterpie August 2nd, 2008 3:33 AM

OMG!
You're re-mapping Mt. Berous! And it might give me some inspiration to do that mountain in my hack!

Map 1:
8/10
I like the shapes of the mountain and the way the sand was used...
But the rocks are too bundled together.

Map 2:
8/10
Same here, the shape's nice but the rocks are too bunched up.
They seem to match, too...

Chimchar 9 August 2nd, 2008 10:44 AM

Quote:

Originally Posted by dshayabusa (Post 3818462)
Rating: 6/10
Suggestions:
Those tiles are really nice but you haven't used them very effectively. That lake is oddly shaped. The paths are not even. Just a whole lot of poor placement.


Rating: 0/10
Suggestions:
Read some tutorials and look at some maps that are already in the game and maps by some of the better mappers here. I shouldn't even have to say whats wrong with the map, its just terrible. Don't use rom bases either, they are way overused.


Rating: 3/10
Suggestions:
I personally don't agree with this type of mapping but to each his own I guess. Those stairs don't look very good though. I don't like how you have grass in the town either. You should have an exit for the building at the bottom. I don't like the placement of the buildings or trees either. Not too fond of the tiles either.

Sorry if I was too harsh.

My Maps:
Mt. Berous Level 1

Mt. Berous Level 2

as i said it was done early in the morning and i was tired and a bit drunk even though im 14 lol i can make much better maps

anyway map 1
its alright not the greatest cave iv seen i give that 6/10

map 2
its very good i love it keep it up i give you 9/10

Tyrantrum August 2nd, 2008 2:04 PM

My new map! :D
http://i283.photobucket.com/albums/kk301/Eeveon_PC/CNRB.jpg

Chimchar 9 August 2nd, 2008 2:12 PM

Quote:

Originally Posted by Wind~ (Post 3819762)

its awsome i like the shape of the map well we know that rombase is awsome and also kyledove's last rombase well i give this map
... 10/10 well done

+Sneasel™ August 2nd, 2008 2:20 PM

Quote:

Originally Posted by Wind~ (Post 3819762)

Oooh, I just saw that ROM base at Pkmnhackersonline.com, I liked them when I saw them, and I like them on this map. I do think that there is too much water though, and that it takes up a lot of space. I give it a 8/10 due to its simplicity.

Tyrantrum August 2nd, 2008 4:39 PM

1 more map by me. :D
http://i283.photobucket.com/albums/kk301/Eeveon_PC/kickbutt.jpg

Geeked August 2nd, 2008 4:54 PM

Quote:

Originally Posted by Wind~ (Post 3820179)

I like the Tree's, However the House at the top right has a tile error..

8/10

WindBlows August 2nd, 2008 4:58 PM

Quote:

Originally Posted by Wind~ (Post 3820179)
1 more map by me. :D

Cool! I like it!
I love the tiles, that are very well known, but cool!
I like the bridge and the little (lake?).
The only thing I don't like is how you putted the mart and the other house sooo together.
Anyway, 8.5/10

Well here I go...

Map Name: Aztec Territory.
Map Game: Pokémon Zephyr
Map Comments: Credtis to sk0ria for the palm tiles, and also the top of the tower is incomplete cause it can't be seen in gameplay so that's it.
Map (big map):

Ninja Caterpie August 2nd, 2008 5:26 PM

Twilite, you'll be able to see the tower from the top of the trees.
You need at least 6, 7, or 8 tiles between the tower and the trees to block it from view.

Other than that, lovely!
The tree placement is great as well as the houses, rocks and whatever.
8/10

PS. The small rocks remind me of Runescape. O.o

Chimchar 9 August 3rd, 2008 5:31 AM

i just made a quick map
please rate

http://i294.photobucket.com/albums/mm104/GOLDENRIOLU/route.jpg?t=1217770150

Quickster August 3rd, 2008 11:21 AM

Heres the forst town in my upcoming hack.

Map name:Greenleaf town.

