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-   -   Map Rating/Review Thread (https://www.pokecommunity.com/showthread.php?t=81829)

Geeked November 23rd, 2008 10:39 AM

Map Name: Unknown
Map Game: Fire Red
Hack Game: Pokemon Crimson Version
Description: 1 of 3 of the starter maps that I may choose to use in my hack :)
Mapshot:
http://i223.photobucket.com/albums/dd251/kditsme1300/Pokemon_Crimson/startertownv1-1.jpg

sasquatchd00d November 23rd, 2008 11:07 AM

Quote:

Originally Posted by Magneto20 (Post 4142274)
Map Name: Mt. Cassius

Map Game: FireRed

Comments: This is a map from mine and AndyP159's mini-hack, Christmas Capers in Septo. It's an exterior location in a colossal mountain called Mt. Cassius. Both cave doors lead to seperate parts of the mountain. This is the first 'official' route in the hack.
Mapshot:

Comments: The mountain is much to uniform. Try to vary it so each level doesn't line up. There should be a little more grass. The player can easily avoid most of the grass. I also think the rock was overused a little. I don't think flowers would be growing on a mountain in a snowy environment. I don't see any tile errors and that a plus.
Suggestions: Remove some of the rocks and add some more grass. Vary the levels of the mountain.
Rating: 6/10

.Scream November 23rd, 2008 11:27 AM

http://i38.*.com/2jiqfa.jpg

Map Name: Route 1
Base ROM: Fire Red

Comments: Turned out pretty well. A cave that contains pretty decent pokemon with the little house becoming the house where you get HM2, (Which has to be a little hidden).

I'm new to mapping. Take it easy on me.

sasquatchd00d November 23rd, 2008 11:37 AM

Quote:

Originally Posted by .Scream (Post 4142474)

Map Name: Route 1
Base ROM: Fire Red

Comments: Turned out pretty well. A cave that contains pretty decent pokemon with the little house becoming the house where you get HM2, (Which has to be a little hidden).

I'm new to mapping. Take it easy on me.

Comments: First thing I noticed is that your map is very square in places. The mountain levels follow the same pattern and this is a no-no. There really shouldn't be a cave on the first route anyways. The path looks awkward in the top left corner where it gets really skinny.
Suggestions: Vary the shape of the levels on the mountain so it isn't so uniform. Try to arrange the trees in a way so you're map isn't square. Fix the path up a little bit.
Rating: 5/10

Liquid Shadow November 23rd, 2008 12:00 PM

How's this?

Hollow Town revamped:

Once again, don't hesitate to criticize =) .

http://img141.imageshack.us/img141/5948/hollowtownez2.th.pnghttp://img141.imageshack.us/images/thpix.gif

Tyrantrum November 23rd, 2008 12:45 PM

Map Name: Route 401
Map of: Fire Red
Comments: I don't care if you think the grass is too "square", it has some shape to me, and looks fine. And the guy how gives you the potion is in the grass inside the path.
Map shot:

http://i35.*.com/1toirm.jpg

sasquatchd00d November 23rd, 2008 12:55 PM

Quote:

Originally Posted by .Pichu-kun (Post 4142713)
Map Name: Route 401
Map of: Fire Red
Comments: I don't care if you think the grass is too "square", it has some shape to me, and looks fine. And the guy how gives you the potion is in the grass inside the path.
Map shot:

Comments: I really like what you did with the circle in the middle of the route. It looks really good. The map overall has a great shape. There is very little emptiness. I couldn't find any tile errors either.
Suggestions: Maybe add a tree in the middle circle, if not it's still fine.
Rating: 8.8/10

4th Gen Matt November 23rd, 2008 1:24 PM

Quote:

Originally Posted by halobro35 (Post 4142579)
How's this?

Hollow Town revamped:

Once again, don't hesitate to criticize =) .

http://img141.imageshack.us/img141/5948/hollowtownez2.th.pnghttp://img141.imageshack.us/images/thpix.gif

Time to rate your map again. Well last time you got a 20/100. Lets see how far you've come from before.

Rating: 60/100 (D-)

Comments: Okay, lets get one thing straight. You have improved. A lot. You went up 40 points in the rating score in the timespan of one map. So you are getting better. I don't like the path. It should stretch to at least the lab. The trees are a bit square on the left side. The beach has a lot of straight lines, which is bad. Also, both houses are supposed to be the same (Hero and Rival).

