The PokéCommunity Forums

The PokéCommunity Forums (https://www.pokecommunity.com/index.php)
-   Fan Game Hub (https://www.pokecommunity.com/forumdisplay.php?f=156)
-   -   Map Rating/Review Thread (https://www.pokecommunity.com/showthread.php?t=81829)

cooley November 7th, 2007 1:40 PM

A Redo of the Town:
http://i185.photobucket.com/albums/x18/Cooley833/NewTown.jpg
Comments. Suggestions

DO NOT STEAL THE PALETTES, OR THE TREE TILES!

destinedjagold November 7th, 2007 2:20 PM

nice, but you could just remove the tree in that little island. It really looks sad 'cause it's all alone... T_T

:D Eheheh, anyways, i like it better this time. 9/10 ;)

EarthsVisitor November 7th, 2007 6:32 PM

http://img240.imageshack.us/img240/9922/mappvn4.jpg
Feel free to use my palette.
Map in Pokemon: Rocket's Revenge.
Yes, I know there are a few tile errors, I know them already, and have been fixed, this it outdated, please don't post about them.

♠εx November 7th, 2007 9:48 PM

I like the map, the use of the palette gives it a nice feel.
One question, do you continue onto another map from the right side?
Down in the bottom right theres a space to walk through.


9/10

cooley November 8th, 2007 4:01 PM

Quote:

Originally Posted by destinedjagold (Post 3057820)
nice, but you could just remove the tree in that little island. It really looks sad 'cause it's all alone... T_T

:D Eheheh, anyways, i like it better this time. 9/10 ;)

I can only move it over by one tile. That tree and others, have special events that occur once you have earned the HM: Surf. Be warned it is coming soon.....

WindBlows November 9th, 2007 4:34 PM

Rate this please:


Blazichu November 9th, 2007 4:44 PM

@*~*TwiLiTeDaRkRai*~*: This map looks alright, maybe not too many holes in the wall or create a massive hole where the water flows from and fix up some waterfalls as they don't appear right. My favourite part is the right hand side, so I'll give this a 6/10.

Satoshi Sugimori November 10th, 2007 5:12 AM


My new town and route..ratez?

Blazichu November 10th, 2007 5:43 AM

@Poke-Roy: Your map is good and looks original, a little tiling error(one of the trees near the house with the two doors, to the left and a little bit down) and maybe fill up the space behind and below the Pokemon centre, then it should be really good! I'll give it an 8/10.

zel 2.0 November 10th, 2007 8:16 AM

Wow, so many maps I have left uncommented on such a short period of time. Don't expect big comments about them this time ;)

Quote:

Originally Posted by Prof. 9 (Post 3037503)

A remake map... Well, at least I see some effort on the tile edition, and some original touch at some of the buildings (yeah, I'm refering to the Tin and Burned Towers)
I don't really think the rocky path fits Ecruteak.
Well, as you know, its something already mapped so don't expect much on my rating.
Rating->7/10

Quote:

Originally Posted by TSK (Post 3039900)

A pretty small map, so that doesn't allows us to see too much creativity there (I'd suggest to avoid posting such kind of small maps, usually from the starting town, they tend to be boring usually)
Just a little touch, I wouldn't use the flower tiles so ordered
That palette doesn't helps either...
Rating->6/10

Quote:

Originally Posted by TSK (Post 3040208)

This one is a bit more interesting on the other hand, but, instead it has many aspects that you should improve. I'd use a bit more the lighter grass path, if it's supposed to be a town (maybe the ground path would work?)
But, definitely, you need to improve the sea on the south of the map (add rocks there, they'll usually make the maps be more filled up with something), and the exit to the northeast (a bit too empty to my liking)
Just fill up those areas a bit more and it'll be good enough, but as I said before, the palette really doesn't helps (it's unnatural)
Rating->6/10

Quote:

Originally Posted by ~Kazaam~ (Post 3045514)

The map itself doesn't look that bad, but I'm not a fan of the bright palettes (however, this is more an opinion and wont affect the rating)
You could fill up some areas that seem a bit empty with some flowers tiles. But, the main concern here, is the eastern border of the map. I dont remember how Viridian is originally on FR, but you should put some trees there, just leaving it empty takes some originality, and, since the map is supposed to be a redo, you could add some extra tiles that weren't on the original. Well, that's what I think...
I also wonder about those grass tiles on the city, wild Pokemon there? Hmmm...
I wont rate it that good, because in the end, and you said it already, it's just a mod to an existing map.
Rating->7/10

Quote:

Originally Posted by yung stunna (Post 3045615)