Map Game:fire red

Comments:credit to x-buster and forgoten memmory for rom base.

http://i33.*.com/2q8txqh.jpg

Austinia August 3rd, 2008 11:29 AM

Quote:

Originally Posted by Wind~ (Post 3820179)

Did you learn to insert tiles? =O

And the map is nice. Only thing I don't like is the mart so close to the building.
8.9/10

Tyrantrum August 3rd, 2008 11:46 AM

@riolu 9: Everything is good, but the only thing I found wrong, was at the top of the mountain, ur missing a piece...9/10

@Austinia: Nope, that was just a Rom Base on page 2 of the ROM Hacking Resources thread! XD

Chimchar 9 August 3rd, 2008 11:48 AM

Quote:

Originally Posted by Wind~ (Post 3822370)
@riolu 9: Everything is good, but the only thing I found wrong, was at the top of the mountain, ur missing a piece...9/10

@Austinia: Nope, that was just a Rom Base on page 2 of the ROM Hacking Resources thread! XD

yeah i just missed that cause i was in a rush but if you were playing it you couldnt see it anyway thanks for the rate

Quilava's Master August 3rd, 2008 1:12 PM

Quote:

Originally Posted by flah117 (Post 3822277)
Heres the forst town in my upcoming hack.

Map name:Greenleaf town.

Map Game:fire red

Comments:credit to x-buster and forgoten memmory for rom base.

http://i33.*.com/2q8txqh.jpg

eh...again with that rombase which was quite buggy (goto the Sevii Islands to get what im tlkin bout)
well there are WAY to many rocks...the floweres in a row no comment >.< This maybe the first town but jeeze add a little life into it..And it looks like you avoided the its too square comment by adding extra trees to tha bottom sides..

I give this map a 6/10

Neti August 3rd, 2008 1:16 PM

Quote:

Originally Posted by Quilava's Master (Post 3822537)
eh...again with that rombase which was quite buggy (goto the Sevii Islands to get what im tlkin bout)
well there are WAY to many rocks...the floweres in a row no comment >.< This maybe the first town but jeeze add a little life into it..And it looks like you avoided the its too square comment by adding extra trees to tha bottom sides..

I give this map a 6/10

wait... did you say there are too many rocks?
Quote:

there are WAY to many rocks
oh yes, you really did...
Thre is not a SINGLE Rock on that map! Dude what are you talkin about?^^
btw its not good that there is no rock, but therefor there are too many bushes and flowers
and the flowers are too ordered like you already said

Quilava's Master August 3rd, 2008 1:56 PM

Quote:

Originally Posted by Neti (Post 3822547)
wait... did you say there are too many rocks?
oh yes, you really did...
Thre is not a SINGLE Rock on that map! Dude what are you talkin about?^^
btw its not good that there is no rock, but therefor there are too many bushes and flowers
and the flowers are too ordered like you already said

lol well i thought the green things were rocks...arent they? the thingies next to the door of the houses

Neti August 3rd, 2008 1:58 PM

those are bushes^^
i dont know no green rocks... maybe when theyre covered with moss

Chimchar 9 August 3rd, 2008 3:40 PM

Quote:

Originally Posted by Neti (Post 3822628)
those are bushes^^
i dont know no green rocks... maybe when theyre covered with moss

yeah they could be lol and there are too many flowers and its too small i give it 3/10

Quickster August 3rd, 2008 3:46 PM

Quote:

Originally Posted by Quilava's Master (Post 3822537)
eh...again with that rombase which was quite buggy (goto the Sevii Islands to get what im tlkin bout)
well there are WAY to many rocks...the floweres in a row no comment >.< This maybe the first town but jeeze add a little life into it..And it looks like you avoided the its too square comment by adding extra trees to tha bottom sides..

I give this map a 6/10

could you maybe give me some tips on how to make it more lively and less squarish without the trees?

MudMast August 3rd, 2008 5:15 PM

I'm here again. (For my second? post)

Anyway:

Map Name: Twinleaf Town
Map Game: Pokémon Alpha (Ruby)
Comments: The first Town in my Hack. Set 20 Years Later than the events of DP.
I know there are no Signposts on Your /Your Rivals houses, they are meant to be like that.
I know the map is square in some parts.

http://i231.photobucket.com/albums/ee148/MudMast/09.jpg

Osher99 August 3rd, 2008 10:29 PM

Map Name: Rotel Town.

Map Game: FireRed.

