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-   -   Map Rating/Review Thread (https://www.pokecommunity.com/showthread.php?t=81829)

Vrai November 28th, 2008 7:49 PM

Quote:

Originally Posted by Disturbed (Post 4156637)
I tried a more Nintendo style to this map... so mind the empty space and the grass placement. Fun as hell to make.
Credits to Punk Rocker for the Rombase

Map Name: Dawnta Forest
Map Time: 30-40 minutes.

Seriously, how could you do that in 30-40 minutes? It would take me a few hours at least... >_<

Comments: I like the feel of it, the whole path of the map. There are no tile errors that I can see, so that's good too.

Rating: I'd rather not give ratings, because somehow I would be off. Sorry.

Tyrantrum November 28th, 2008 10:02 PM

I've said it a million times before, but I'm literally going to use and KEEP these tiles. I don't care if it s a Rom Base, it's awesome.

Map Name: Still thinking(The current from the Rom Base is Bonlite town, but that's Punk Rockers name, not mine. xD;)
Map of: Fire Red
Comments: Scripts at top at top prevent you from leaving without a Pokémon.
Bottom scripts have girl lead you into the lab.
Credits: Punk Rocker(Palettes and making Rom Base), Peyi(PC and Mart[used in later maps]), and Kyledove(Tiles).
Map shot:

Hiche.. November 28th, 2008 10:59 PM

Quote:

Originally Posted by .Pichu-kun (Post 4157037)
I've said it a million times before, but I'm literally going to use and KEEP these tiles. I don't care if it s a Rom Base, it's awesome.

Map Name: Still thinking(The current from the Rom Base is Bonlite town, but that's Punk Rockers name, not mine. xD;)
Map of: Fire Red
Comments: Scripts at top at top prevent you from leaving without a Pokémon.
Bottom scripts have girl lead you into the lab.
Credits: Punk Rocker(Palettes and making Rom Base), Peyi(PC and Mart[used in later maps]), and Kyledove(Tiles).
Map shot:

Very nice. :D I like the shape of the map, the trees are placed in a good way, and the path is very good.
Rating: 9/10

TB Pro November 29th, 2008 12:09 AM

Been a while since I posted a map here. I made a little map with my new ROMBase.

Map Name: Cess Narrows

Game: N/A

Base ROM: Fire Red - English

Credits: Saurav - Tiles; Kyledove - Tiles; Alistair - Tiles

Mapping Time: About 40 minutes.

Mapshot:

Comments: The gray arrows show the connections [=D

Neti November 29th, 2008 4:55 AM

I feel like the niveau of mapping is drastically raising, what is a really cool thing!
so many good mappers joined the community in the last time
when i joined there were like 2 or 4 good mappers around and those got spammed with requests (me included)
now i got some time to breath again :D

sasquatchd00d November 29th, 2008 7:24 AM

Quote:

Originally Posted by Lucario 9 (Post 4155979)
his 2nd one is much better,the people here have no imaganation,and at least he made some bits long instead of using all the corner tiles.

p.s - to the people here,it doesnt have to look natrual !!

I never said it had to look natural. I just said that I would like the feel of the map more. Of course, in game, his map will be perfectly fine and the player wouldn't notice that at all.

Quote:

Originally Posted by Disturbed (Post 4156637)
I tried a more Nintendo style to this map... so mind the empty space and the grass placement. Fun as hell to make.
Credits to Punk Rocker for the Rombase

Map Name: Dawnta Forest
Map Time: 30-40 minutes.

Comments: The map shape is wonderful. The lake in the middle shouldn't have waves because there is nothing making the water move.
Suggestions: Change the lake tiles to the non-moving tiles.
Map Rating: 9.3/10

>Dante< November 29th, 2008 9:23 AM

Map name: Route 102
Creator: >Dante<
Game: Pokémon King of Sea
Version: Fire red (ING)
Credits: Kyledove, Saurav
http://img243.imageshack.us/img243/4091/92518035tv7.png

Disturbed November 29th, 2008 9:38 AM

Quote:

Originally Posted by >Dante< (Post 4157932)
Map name: Route 102
Creator: >Dante<
Game: Pokémon King of Sea
Version: Fire red (ING)
Credits: Kyledove, Saurav
http://img243.imageshack.us/img243/4091/92518035tv7.png

