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Vrai April 13th, 2009 2:42 AM

Quote:

Originally Posted by QuilavaKing (Post 4494924)
Ok, so now that everyone else has had their map rated, maybe someone could do mine?


The trees.. well, I can see what you're going for here.. at least, with the trees. But when you try to vary the outside edge with the trees and stuff, you have to actually vary the outside edge of the map. Have you ever seen a forest in real life? It looks big and thick from the outside, yeah? After going a few trees in, does it get all flat and all you can see is grass? No.

What you have to do here, sir, is to 1. Overlap tree tiles (using the block editor), and 2. Make more trees, mainly around the edge.

Now, FireRed trees hardly help much, if at all with this method. The tiles included don't vary too much, so learn how to insert tiles or pick up a rom base if you want to make it easier on you.

Crimson Stardust April 13th, 2009 2:57 AM

Fire red map
 
1 Attachment(s)
I saw all the maps and they all are good...
Here is mine...Its not for my hack,its just a jus 4 fun map i make...
Attachment 46101

haefele April 13th, 2009 11:29 AM

Here, since a long time, a new map of me. Its the 3th route of my hack, Pokémon - TMoC -> don't copy.

http://haefele.ha.funpic.de/Maps/Route3-3.PNG

MASTEROFPUPPETS93 April 13th, 2009 12:03 PM

I saw it on rhw and i have to say: haefele, this map is awesome! But there's one thing i don't like: The river is next to the rockwall (sry my english sucks XD)... Make a waterfall then it look not so regular^^ 8,5/10

Griin. April 14th, 2009 9:10 AM

Map Name: ?? Town
Map Game: FireRed
Comments: I know that it looks square. I'm kinda going to make Nintendo styled maps. :)
http://i40.*.com/2hzjzit.png

Neti April 14th, 2009 9:14 AM

Quote:

Originally Posted by Jasumin (Post 4539616)
Map Name: ?? Town
Map Game: FireRed
Comments: I know that it looks square. I'm kinda going to make Nintendo styled maps. :)
http://i40.*.com/2hzjzit.png

actually i dont find it so nintendoish, i think its a pretty well done map
its not overloaded, very decent
7/10

MASTEROFPUPPETS93 April 14th, 2009 1:08 PM

1 Attachment(s)
Same with Neti

Here's anoter Map of me... I made it because it was soo boring today T~T
Map Name: ??
Rom: Fire Red (German)
Comments: I hope you like it^^ ô.O

Attachment 46084

Ninja Caterpie April 14th, 2009 3:01 PM

Quote:

Originally Posted by Jasumin (Post 4539616)
Map Name: ?? Town
Map Game: FireRed
Comments: I know that it looks square. I'm kinda going to make Nintendo styled maps. :)
http://i40.*.com/2hzjzit.png

This is a square map.

It's still awesome though. Why? Because its other features make it looks much better. =D Everything else is not Nintendo. =P

9/10

But why did you copy my idea of Emerald grass/paths?

4th Gen Matt April 14th, 2009 5:41 PM

Quote:

Originally Posted by MASTEROFPUPPETS93 (Post 4540153)
Same with Neti

Here's anoter Map of me... I made it because it was soo boring today T~T
Map Name: ??
Rom: Fire Red (German)
Comments: I hope you like it^^ ô.O

Attachment 46084

Map Rating: 9/10

Comments: The map looks great in my opinion. No tile errors as far as I can see. Not square at all. I love the island and the mountains look great. Just the right amount of grass for my taste.

Recommendations: Add a rock border on both sides of the water even if they cannot go in the water. It makes it look that much better.

EDIT: Congratulations! Your map has been rated as my 500th post!

Ninja Caterpie April 14th, 2009 6:25 PM

Quote:

Originally Posted by MASTEROFPUPPETS93 (Post 4540153)
Same with Neti

Here's anoter Map of me... I made it because it was soo boring today T~T
Map Name: ??
Rom: Fire Red (German)
Comments: I hope you like it^^ ô.O

Attachment 46084

This is a beautiful map.

And it's playable. See? You CAN have the best of both worlds.

The shape of the mountains is beautiful. Just beautiful. Yet, it allows you a fair bit of room to walk about. 8/10

Now I have a map
http://img19.imageshack.us/img19/3572/undergrowthcity.png
It's for a test to join the Pokemon Hall Of Fame fangame.