Comments: Just Rate it. Thanks. ^^

Mapshot:

http://img357.imageshack.us/img357/8571/roteltownuh3.jpg

Ninja Caterpie August 4th, 2008 1:11 AM

Hey there!
I got a new map!
It's the first floor of Mt. ... Name Pending.

http://img106.imageshack.us/img106/7771/mtmap1mb9.png

PokemonRoxMed August 4th, 2008 5:44 AM

I don't know what to say! It's just awesome!!

.Iramet August 4th, 2008 5:50 AM

1 Attachment(s)
NAME-fonley town
GAME-ruby
COMMENTS-supposed to be a harbor town

PokemonRoxMed August 4th, 2008 5:52 AM

your probably a NewB like me, right? Lots of tile errors. Why is Raikou just standing there?

loitraitim August 4th, 2008 6:00 AM

Map Name: Ishika Town
Map Game: Fire Red
Comments: Just Rate it. Thanks. ^^ (tile by XRichie and leader group Marble)
Mapshot

http://img147.imageshack.us/img147/3285/pallettownij0.png

Quilava's Master August 4th, 2008 6:09 AM

Quote:

Originally Posted by loitraitim (Post 3824441)
Map Name: Ishika Town
Map Game: Fire Red
Comments: Just Rate it. Thanks. ^^ (tile by XRichie and leader group Marble)
Mapshot

http://img147.imageshack.us/img147/3285/pallettownij0.png

Loitraitim strikes again! Only thing i dont like is the random tree next to the house..Either add another tree to another house or jus remove it eihter way

9.5/10

Neti August 4th, 2008 6:41 AM

just thought i should post a map here again^^
Map Name: Route 12
Game: FR BPRE
Comments: Theres a Sandstorm on that route
The South is blocked with a strength stone cause you will be able to get there later
The player will be comin from the right and leave tthe map at thee top left

.Iramet August 4th, 2008 6:55 AM

pokemonroxmed can you show me the tile errors other than the ones for the white things border^_^

Binary August 4th, 2008 7:04 AM

Quote:

Originally Posted by Neti (Post 3824567)
just thought i should post a map here again^^
Map Name: Route 12
Game: FR BPRE
Comments: Theres a Sandstorm on that route
The South is blocked with a strength stone cause you will be able to get there later
The player will be comin from the right and leave tthe map at thee top left

Rating: 9.5/10
Reason: An excellent map. I've never seen such a great desert type map before. It looks really nice with the tiles you've used and the placement of all the rocks and ledges is good.
The whole idea of the map looks superb. Nice!
Suggestions: None apparently, but I think you've used alot of those small rock tiles. Anyways, the map looks really good.

destinedjagold August 4th, 2008 7:07 AM

Quote:

Originally Posted by loitraitim (Post 3824441)
Map Name: Ishika Town
Map Game: Fire Red
Comments: Just Rate it. Thanks. ^^ (tile by XRichie and leader group Marble)
Mapshot

http://img147.imageshack.us/img147/3285/pallettownij0.png

COMMENT: the lab-like building is a bit thin, is it not?
RATINGS: 9/10
REASON: I truly love it.
SUGGESTION: The lab. Eek... >.<

Osher99 August 4th, 2008 8:07 AM

Map Name: Rotel Town.

Map Game: FireRed.

Comments: Just Rate it. Thanks. ^^

Mapshot:

http://img357.imageshack.us/img357/8571/roteltownuh3.jpg

Neti August 4th, 2008 8:14 AM

I think you already posted that one...
There are a lot of sqarish parts and straight lines of trees and mountains in it
also you have overdone it with paths and there are a lot of empty areas
just check the parts i marked:
http://eugenier.eu.ohost.de/hack/mistakes.png
the nred stuff are squarisch and straight things, the blue things are useless paths
and add some life to it.. maybe add some elevations or fences, that divide the town into parts

.Iramet August 4th, 2008 11:02 AM

1 Attachment(s)
NAME-dunno yet
GAME-fire red
COMMENTS-thanks to pho for the rombase

Ninja Caterpie August 5th, 2008 1:46 AM

Ok...no one looks at the page before and the only reply I got was "It's awesome!" so...here it is again...
First floor of a mountain...

http://img106.imageshack.us/img106/7771/mtmap1mb9.png

And...another one. A peninsula.

http://img172.imageshack.us/img172/2352/peninsulavy8.png

Yeah, so...just rate them please!