Suggestions: Make the path stretch to at least the lab. Un-square the trees. Make the beach more wavy and change the houses so they are the same.

______________________________________________________________________________________________________________________

Map Name: Trainers' School Inner

ROM Base: N/A

Hack: N/A

Comments: Just the interior to the trainers' school in my game. I am especially proud of how the library turned out. Do not mind the Pokeballs on the desk and the books on the table. They are events so that is why they are cropped and transparent.

Credits: Myself for mapping it and Kyledove for the tilesets.

http://i303.photobucket.com/albums/nn129/konoha_traitor/Example6.png

Geeked November 23rd, 2008 1:29 PM

Quote:

Originally Posted by .Scream (Post 4142474)
http://i38.*.com/2jiqfa.jpg

Map Name: Route 1
Base ROM: Fire Red

Comments: Turned out pretty well. A cave that contains pretty decent pokemon with the little house becoming the house where you get HM2, (Which has to be a little hidden).

I'm new to mapping. Take it easy on me.

It's too symmetrical.. The grass patterns flow in a straight line, they need to be scattered out.. Same goes for your Mountains.. try putting them in different patterns..
Yea, I could tell you were New xP

Quote:

Originally Posted by Xray (Post 4142357)
Map Name: Unknown
Map Game: Fire Red
Hack Game: Pokemon Crimson Version
Description: 1 of 3 of the starter maps that I may choose to use in my hack :)
Mapshot:
http://i223.photobucket.com/albums/dd251/kditsme1300/Pokemon_Crimson/startertownv1-1.jpg

Please don't forget my map xP

haefele November 24th, 2008 3:45 AM

@Xray:Okay...
The map ist good... the mapping is very great.
But the I didn't like the tiles... they are very custom^^
The pals are Ok too...
Rating: 7.5/10

@Scream:
This map... I can see that you are a beginner.
There are a lot of mapping mistakes and the map looks not so...good.
Its too symmetrical...
Rating: 4/10

Vrai November 24th, 2008 3:54 AM

Quote:

Originally Posted by haefele (Post 4144115)
But the I didn't like the tiles... they are very custom^^
The pals are Ok too...

I believe it's Disturbed's rombase, that he used.

Surf November 25th, 2008 1:00 AM

Map Name: Hidden Grove
Game; Fire Red
Comments: Well I'm making a new solo hack and I'm trying to improve my mapping. Also the rock in the lake is for a new script that I've made for it. The sign is used in a special script that allows the player to get a new item. And finally please do not take off marks for the berry spots because i have to use them as a warp
Credit to Kyledove for the tiles

Map:
http://i40.photobucket.com/albums/e206/hackimon13/HiddenGrove.jpg

>Dante< November 25th, 2008 7:50 AM

Map Name: Tropical route
Game: Firered
Comment: The first tropical map of my hack King of Sea

http://img518.imageshack.us/img518/2530/mappatropicaleyb7.png

Hiche.. November 25th, 2008 9:31 AM

Quote:

Originally Posted by >Dante< (Post 4146605)
Map Name: Tropical route
Game: Firered
Comment: The first tropical map of my hack King of Sea

http://img518.imageshack.us/img518/2530/mappatropicaleyb7.png

A brilliant map indeed. Great use of tiles. The shape of the map is wonderful, so as the mountain's. Very impressive mapping.

Rating: 9/10

sasquatchd00d November 25th, 2008 5:53 PM

Quote:

Originally Posted by Mac_mini (Post 4146148)
Map Name: Hidden Grove
Game; Fire Red
Comments: Well I'm making a new solo hack and I'm trying to improve my mapping. Also the rock in the lake is for a new script that I've made for it. The sign is used in a special script that allows the player to get a new item. And finally please do not take off marks for the berry spots because i have to use them as a warp
Credit to Kyledove for the tiles

Map:

Comments: The map shape is done quite well. It's not very square. The pond/lake seems a little too blocky to me. The turns are a little too drastic. The kyledove house doesn't really fit with these palettes and tiles in my opinion.
Suggestions: Change the pond/lake so that when it turns, it turns a little by a time. I think it looks more natural that way.
Map Rating: 7.5/10


Map Name: Route 501
ROM: Fire Red BPRE
Credits: Lucario_9 and myself for the palettes, Alistair for some of the tiles.
Map:

http://www.picoodle.com/view.php?img=/3/11/25/f_route501m_f466430.png&srv=img37

Hiche.. November 26th, 2008 9:03 AM

Quote:

Originally Posted by sasquatchd00d (Post 4148016)
Map Name: Route 501
ROM: Fire Red BPRE
Credits: Lucario_9 and myself for the palettes, Alistair for some of the tiles.
Map:

http://www.picoodle.com/view.php?img=/3/11/25/f_route501m_f466430.png&srv=img37

A very neat map, and I love the shape. The palettes are good.
Nice placement of the wild grass.