Ray Maverick April 15th, 2009 3:10 AM

Quote:

Originally Posted by MASTEROFPUPPETS93 (Post 4540153)
Same with Neti

Here's anoter Map of me... I made it because it was soo boring today T~T
Map Name: ??
Rom: Fire Red (German)
Comments: I hope you like it^^ ô.O

Attachment 46084


What the...this is amazing!

rating: 9,5/10

destinedjagold April 15th, 2009 4:27 AM

Guys, if your map's too big, put it inside a SPOILER tag or provide a link.
Have mercy towards those who have a slow internet connection.
Also, since I don't hack FE, I might as well not rate them since I don't have any backgrounds on those games.

Quote:

Originally Posted by hinsburg (Post 4534348)
Messed around in Gold Map a bit and came up with this redesign of New Bark Town. Nothing too special.

Map Name: White Town
Map Game: Pokemon Gold Hack Of Awesomeness


I might try tile editing later and see what I can come up with. (I just learned that the word editing only has one t. Fun.)

COMMENT: It's a nice map, though the only thing I don't like is the path towards the house on the upper-right corner of the map, 'cause we only have one tile space for walking. :\
RATING: 7/10
SUGGESTION: Um, give more space on that path?

Quote:

Originally Posted by ageangel (Post 4534371)
I have nothing to do so i created this map...there maybe have errors but overall...haha Look at it...
Attachment 46030

COMMENT: What the...? o.O
RATING: 1/10
SUGGESTION: You seriously need to read mapping tutorials...

Quote:

Originally Posted by ageangel (Post 4535342)
I saw all the maps and they all are good...
Here is mine...Its not for my hack,its just a jus 4 fun map i make...
Attachment 46079

COMMENT: Ugh...
RATING: 1/10
SUGGESTION: You really need to read mapping tutorials...

Quote:

Originally Posted by haefele (Post 4536475)
Here, since a long time, a new map of me. Its the 3th route of my hack, Pokémon - TMoC -> don't copy.


COMMENT: This is a wonderful map!
RATING: 9/10
SUGGESTION: Put the map inside the SPOILER tag next time if it's too big, k?

Quote:

Originally Posted by Jasumin (Post 4539616)
Map Name: ?? Town
Map Game: FireRed
Comments: I know that it looks square. I'm kinda going to make Nintendo styled maps. :)

COMMENT: It's a nice map for a Nintendo styled map.
RATING: 8/10
SUGGESTION: Nothing, I suppose?

Quote:

Originally Posted by MASTEROFPUPPETS93 (Post 4540153)
Same with Neti

Here's anoter Map of me... I made it because it was soo boring today T~T
Map Name: ??
Rom: Fire Red (German)
Comments: I hope you like it^^ ô.O

Attachment 46084

COMMENT: That is one big and wonderful map but I don't like the sideview bridges...
RATING: 7/10
SUGGESTION: Maybe make the bridges more neat to look at, especially the side-way bridges.

Quote:

Originally Posted by Ninja Caterpie (Post 4541538)
This is a beautiful map.

And it's playable. See? You CAN have the best of both worlds.

The shape of the mountains is beautiful. Just beautiful. Yet, it allows you a fair bit of room to walk about. 8/10

Now I have a map

It's for a test to join the Pokemon Hall Of Fame fangame.

COMMENT: I really like those big trees though. The map is good.
RATING: 8/10
SUGGESTION: Nothing, I suppose...

colcolstyles April 15th, 2009 12:56 PM

Quote:

Originally Posted by MASTEROFPUPPETS93 (Post 4540153)
Same with Neti

Here's anoter Map of me... I made it because it was soo boring today T~T
Map Name: ??
Rom: Fire Red (German)
Comments: I hope you like it^^ ô.O

Attachment 46084

Well at first glance, it looks very good. But, as always, on closer inspection, you can easily see a few key faults. One, what's up with the water? No rocks? No deep water? No sand at the base of the mountains? If you're going to use that much water so that it dominates the map, try to fill it with something. Yes, the player won't see most of it in-game but at least try to add some a few touches here and there to make the experience a little more visually stimulating. Merely adding a layer of sand that encompasses the mountains on the bottom tier would make it look MUCH better.
Besides the water, there are also several other locations throughout the map that look empty. You used a lot of flowers but they just don't seem to fill the space that well. Maybe if you varied the vegetation so that it wasn't just the same flower over and over again, it might look a little better. Perhaps using some of those rocks not exclusively on the mountain? Or maybe a bush tile? Your choice. Other than that, the tile selections are pretty good. I noticed a tile error by the northeastern house where you thought you could bypass the two-layer rule ;) Another thing I noticed, which might not be a tile error but is more of a personal preference, is the lack of shadows underneath the bridge tiles. It will make it look a lot better in my opinion (and not to mention more realistic).
Other assorted things: path usage is decent. You could probably get away with a little more to cover those bare spots. Still I like the way you made it seem as though the path was dribbling over onto the next mountain layer. However, if you're going to do that, why not put down some path on the layer below? I know that's not a very good description but hopefully you get what I mean ;) Uh, what else... The mountains are fairly well shaped, save for a handful of spots where you made the mountains like ONE TILE too long, therefore causing it to appear a little too straight for my tastes. But on the whole, it's very good. Tree placement is good although I'm not too keen on the diagonal method. Still, if it works for you, I suppose it's okay. You could probably get away with a few more of the small trees here and there. I don't like the way that the player only has one tile of moving space when trying to enter the house on the island. Grass placement is just fabulous! I've got nothing to complain about there :)
So yeah, that's pretty much it. Overall, it's a great map but, as with most maps, there's always room for improvement. Keep up the good work!