Chimchar 9 August 5th, 2008 5:04 AM

Quote:

Originally Posted by Dark Lakitu (Post 3827574)
Ok...no one looks at the page before and the only reply I got was "It's awesome!" so...here it is again...
First floor of a mountain...

http://img106.imageshack.us/img106/7771/mtmap1mb9.png

And...another one. A peninsula.

http://img172.imageshack.us/img172/2352/peninsulavy8.png

Yeah, so...just rate them please!

the shape of the cave *i love it* its really good but i think you should put a bit more rocks i give it 10/10 well done

the second map a bit small and i love them little cliffs and its near a beach whoo i give it 8/10
them maps are really good

Neti August 5th, 2008 8:34 AM

remember this map i posted on the last site?

Ive edited the Tileset a bit and adjusted thee map, ratings plz:
http://eugenier.eu.ohost.de/hack/maps/2route12.png
This time i made the mapshot without events, just sayin this cause some people might wonder where all the trainers went^^
the new grass and trees are made by PHO, credit goes to them
btw im currently editing that crater thing cause i find it ugly^^ pls rate the map without it, cause otherwise i have ti upload the new image again

Banjora Marxvile August 5th, 2008 8:38 AM

hey Neti, the new maps great! However can you take a few of the small rocks? There still are too much in one place! (Bottom Right Corner!) The grass fits in and it is a great desert route that blends everything within together!

Rating: 9.9/10

Anyway, can anyone rate my map? Its already been posted for a hack that I'm helping on, but can it be improved?

Name: (Name Here) Forest

Description: A forest.

Comment: Can anything be improved? Can you rate it too please?

Mitchman August 5th, 2008 8:45 AM

Quote:

Originally Posted by Time (Post 3824691)
COMMENT: the lab-like building is a bit thin, is it not?
RATINGS: 9/10
REASON: I truly love it.
SUGGESTION: The lab. Eek... >.<

Jagold i would complain to baro bout that. Its his lab if i remember

Neti August 5th, 2008 8:47 AM

Quote:

Originally Posted by Turtwigtoon (Post 3828546)
hey Neti, the new maps great! However can you take a few of the small rocks? There still are too much in one place! (Bottom Right Corner!) The grass fits in and it is a great desert route that blends everything within together!

Rating: 9.9/10

The many rocks are supposed to be all at one spot, theyre blocking the entrance to crossbone graveyard. that entrance is a bit like a canyon and so there are many rocks

Banjora Marxvile August 6th, 2008 2:22 AM

Thank you for clearing that up Neti. I still stand by my statement of too many rocks, but I now know why that is. Can anyone rate my map still?

Name: (Name Here) Forest

Description: A forest

Comments: Can you rate it please?

MudMast August 6th, 2008 9:29 AM

please don't attach the image, put it in image tags.
Quote:

Originally Posted by Turtwigtoon (Post 3831488)
Thank you for clearing that up Neti. I still stand by my statement of too many rocks, but I now know why that is. Can anyone rate my map still?

Name: (Name Here) Forest

Description: A forest

Comments: Can you rate it please?


like that.
oops, 7/10 - EDIT

anyway, its actually, quite good.
I like how it bends round, forcing you to follow it, but there are a few things I suggest you do.

I suggest you change how it is too square, how the trees are at a right angle, doesn't look real.
Also, with the grass, don't make it as a rectangular shape, like in the middle.
3: Not all of the space has to be filled, klike in the bottom right corner, leave some blank grass tiles.
Last: Too many signposts! Too many, and too many cramped up together. Try moving some around the map, and maybe remove a few.

1215912159 August 6th, 2008 11:51 AM

Quote:

Originally Posted by Osher99 (Post 3824909)
Map Name: Rotel Town.

Map Game: FireRed.