This map is all too cluttered, it lookslike it was whipped up last minute with little to no thought. The big mountain connecting to the smaller one looks awkward, it seems like everything just has to fit somewhere, even if it doesn't look good.
5.5/10 Mediocre

Aljam November 29th, 2008 9:42 AM

Quote:

Originally Posted by Adventure-Chan (Post 2545665)
Map Name: New Bark Town
Game: Firered
Comment:Custom Tiles by Frario credit to him. Well?
Attachment 37227

its alright. id say 7 out of 10. i think u need to change those trees.

sekkusu November 29th, 2008 11:31 AM

Ok here's my first map ever. I'm pretty much brand new to the rom hacking scene so critique is much appreciated.

img119.imageshack.us/img119/3699/firstmapcopyta4.png

Banjora Marxvile November 29th, 2008 11:34 AM

Quote:

Originally Posted by sekkusu (Post 4158210)
Ok here's my first map ever. I'm pretty much brand new to the rom hacking scene so critique is much appreciated.

img119.imageshack.us/img119/3699/firstmapcopyta4.png

Nice shape for a route, but is too empty and hasn't got a border like other maps with trees. Not enough grass or trees and the river looks... well... Puddles a bit too square

Anyway, rating 4/10, and that is not bad for a 1st map. Just add more and it will be better! Am I too kind?

TB Pro November 29th, 2008 11:54 AM

Uhh...Anybody wanna rate my map =D

Quote:

Originally Posted by ¿TB Pro™ (Post 4157174)
Been a while since I posted a map here. I made a little map with my new ROMBase.

Map Name: Cess Narrows

Game: N/A

Base ROM: Fire Red - English

Credits: Saurav - Tiles; Kyledove - Tiles; Alistair - Tiles

Mapping Time: About 40 minutes.

Mapshot:

Comments: The gray arrows show the connections [=D


Disturbed November 29th, 2008 11:56 AM

Quote:

Originally Posted by ¿TB Pro™ (Post 4158266)
Uhh...Anybody wanna rate my map =D

I WILL!

8/10
Nice shape, nice use of trees. Seems a bit too full though. Lighten up the space so the player has some breathing room. Great map, Jesse!

Spriter November 29th, 2008 12:12 PM

Map Name: Random Place

Map Game: Custom Tileset...by me. (do not use)

Comments: This is just a test map i did to test my tiles. Still, what do you think?

Mapshot:
http://img511.imageshack.us/img511/9655/betamapyl0.png
(I know this is bigger then 400x400, but its not by much, and its not HUGE so i thouht i might just do this)

Surf November 29th, 2008 12:25 PM

Quote:

Originally Posted by .Pichu-kun (Post 4157037)
I've said it a million times before, but I'm literally going to use and KEEP these tiles. I don't care if it s a Rom Base, it's awesome.

Map Name: Still thinking(The current from the Rom Base is Bonlite town, but that's Punk Rockers name, not mine. xD;)
Map of: Fire Red
Comments: Scripts at top at top prevent you from leaving without a Pokémon.
Bottom scripts have girl lead you into the lab.
Credits: Punk Rocker(Palettes and making Rom Base), Peyi(PC and Mart[used in later maps]), and Kyledove(Tiles).
Map shot:



Same here Pichu Kun its amazing
well i'll give the map a 8\10 because some of those trees are just randomly placed

Cheesymitten November 29th, 2008 12:39 PM

Quote:

Originally Posted by Spriter (Post 4158309)
Map Name: Random Place

Map Game: Custom Tileset...by me. (do not use)

Comments: This is just a test map i did to test my tiles. Still, what do you think?

Mapshot:
http://img511.imageshack.us/img511/9655/betamapyl0.png
(I know this is bigger then 400x400, but its not by much, and its not HUGE so i thouht i might just do this)

Very nice tiles you have there i like the colour of the trees and grass ;P keep it up
9/10

Geeked November 29th, 2008 2:37 PM

Map Name: Nestle Town(Definitely in Crimson)
Map Game: Fire Red
Mapshot:
http://i223.photobucket.com/albums/dd251/kditsme1300/Pokemon_Crimson/startertownfinal.jpg

Vrai November 30th, 2008 7:33 AM

Map Name: Ommakuro Village

Map Game: Firered

Mapshot: http://img513.imageshack.us/img513/8923/ommakurovillageff0.th.png

Comments: This is my first map, so criticize away! Oh, the caves are actually houses, and the one with the sliding door is supposed to be more technological.