Another starter town map, which means, small map and not that intersting. But, you are missing using one of the light green paths, at least to put something extra on the map.
Additionally, if you could, you should use the other blue colored roof tile for one of the houses. Who says all of the houses should be of the same color?
As I said before, small, I don't really like seeing the starter town's maps...
Rating->6/10

Quote:

Originally Posted by spenceroone3 (Post 3050966)

I see it as a very linear map, but, if it is supposed to be a remake map, then, it's obvious that it won't show that much creativity from you. Unless you have done changes to how R203 originally looked (I don't know, haven't played DP for quite some time)
On the other hand, there's nothing much to add, the map is fine, nothing too spectacular
Rating->7/10

Quote:

Originally Posted by thethethethe (Post 3051137)

Hmmm... Well, this is different, this looks like a starter town map (which means small), but you have done some changes that made it look quite more interesting than the average (yeah, I'm talking about the use of some trees, and basically, a variety of tiles)
The only thing I don't like is that... green... thing on the entrance to the town, I'd prefer using the posts, but maybe you thought it was more original (and it is, I personally don't like it, it's just that)
A good example for other starter town maps!
Rating->9/10

After seeing the previous map, the first one of this pair of maps doesn't look that cool as the other one. I think that I don't like the fact of not having a path on the town.
I think this map turned out to be a bit too small, I think it should have been a bit bigger in relity (stuff is too compressed, that's my impression)
Rating->7/10

Now, regarding the second map, it's another nice route. But, I'm gonna tell you that it doesn't have a good design in my opinion. Why? Because the player will only have to go from left to right, right to left, left to right, right to left, and that is really boring (if that was the effect you were looking for, then you'll be sucessful). I'd think a bit more about the design of how you want the player to walk around the map.
Rating->8/10

Quote:

Originally Posted by cooley (Post 3053223)

...But it really does...
Anyway, regarding the map, I'd personally have used a few more trees instead of that gray path on the southwest of the map (I really don't understand what that's supposed to be, but it doesn't look good)
About the tile problem thethethethe mentioned (the one of the tree and the ledge with the water), I think that is something that you cannot solve with the Block Editor, so, I'd suggest you to move the tree one step down.
Well, I need to stop seeing the map, my eyes are screaming... XD
Rating->7/10

Quote:

Originally Posted by thethethethe (Post 3053263)

Well, something already existing, but you added some minor twists to it. At least, I must say that you must be working a lot on it because of the way the trees are placed. Won't you have problems with the borders?
There's only one thing that I'll ask you for that map, and that is, the use of more rocks on the ocean (unless you are using rocks as the border, but that would make the map too square and boring), add a variety of rocks (randomly, if you want), and the map will be nice.
Rating->8/10

Quote:

Originally Posted by girifarig (Post 3053320)

Well, this is in fact a pure remake map (it's interesting to see my tiles generating a DP map, though), so no kind of effort on the generation of a map. Besides that, there are many tiles errors on the sand on the south, and I don't think it's good to have such ammount of grass. Maybe it would have been nice if you added an extra to the map and put the grass a bit more randomly (or at least leaving some open spaces on the grass)
I think that if it had a bit more effort on adding some extra tiles, it could turn out as a better map.
Rating->6/10

Quote:

Originally Posted by Дон Пач (Post 3053912)

What can I really say, I know you are a great mapper, and showing your maps around here should be something everyone else should see as a way to motivate themselves.
It's a very original map, with tiles variation on the exact measure. I may not like all of your tiles (or maybe the palette, a bit), but still on terms of mapping this is one of the best maps I've seen (only surpassed by that forest map you showed us before)
Rating->10/10

Hmmm... Another remake map. I'll keep saying that you should improve the tileset if you are gonna keep doing remake maps, at least, that'll show some effort on the overall creation of the map. Else, it's just boring seeing the same tiles available with just a change of palettes.
The good thing about it is that that strange roof made me laugh for a while :P
Rating->6/10

Well, that's all I could quote without turning crazy... So, the rest for later!

Satoshi Sugimori November 10th, 2007 10:48 AM

Quote:

Originally Posted by zel (Post 3066823)
Hmmm... Another remake map. I'll keep saying that you should improve the tileset if you are gonna keep doing remake maps, at least, that'll show some effort on the overall creation of the map. Else, it's just boring seeing the same tiles available with just a change of palettes.
The good thing about it is that that strange roof made me laugh for a while :P
Rating->6/10

Well, that's all I could quote without turning crazy... So, the rest for later!

Lolz thnx..what do you think of my last map?
And the remake was a one timer..;)

♠εx November 10th, 2007 4:57 PM

Heres a map from my new hack, it's the starting town.