Comments: Just Rate it. Thanks. ^^

Mapshot:

http://img357.imageshack.us/img357/8571/roteltownuh3.jpg

um...im not a pro at mapping but...this map looks sort of...blank.

a lot of it is square which never makes a good map. those trees are at a perfect / so its not a good set up. a sugestion from me would be to take out the bottom three trees, move the mart to behind the pokecenter (Cuz that REALLY looks blank) and put up a big building or sky scraper just to give it a little more...city look.

around...6.5/10 its too blank!

.Iramet August 6th, 2008 11:55 AM

hey I give oshers map a 6 it is waay to square

cooley August 6th, 2008 12:33 PM

Name of Map: Route 24

From: Pokemon FireRed :D

Screenie:



Comments:

Part of my hack, I just finished it today, and I have to say...I am proud of it!
Please rate, I'll accept ratings from 10 or higher! :P

P.S. I made those GSC headbutt trees myself ;)
P.S.S. I did not use that guys RomBase, I only took some tree and path tiles...

+Sneasel™ August 6th, 2008 12:40 PM

Quote:

Originally Posted by cooley (Post 3833453)
Map Name: Route 24

From: Pokemon FireRed :D

Screenie:



Comments:

Part of my hack, I just finished it today, and I have to say...I am proud of it!
Please rate, I'll accept ratings from 10 or higher! :P


Great map!
I love the tiles and palletes, the trees look great! The placement of them rocks too! I like the way the mountain starts off rocky, and then turns to grass, its cool :)
I give it a 10/10, there is honestly nothing wrong with it and it looks great!

WindBlows August 6th, 2008 12:45 PM

Quote:

Originally Posted by cooley (Post 3833453)
Name of Map: Route 24

From: Pokemon FireRed :D

Screenie:



Comments:

Part of my hack, I just finished it today, and I have to say...I am proud of it!
Please rate, I'll accept ratings from 10 or higher! :P

P.S. I made those GSC headbutt trees myself ;)
P.S.S. I did not use that guys RomBase, I only took some tree and path tiles...

Hey cooley!
Lovely map! i love the tiles and also the palettes.
The unique thing I see wrong with it is about the rocy path after you climb the stairs. it should be other tile unless you make a grass-rock connection. :P
By the way, you should also insert some grass (pokémon) to it.
Anyways, I rate it 9/10!

Luck August 6th, 2008 3:46 PM

No map ratings for now.
alright, i have found a new tree tile that i loved.
Map name:Skull woods
Game:Firered
comments: I named it skull woods because to me, it looked like the trees resembled skulls.

Credits To Alistair and PHO for the trees

Aquila August 6th, 2008 4:38 PM

Quote:

Originally Posted by makunouchi (Post 3834002)
No map ratings for now.
alright, i have found a new tree tile that i loved.
Map name:Skull woods
Game:Firered
comments: I named it skull woods because to me, it looked like the trees resembled skulls.

Credits To Alistair and PHO for the trees

Rating: 7/10
Reason: I get the feel that the mountains don't belong in there. And the trees on the top of your map is in a line and pretty square compared to the other places..

Luck August 6th, 2008 4:41 PM

Quote:

Originally Posted by Aquila (Post 3834112)
Rating: 7/10
Reason: I get the feel that the mountains don't belong in there. And the trees on the top of your map is in a line and pretty square compared to the other places..

Yeah, i was trying to make it better, but the connections would screw up.
and i just hate maps without rocky tiles in them.
i also had the feeling that it was too empty to be a forest.

.Iramet August 7th, 2008 5:36 AM

I give cooleys map a 10 10

Mr.Fury August 7th, 2008 8:41 AM

Name: ?
Rom: Firered
Its the starting town.
Comments:
I made half of it at like 3 in the morning and woke up and finished it.
Its like my fifth map.

http://img172.imageshack.us/img172/4997/startingtownhc4.th.png

Nina August 7th, 2008 12:00 PM

Map Name: ???

Map Game: FireRed

Comments:
I literally started mapping last night. LOL. So I don't have any custom tile sets for the fact that it wasn't until this morning I learned how to edit them to try to fix a problem. (Which wasn't fixed, hah.)
This town is ment to be very nature 'secret stuck in the woods' town even if it is big. Thus there is not defined routes out of the town. The second one is only a square big, but I actually havn't made the route for there yet.

Mapshot:
:o Clicky


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