Rating: 9/10

Soap November 26th, 2008 12:31 PM

Quote:

Originally Posted by >Dante< (Post 4146605)
Map Name: Tropical route
Game: Firered
Comment: The first tropical map of my hack King of Sea

Wow, I just want to say, great map. I am currently working on my own map but I need to fix a few notches on it. Back to your map, I rate it a 9.4 out of 10.

Luck November 26th, 2008 2:35 PM

Alright, i made a map from my unfinished rombase that i canceled. Here it is, and constructive criticism is needed, unless you only give it a bad rating because its old school graphics.
Map name: N/A
rom: Firered

Aquila November 26th, 2008 4:47 PM

Quote:

Originally Posted by ~Fire (Post 4150286)
Alright, i made a map from my unfinished rombase that i canceled. Here it is, and constructive criticism is needed, unless you only give it a bad rating because its old school graphics.
Map name: N/A
rom: Firered

7/10
Looks to me as a good map, but the big trees has a weird underlayer. Also, some of the bushes are weirdly placed..



Here's a decent map I made in short time..

Map name: Tiles for hack?
Rom: Fire red

http://i266.photobucket.com/albums/ii258/AquilaHacker/hj.jpg

.Iramet November 26th, 2008 4:53 PM

In all seriousness, this map is pretty awesome, but the bottom with the two cuttable trees needs to be different.
Also Why'd you stop the rombase?
I'd seriously use it a lot.
9/10.
EDIT: This refers to the old school graphics map.

Stealth November 27th, 2008 5:56 PM

Red Mountain
 
Map Name: Red Mountain
Base: FireRed
Comments: The only thing I have to say is that it is a big, filled up map! Also, the dots correspond to where the caves lead.

Shot:
Since I don't have 15 posts, here it is in a normal link:
i446.photobucket.com/albums/qq184/Stealth3218/RedMountain.png

Please rate out of 10.

Disturbed November 27th, 2008 6:19 PM

Quote:

Originally Posted by Stealth (Post 4153609)
Map Name: Red Mountain
Base: FireRed
Comments: The only thing I have to say is that it is a big, filled up map! Also, the dots correspond to where the caves lead.

Shot:
Since I don't have 15 posts, here it is in a normal link:
i446.photobucket.com/albums/qq184/Stealth3218/RedMountain.png

Please rate out of 10.

Dude!?
You rendered me speechless. Everything about this map is phenomenal. I know I don't normally post here much anymore, but I just have to give this map the rating it deserves.
10/10

I never EVER gave that before and meant it. You deserve the rating completely.

Zeikku™ November 27th, 2008 6:22 PM

@Stealth that map is perfect, 10 outta 10 :D

Tyrantrum November 27th, 2008 6:28 PM

Quote:

Originally Posted by Stealth (Post 4153609)
Map Name: Red Mountain
Base: FireRed
Comments: The only thing I have to say is that it is a big, filled up map! Also, the dots correspond to where the caves lead.

Shot:
Since I don't have 15 posts, here it is in a normal link:
i446.photobucket.com/albums/qq184/Stealth3218/RedMountain.png

Please rate out of 10.

Seriously dude! :D
That is one AWESOME map! <D

Seriously, no tile errors.
Very Complex, and awesome shape! :3
Great job with the block edits too. <3

10/10~

(I found the best map for Map of the
Week this week! <D)

Geeked November 27th, 2008 9:02 PM

Quote:

Originally Posted by Stealth (Post 4153609)
Map Name: Red Mountain
Base: FireRed
Comments: The only thing I have to say is that it is a big, filled up map! Also, the dots correspond to where the caves lead.

Shot:
Since I don't have 15 posts, here it is in a normal link:
i446.photobucket.com/albums/qq184/Stealth3218/RedMountain.png

Please rate out of 10.

Dude, your Amazing, I can't say anything bad about this.. No tile errors, excellent shape..
10/10 <-- Also never have given one of those before..


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