Zanacross November 10th, 2007 5:05 PM

diffrent

palletd for cliff are wierd

7/10

its a nice map the cliff pallet lets it down i think

zel 2.0 November 10th, 2007 5:47 PM

OK, let's finish the rest of the maps now...

Quote:

Originally Posted by cooley (Post 3057686)

Ah, it's a modification of the other map, I see. Well, at least the new palettes make it more nice to the eyes (thought that light green path is always a headache to edit, I'd suggest you to try to find a game with a better path to rip. It's not one of my favorites, and I'm thinking on changing it for my game as well)
I prefered that big mountain instead of the change you did on the top of the map, now it sounds a bit more like a "common map"
Anyway, was it supposed to be a town? With just two houses? Hmmm... I'd put one or two more houses (closed, if you want), because two sounds a bit too few.
I'll give you the same rating, though I liked the other map, with the fixes and the palette of the second.
Rating->7/10

Quote:

Originally Posted by EarthsVisitor (Post 3058695)

Even though I wont comment on the errors, since I have to judge what I see, they'll affect the rating
To begin with, it's a wonderful palette to give the impression that its nighttime, this just adds to the originality of the map.
Regarding the map itself, it's good to see two completely different parts on the same map, a small part with lots of green and trees, and a second, more mountainous part (specially, I liked the fact of seeing a few of your plans with the events images)
With the errors fixed this map would be really good, considering them it's...
Rating->8/10

Quote:

Originally Posted by *~*TwiLiTeDaRkRai*~* (Post 3063957)

It has interesting ideas, though I don't know why water comes from those closed doors.
For the rest, I always like variation on tiles for the same map, and this one has them. The only thing is that maybe that path on the east part of the map is a bit too wide to my liking.
Rating->8/10

Wow, now that was something different of what you've been showing!
I really love that map, it must've taken quite a lot of time to make it. It has something weird on it (that strange house with that roof we'd be able to walk below), though I don't know if the map itself would classify as a town (more like a forest to me)
By the way, just work on fixing the pallet for the bottom of the trees, the green there doesn't match with your palette for the green ground.
Add some flowers or those patches of flowers you used on the weird house more on the southeast corner of the map, where the PC is located, it'll make it look better.
It's really good, keep it up!
Rating->9/10

Quote:

Originally Posted by ♠εx (Post 3068853)

This starting town sounds interesting (the idea of the mapping), however the mapping does not correspond to it. I like the sea and beach part, that one is nicely done, but the town itself needs a bit more of work. I would have used more of those pined trees instead of the unnecesary and lonely headbutt tree, and... just two flowers? Usually the starting town should have a few more than that.
By the way, that thing sounds too weird to be a house. Hope you have something good planned for it, and it's not the town's Lab :P
It just needs more work on the part of the town, the beach and that was good, that's why it gets...
Rating->7/10

♠εx November 10th, 2007 5:51 PM

The little red house is a small sea cottage.
I didn't want to overdo the town so I made it a little simple.

cooley November 10th, 2007 6:17 PM

Quote:

Originally Posted by zel (Post 3068985)
OK, let's finish the rest of the maps now...



Ah, it's a modification of the other map, I see. Well, at least the new palettes make it more nice to the eyes (thought that light green path is always a headache to edit, I'd suggest you to try to find a game with a better path to rip. It's not one of my favorites, and I'm thinking on changing it for my game as well)
I prefered that big mountain instead of the change you did on the top of the map, now it sounds a bit more like a "common map"
Anyway, was it supposed to be a town? With just two houses? Hmmm... I'd put one or two more houses (closed, if you want), because two sounds a bit too few.
I'll give you the same rating, though I liked the other map, with the fixes and the palette of the second.
Rating->7/10

Thanks for Comments, I'll take your suggestions into consideration. And I'll Add a few closed houses too. ;)

thethethethe November 11th, 2007 2:59 AM

Quote:

Originally Posted by zel (Post 3066823)
Hmmm... Well, this is different, this looks like a starter town map (which means small), but you have done some changes that made it look quite more interesting than the average (yeah, I'm talking about the use of some trees, and basically, a variety of tiles)
The only thing I don't like is that... green... thing on the entrance to the town, I'd prefer using the posts, but maybe you thought it was more original (and it is, I personally don't like it, it's just that)
A good example for other starter town maps!
Rating->9/10

After seeing the previous map, the first one of this pair of maps doesn't look that cool as the other one. I think that I don't like the fact of not having a path on the town.
I think this map turned out to be a bit too small, I think it should have been a bit bigger in relity (stuff is too compressed, that's my impression)
Rating->7/10