Eletj April 15th, 2009 1:37 PM

Its been awhile but here are a couple of maps~

Map Name: ??? Town
Game: Fire Red


Map Name: ???
Game: Fire Red

~Teh Panda~ April 15th, 2009 4:00 PM

Endigo Port City:

Reason for scarce trees on bottom left and right is because it is unreachable to get there. No surfing :P

http://i224.photobucket.com/albums/dd251/hockeypanda32/lololol.png


MASTEROFPUPPETS93 April 15th, 2009 4:01 PM

1 Attachment(s)
Quote:

Originally Posted by colcolstyles (Post 4544041)
Well at first glance, it looks very good. But, as always, on closer inspection, you can easily see a few key faults. One, what's up with the water? No rocks? No deep water? No sand at the base of the mountains? If you're going to use that much water so that it dominates the map, try to fill it with something. Yes, the player won't see most of it in-game but at least try to add some a few touches here and there to make the experience a little more visually stimulating. Merely adding a layer of sand that encompasses the mountains on the bottom tier would make it look MUCH better.
Besides the water, there are also several other locations throughout the map that look empty. You used a lot of flowers but they just don't seem to fill the space that well. Maybe if you varied the vegetation so that it wasn't just the same flower over and over again, it might look a little better. Perhaps using some of those rocks not exclusively on the mountain? Or maybe a bush tile? Your choice. Other than that, the tile selections are pretty good. I noticed a tile error by the northeastern house where you thought you could bypass the two-layer rule Another thing I noticed, which might not be a tile error but is more of a personal preference, is the lack of shadows underneath the bridge tiles. It will make it look a lot better in my opinion (and not to mention more realistic).
Other assorted things: path usage is decent. You could probably get away with a little more to cover those bare spots. Still I like the way you made it seem as though the path was dribbling over onto the next mountain layer. However, if you're going to do that, why not put down some path on the layer below? I know that's not a very good description but hopefully you get what I mean Uh, what else... The mountains are fairly well shaped, save for a handful of spots where you made the mountains like ONE TILE too long, therefore causing it to appear a little too straight for my tastes. But on the whole, it's very good. Tree placement is good although I'm not too keen on the diagonal method. Still, if it works for you, I suppose it's okay. You could probably get away with a few more of the small trees here and there. I don't like the way that the player only has one tile of moving space when trying to enter the house on the island. Grass placement is just fabulous! I've got nothing to complain about there
So yeah, that's pretty much it. Overall, it's a great map but, as with most maps, there's always room for improvement. Keep up the good work!

oh f*** i forgot to do the water! but thx for your long post^^

Attachment 46115

i hope its better now!

@teh panda: the map is really good i like it but i don't like the tiles very much : /

CollinP April 15th, 2009 4:28 PM

New Pallet Town
 
1 Attachment(s)
1.Map Name: New Pallet Town
Map Game: Pokemon GOLD VERSION
Comments: This Is Pallet Town 8 Years After Ash Left On His Adventure... So It's Two Years Ago..... ya....

Ninja Caterpie April 15th, 2009 8:05 PM

Some maps...
http://img245.imageshack.us/img245/1783/cave.png
First Floor
http://img245.imageshack.us/img245/6270/undergrowthcatacombs.png
Second Floor
http://img245.imageshack.us/img245/624/undergrowthcatacombs2.png
Basement level

The colours link the levels, btw.

More of that test Jonny Chleevas is giving me. He already knows I'm good, now he's just seeing what I'm better at.

http://img245.imageshack.us/img245/7048/route.png

I'm just linking them so you can see them easier (if you're using Chrome like I am).

colcolstyles April 15th, 2009 8:21 PM

Quote:

Originally Posted by Ninja Caterpie (Post 4545939)
Some maps...
http://img245.imageshack.us/img245/1783/cave.png
First Floor
http://img245.imageshack.us/img245/6270/undergrowthcatacombs.png
Second Floor
http://img245.imageshack.us/img245/624/undergrowthcatacombs2.png
Basement level

The colours link the levels, btw.