Edit: Credits to Lucario 9 for the base.

Liquid Shadow November 30th, 2008 11:17 AM

Hey all, I made another map called Shorley Town.

Like I stated earlier, I'm new to mapping and this is only my third map, so please feel free to critique me and give me advice.

Here it is:

http://img56.imageshack.us/img56/8758/mapletowncv9.png
http://img56.imageshack.us/img56/mapletowncv9.png/1/w560.png

haefele November 30th, 2008 11:40 AM

Hmmm... not bad...not bad...
The mapping is good for a new person, so you get 7/10.

And here a new one of me...it was so bored so I had made a map:

img89.imageshack.us/img89/6400/maply5.png


(Sry for my bad (?!) english.... i didnt like english very much^^)

Sacred Dragon November 30th, 2008 2:21 PM

Quote:

Originally Posted by Spriter (Post 4158309)
Map Name: Random Place

Map Game: Custom Tileset...by me. (do not use)

Comments: This is just a test map i did to test my tiles. Still, what do you think?

Mapshot:
http://img511.imageshack.us/img511/9655/betamapyl0.png
(I know this is bigger then 400x400, but its not by much, and its not HUGE so i thouht i might just do this)

I'd give it a 9-10/10.

The tiles are awesome :D
Mixing up the grass types kind of looks weird to me. Though is more realistic.

sasquatchd00d December 1st, 2008 8:48 PM

New Map.

Map Name: Enare Canyon
ROM: Fire Red BPRE
Credits: Lucario 9 for some palettes, Alistair for the sign tile.

Map: (will stretch page)

Madridista December 1st, 2008 9:25 PM

Map Name: -none-

Map Game: FireRed BPRE

Comments: -none

Mapshot:

http://img37.picoodle.com/img/img37/3/12/1/f_mapm_3c20c31.png

haefele December 1st, 2008 9:54 PM

Quote:

Originally Posted by sasquatchd00d (Post 4164901)
New Map.

Map Name: Enare Canyon
ROM: Fire Red BPRE
Credits: Lucario 9 for some palettes, Alistair for the sign tile.

Map: (will stretch page)

This map looks really good!
Sometimes its a mapping mistake in the stones but very nice!
But.... i have 1 thing... the pal of the water... its to dark.

So: 8/10

Disturbed December 2nd, 2008 11:57 AM

Well everyone, I'll start rating maps again. No long reviews though like I do in RHN -.-
But the ratings will be just as strict ;D

Quote:

Originally Posted by sasquatchd00d (Post 4164901)
New Map.

Map Name: Enare Canyon
ROM: Fire Red BPRE
Credits: Lucario 9 for some palettes, Alistair for the sign tile.

Map: (will stretch page)

Rating: 4/10 Poor
Comments: There are numerous tile errors, like, completely noticable ones too. The grass scattering is very poor, and you used the grass as a filler for empty space, which in this case is a horrible feat. There is WAY too much empty space, block edits done poorly, and the palettes (excluding the rock palette) are just plain bad. Sorry for my harsh rating, but there is just so much you can improve on with this map, but a good start ^^

Quote:

Originally Posted by Madridista (Post 4164926)
Map Name: -none-

Map Game: FireRed BPRE

Comments: -none

Mapshot:

http://img37.picoodle.com/img/img37/3/12/1/f_mapm_3c20c31.png

Rating: 5/10 Mediocre
Comments: There are a lot of things in this map that really push my buttons (lulz). The first thing being when two mountain tiles touch eachother, it needs a darker shading which was not used in this map. I guess it is optional, but it doesn't look nearly as nice without. The trees used in this map are NOT for scattering like that. Nintendo intended those to be used as a simple border, and not to have empty space inbetween them. Yes, I know it is another optional feature, but I'm saying it looks a lot better if they were normally placed, with shading. Your block editting skill with the tips of trees is not dead on, because the right side has slight shading, which for some odd reason, was not used in most of the trees. Other than what mentioned above, it is a pretty fine map.


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