Now, regarding the second map, it's another nice route. But, I'm gonna tell you that it doesn't have a good design in my opinion. Why? Because the player will only have to go from left to right, right to left, left to right, right to left, and that is really boring (if that was the effect you were looking for, then you'll be sucessful). I'd think a bit more about the design of how you want the player to walk around the map.
Rating->8/10

Well, something already existing, but you added some minor twists to it. At least, I must say that you must be working a lot on it because of the way the trees are placed. Won't you have problems with the borders?
There's only one thing that I'll ask you for that map, and that is, the use of more rocks on the ocean (unless you are using rocks as the border, but that would make the map too square and boring), add a variety of rocks (randomly, if you want), and the map will be nice.
Rating->8/10

Thanks for the comments Zel. Since you've posted on all of them I think I have reason to post about your comments and explain myself. Most of these maps I was just making to see how my mapping skills are rated against other people, so 3 out of the 4, I made purely for this thread.

The first one. At first I used the fence but then I had a little skinny green path. So I removed the path from that spot and it didn't look right to me. So I made it the green bush(or whatever you call it) and I liked the look of it so I kept it.

The second and third I was never happy with. I'd do something and then change it to something else. Everything just looked 'incorrect' to me, I'm going to 'fix' the second one. When I'm happy with it I may re-post it(not likely), because I'm thinking of using that as a route in LoD.

Well, I haven't gotten that far in LoD that I can see if the border will have problems. I guess I'll find out when I get that far. I should also explain the arrangement of the trees. I'm sick of seeing trees in line and perfect and straight, in reality, have you ever seen that in real life?. They're all over the place.
Since posting that map I've made quite a few changes. I've taken Frostbites advice and changed the path a bit and changed the houses to the island, and some other little changes/fixes that have hopefully made it look a bit better.

Binary November 12th, 2007 3:26 AM

Awwe mann!
Ive missed alot of stuff,
I havent been on PC lately, so Ill rate one map.



Quote:

Originally Posted by ♠εx (Post 3068853)
Heres a map from my new hack, it's the starting town.


Wow i like the pals that are used and the seaside idea,
I really like it, Its plain and simple and good.
8/10

Geeked November 12th, 2007 9:54 AM

Name: Greenville town
Map from: Fire red
Comments: I messed up the grass in Block editor, I an fix it though.
http://i223.photobucket.com/albums/dd251/kditsme1300/greenvilletown.jpg

Zanacross November 12th, 2007 10:11 AM

You should add some empty house i think
because it feels too empty.

i would move the mart from where it is to another place

8/10

pals are very nice

cooley November 13th, 2007 2:39 PM

My New map, Made by Celebi_XD!
Please Rate. I rate it 10/10.
http://i185.photobucket.com/albums/x18/Cooley833/Route3-1.jpg
-cooley

Zanacross November 13th, 2007 2:58 PM

10/10

Its one of the best ones ive ever seen.

It's a beautiful map

not too cramped or to empty its perfect.
the pallets really complement this well made map

The water at the top gives it a nice look
and i love the tree's at the bottom.

thethethethe November 13th, 2007 10:09 PM

Why are you posting a map made by someone else. Anyway, I give it 9/10 only because the outside of the sandy path was left unpalette edited. It still shows the colour of the original grass. Other than that it looks pretty good.

Binary November 14th, 2007 6:56 AM

Quote:

Originally Posted by cooley (Post 3078550)
My New map, Made by Celebi_XD!
Please Rate. I rate it 10/10.
http://i185.photobucket.com/albums/x18/Cooley833/Route3-1.jpg
-cooley

OOoo thanks alot cooley;)(You also edited it abit, double thanks;)
You showed my map hehe
It looks darn good, I thought it was worse than this,
Maybe because I was up at night :D
And thanks for the rating everyone :)


Quote:

Originally Posted by xray (Post 3074543)
Name: Greenville town
Map from: Fire red
Comments: I messed up the grass in Block editor, I an fix it though.
http://i223.photobucket.com/albums/dd251/kditsme1300/greenvilletown.jpg

I seem to like your map,
I like the pals you have used, but i think it could be done
better.

Kristian November 14th, 2007 11:35 AM

name: (havent named it..:P)
game: Fire Red..
comments: please rate? and give suggestions =)
http://i231.photobucket.com/albums/ee239/pkmnkristian/mappic.jpg


All times are GMT -8. The time now is 10:28 AM.


Like our Facebook Page Follow us on Twitter © 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.

Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.