More of that test Jonny Chleevas is giving me. He already knows I'm good, now he's just seeing what I'm better at.

http://img245.imageshack.us/img245/7048/route.png

I'm just linking them so you can see them easier (if you're using Chrome like I am).

Um, I think your cave layout could create some problems if you don't have a pokémon with surf (but it may just be me). Here, let me try:
1. Enter at the red dot
2. Walk down those stairs and hop over the ledges in order to descend the light blue ladder
3. From there, drop down the brown (or pink) dot
4. Since there's nowhere else to go, ascend the dark blue laddder
5. Get stuck unless have surf
6. ???????
7. Profit

Anyways, onto the next map:
Ewwwwwwwww. Those path block edits make the path look all, what's the word, disgusting? I dunno why but they kinda gross me out. They look like amoebas :D Anyways, besides that, you need to work on your tree shadows. It's nice to see another person using the standard FR/LG back-side-of-mountain stairs (the one at the end of the condom shaped path). Was that map made in RMXP or AM? I see some block edits which are technically possible in a ROM but I'm guessing you made this map very quickly and if you did, you probably didn't have time to make too many block edits. That and this is for your application for HOF. Anyway, grass placement is mediocre. Same with flower/vegetation placement. Other than that, meh, it looks decent. We'll see what Johnny thinks ;)

Ninja Caterpie April 15th, 2009 8:24 PM

Quote:

Originally Posted by colcolstyles (Post 4545970)
Um, I think your cave layout could create some problems if you don't have a pokémon with surf (but it may just be me). Here, let me try:
1. Enter at the red dot
2. Walk down those stairs and hop over the ledges in order to descend the light blue ladder
3. From there, drop down the brown (or pink) dot
4. Since there's nowhere else to go, ascend the dark blue laddder
5. Get stuck unless have surf
6. ???????
7. Profit

Uh... Go down the yellow dot? Then go up the ladders?

Anyway, if you didn't see the previous map, the entrance is blocked by water, so you need surf to get in.

It's made in A-Map, as my RMXP strangely ran out. So...I need to prove myself in order to get a real copy from HOF. Anyway, I would be using HOF's standard NewKanto tiles - the Kyledove styled ones.

:O!

You said my grass placement was mediocre! >:O Waaaaahaaaaaa. :(

xD

~Teh Panda~ April 15th, 2009 9:02 PM

I was skipped. Ya same stuff as before.
Quote:

Originally Posted by ~Teh Panda~ (Post 4544946)
Endigo Port City:

Reason for scarce trees on bottom left and right is because it is unreachable to get there. No surfing :P

http://i224.photobucket.com/albums/dd251/hockeypanda32/lololol.png


I see the tile errors on the tree rows ^^

Logan April 17th, 2009 1:49 PM

Quote:

Originally Posted by ageangel (Post 4535342)
I saw all the maps and they all are good...
Here is mine...Its not for my hack,its just a jus 4 fun map i make...
Attachment 46101

Um.....
1/10
I can't say anything else about it.

Quote:

Originally Posted by ~Teh Panda~ (Post 4544946)
Endigo Port City:

Reason for scarce trees on bottom left and right is because it is unreachable to get there. No surfing :P


Hmm..... I like it...
I like the city theme to it but tree tile errors xD
8/10 would of been 9

Um... Here is a starter map I made for a future hack xD
Houses will be changed so don't worry xD

Name: Inshika Town
http://i565.photobucket.com/albums/ss99/bemertonboy/InshikaTown.png

MASTEROFPUPPETS93 April 17th, 2009 2:30 PM

1 Attachment(s)
Quote:

Originally Posted by Goodies. (Post 4553247)
Um.....
1/10
I can't say anything else about it.



Hmm..... I like it...
I like the city theme to it but tree tile errors xD
8/10 would of been 9

Um... Here is a starter map I made for a future hack xD
Houses will be changed so don't worry xD

Name: Inshika Town

The tiles are good but the map is a lil bit to regular^^ 5/10

Here a new fire red map, i create. Its a testmap of my first rombase^^

Attachment 46143

Ninja Caterpie April 17th, 2009 8:25 PM

Hey, all.

http://img131.imageshack.us/img131/1730/newbitmapimagef.png

An FE map for you all.

Eletj April 17th, 2009 8:44 PM

Quote:

Originally Posted by Eletj (Post 4544276)
Its been awhile but here are a couple of maps~

Map Name: ??? Town
Game: Fire Red


Map Name: ???
Game: Fire Red

I was missed out. So.. Please Rate :nervous:


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