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the golden maping rule squarness makes the map look 2d and ugley while natrual maps look real and give off the illlusian of 3d maps you never see a perfectly staight montain thats perfecly flat it looks fake and un real hence un realitic. anything good? NO. not to be mean but there is nothing in the map I like its square empty and un natrual. how to fix it. add more trees and flowers fix the roads and look at a real montain small or big I dont care no maontains are that flat(un less it is man made like a patto but I dont think thats what you were going for) |
Refreshing my rusted mapping skills:
Map Name: Route 32 Game: Legend of Fenju - Gaoya Mapshot: Spoiler:
players coming from the bottom and will have to go through the cave and some routes and towns after it before he can take the right exit |
Decided to post one of Shadow Blast's maps.
ROM Base:Ruby Game:Pokemon Shadow Blast Map name:Sky Island Screenshot: http://img7.imageshack.us/img7/70/skyisle.png Basically,this is where you can catch Rayquaza in Shadow Blast.The Sky Ticket is needed to get here,as well as the bike.The grass contains very high level Pokemon(50-90's),and Team Shadow will hunt for Rayquaza here.They recruited Team Cipher's last surviving grunt,who gives you the beasts(3 spots needed.) |
Map Name: Dewberry Village
ROM: FireRed Hack: enCODED Map: Spoiler:
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Now for the 'less good stuff': I actually don't like it all being in mountain tiles. Maybe you could use grass. I know you've got the tiles that connect mountain and grass. Plus, you could have wild Pokemon. It's still a great map, but if you do as I said, it would be better in my opinion... 9/10. Quote:
I'm sorry to say it's 0/10. Quote:
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I'm intruigued at that comment. What do you mean? I put effort in. I'm confuzzled.
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It is a great map... but it's ordinary. If I take that out it would be 10/10 but I'm not, so I'm standing straight with my opinion. |
M'ka.y Thanks fo elaborating. It's meant to be a 'basic' map anyways. Just a village.
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Map Name: Route 251
ROM: FireRed Hack: enCODED Map: Spoiler:
Comments: The route left of Dewberry Village. Tree shadows are pains. |
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Map Name: Konpeki Town
ROM: FireRed Hack: Not named, yet. Map: Spoiler:
Comments: A revamp from an old map of mine. Map Name: Route 49 ROM: FireRed Hack: Not named, yet. Map: Spoiler:
Comments: Also a revamp from an old map. |
I missed the rom-hacking section, so i'm going to rate some maps. I'm going to be harsh, so don't be offended.
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Rating: 7.5/10 Quote:
Rating: 0/10 Quote:
Rating: 4/10 Quote:
Rating: 6/10 Quote:
Comments/suggestions: I love your mapping style. Its just awesome. The tiles are too. But there is too much free space and the path shouldn't be too wide. Rating: 8/10 Quote:
Rating: 9/10 |
1 Attachment(s)
Hack: N/A
Map Name: Shyleaf City Base Rom: Punk Rocker's Rom Base Credits: Kyledove, Peyi, Punk Rocker Map shot: See attachment |
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Map name: Purity Forest
Map from: Pokemon dark cry: the legend of giratina. Base: Pokemon Fire red Comments: well like I said this map is from Pokemon dark cry: the legend of giratina so don't steal it. Please ignore the border block and te empty places, those woudn't be able to see in-game. (Btw, I bet for 5$ you wouldn't find a map bug :P) Map shot: Spoiler:
Map name: Route 601 Map from: Pokemon dark cry: the legend of giratina. Base: Pokemon Fire red Comments: well like I said this map is from Pokemon dark cry: the legend of giratina so don't steal it. Please ignore the border block and te empty places, those woudn't be able to see in-game. Spoiler:
(Btw. Dark cry isn't dead, I'm only really bussy with personal life) Thats all people. ------------------------------------------- Mitchel1 |
Okay, I don't mind crit but at least crit properly.
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And, like Colourful Summer said, don't rate purely because of tiles; tiles that the mapper didn't even make. We have the Tile thread for that, funnily enough. :/ That post really annoyed me. :| ---- Map Name: Laelia City ROM: FireRed Hack: enCODED Map: Spoiler:
Comments: Please ignore the excessive amount of useless trees at the side. Imagine the two farthest towards the left didn't exist, because in the map I've got open in Advance Map, they don't. XD. |
Now I'm just getting skipped. Can some one please rate this? Thank you~
-------------------------------- Hack: N/A Name: N/A Base Rom: Ruby Credits: Kyledove, Alistait, Zeikku, Jesse[TB Pro] Mapshot: http://img11.imageshack.us/img11/9859/rubyrouteoutofboredom.th.png |
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My turn! Spoiler:
Hack: Colossal. Name: Goldenight City. Credits: Kyleove, Alucus, Fused, C.N.C. Note: I know there is a tile error on the top-left edge. Please ignore it. |
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My turn I guess: Base Rom: FireRed Hack Name: Orange Storm Tiles: Firered. Spoiler:
This map leads from the First Gym City to the 2nd, including an early rival battle at the beginning. The higher levels of the cave are blocked off until the player gets more badges. I know the corners on the south side of the mountain are not right, but they're so far over, the player will never see it. |
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I'm a little disappointed by how bland this map is, first of all, compared to your other maps. Seems to lack the creative spark that the others had, and I suppose the rest of my rating will elaborate on that further. The only major problems I have are with the layout of paths and buildings.
Final rating: 6/10 |
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I never said i rated your mapping basing on the tiles. I just don't like your map. There is too much free space and the way you put the grass, the paths and the trees is Nintedo-ish, which is bad to me. I'm sorry, i just forgot to say why i didn't like your map. Quote:
You have plenty of room to expand that 'lake', it's too small. Rating: 6/10 |
Seeming as my last map was 0/10,here's a new map in the game.
Name:Volcana Path Hack:Shadow blast ROM:Ruby Mapshot: Spoiler:
Spoiler:
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2/10, because it's not as bad. LOOK AT SOME MAPPING "TUTORIALS". |
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I don't really like the small trees however. 9/10 Quote:
Try seeing and refer on some high-rated maps. ;) |
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