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Comments: I like the feel of it, the whole path of the map. There are no tile errors that I can see, so that's good too. Rating: I'd rather not give ratings, because somehow I would be off. Sorry. |
I've said it a million times before, but I'm literally going to use and KEEP these tiles. I don't care if it s a Rom Base, it's awesome.
Map Name: Still thinking(The current from the Rom Base is Bonlite town, but that's Punk Rockers name, not mine. xD;) Map of: Fire Red Comments: Scripts at top at top prevent you from leaving without a Pokémon. Bottom scripts have girl lead you into the lab. Credits: Punk Rocker(Palettes and making Rom Base), Peyi(PC and Mart[used in later maps]), and Kyledove(Tiles). Map shot: Spoiler:
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Rating: 9/10 |
Been a while since I posted a map here. I made a little map with my new ROMBase.
Map Name: Cess Narrows Game: N/A Base ROM: Fire Red - English Credits: Saurav - Tiles; Kyledove - Tiles; Alistair - Tiles Mapping Time: About 40 minutes. Mapshot: Spoiler:
Comments: The gray arrows show the connections [=D |
I feel like the niveau of mapping is drastically raising, what is a really cool thing!
so many good mappers joined the community in the last time when i joined there were like 2 or 4 good mappers around and those got spammed with requests (me included) now i got some time to breath again :D |
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Suggestions: Change the lake tiles to the non-moving tiles. Map Rating: 9.3/10 |
Map name: Route 102
Creator: >Dante< Game: Pokémon King of Sea Version: Fire red (ING) Credits: Kyledove, Saurav http://img243.imageshack.us/img243/4091/92518035tv7.png |
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5.5/10 Mediocre |
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Ok here's my first map ever. I'm pretty much brand new to the rom hacking scene so critique is much appreciated.
img119.imageshack.us/img119/3699/firstmapcopyta4.png |
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Anyway, rating 4/10, and that is not bad for a 1st map. Just add more and it will be better! Am I too kind? |
Uhh...Anybody wanna rate my map =D
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8/10 Nice shape, nice use of trees. Seems a bit too full though. Lighten up the space so the player has some breathing room. Great map, Jesse! |
Map Name: Random Place
Map Game: Custom Tileset...by me. (do not use) Comments: This is just a test map i did to test my tiles. Still, what do you think? Mapshot: http://img511.imageshack.us/img511/9655/betamapyl0.png (I know this is bigger then 400x400, but its not by much, and its not HUGE so i thouht i might just do this) |
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Same here Pichu Kun its amazing well i'll give the map a 8\10 because some of those trees are just randomly placed |
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9/10 |
Map Name: Nestle Town(Definitely in Crimson)
Map Game: Fire Red Mapshot: http://i223.photobucket.com/albums/dd251/kditsme1300/Pokemon_Crimson/startertownfinal.jpg |
Map Name: Ommakuro Village
Map Game: Firered Mapshot: http://img513.imageshack.us/img513/8923/ommakurovillageff0.th.png Comments: This is my first map, so criticize away! Oh, the caves are actually houses, and the one with the sliding door is supposed to be more technological. Edit: Credits to Lucario 9 for the base. |
Hey all, I made another map called Shorley Town.
Like I stated earlier, I'm new to mapping and this is only my third map, so please feel free to critique me and give me advice. Here it is: http://img56.imageshack.us/img56/8758/mapletowncv9.png http://img56.imageshack.us/img56/mapletowncv9.png/1/w560.png |
Hmmm... not bad...not bad...
The mapping is good for a new person, so you get 7/10. And here a new one of me...it was so bored so I had made a map: img89.imageshack.us/img89/6400/maply5.png (Sry for my bad (?!) english.... i didnt like english very much^^) |
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The tiles are awesome :D Mixing up the grass types kind of looks weird to me. Though is more realistic. |
New Map.
Map Name: Enare Canyon ROM: Fire Red BPRE Credits: Lucario 9 for some palettes, Alistair for the sign tile. Map: (will stretch page) Spoiler:
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Map Name: -none-
Map Game: FireRed BPRE Comments: -none Mapshot: http://img37.picoodle.com/img/img37/3/12/1/f_mapm_3c20c31.png |
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Sometimes its a mapping mistake in the stones but very nice! But.... i have 1 thing... the pal of the water... its to dark. So: 8/10 |
Well everyone, I'll start rating maps again. No long reviews though like I do in RHN -.-
But the ratings will be just as strict ;D Quote:
Comments: There are numerous tile errors, like, completely noticable ones too. The grass scattering is very poor, and you used the grass as a filler for empty space, which in this case is a horrible feat. There is WAY too much empty space, block edits done poorly, and the palettes (excluding the rock palette) are just plain bad. Sorry for my harsh rating, but there is just so much you can improve on with this map, but a good start ^^ Quote:
Comments: There are a lot of things in this map that really push my buttons (lulz). The first thing being when two mountain tiles touch eachother, it needs a darker shading which was not used in this map. I guess it is optional, but it doesn't look nearly as nice without. The trees used in this map are NOT for scattering like that. Nintendo intended those to be used as a simple border, and not to have empty space inbetween them. Yes, I know it is another optional feature, but I'm saying it looks a lot better if they were normally placed, with shading. Your block editting skill with the tips of trees is not dead on, because the right side has slight shading, which for some odd reason, was not used in most of the trees. Other than what mentioned above, it is a pretty fine map. |
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