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Looks better than before,
Thanks for putting my advice into your maps;) Its alot more less square 9/10 ~Celebi |
Well I don't come often or Rate a lot of maps but...
Btw, BIG MAP! Spoiler:
Map game: LeafGreen Map Comments: Route 4, Also I had to resize it in Paint because it wasn't finish. IT STILL ISN'T FINISHED! ______________________________________ Spoiler:
Map Game: Gold Map Comments: 2nd Town, everything has been Scripted. Thanks to Skeetendo inc. ;) Plz Rate. |
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Very good map, I love the palletes and the tiles, I can see that the map isn't finished, but its a very good map till now. Nice use of the mountain tiles. 8/10 2nd map: Very good map for a gold rom, the palletes and the tiles look very good(I wish I alsow knew how to change tiles:P) Anyways, good work but the mountain til arrangements are in a square, just my suggestion. 8.5/10 ~Celebi |
@cooley: The first map i would give it a 8.5/10 even though the map isnt finished i like the pals though
The secound map would be 9/10 wow its been a very long time since ive seen someone post a gold map i like the tiles they look awesome. |
cooley, since the first map isn't finished yet, I'll wait for it. ;)
Now, I do think I can see a small tile error in your Gold Version Map... Spoiler:
I do think, well, it's just what I think, but the little mountains on top of that mountain are aligned, somehow, they were ment to look that way. :/ Oh well... It is a pretty good map, btw, so 8/10 ;) |
Here is a Connection between 2 citys a route...XD
Route 8 http://i240.photobucket.com/albums/ff150/poke-roy-new-start/Team%20Alpha/Route8-1.png and the inside of the little house http://i240.photobucket.com/albums/ff150/poke-roy-new-start/Team%20Alpha/Route8house.png Ratez please...just show the little fauls and maybe some tips of what I can make in it more...if it isnt full enough..:P |
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but i think it will be alittle hard with the border block on the top site because of the "mountain", you'll either need to remove it or to have a map above.. but anyways, my rating is..: 8/10 |
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I hope to see you keep mapping, PR. ;) |
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But I'm sure you will keep see me making maps because you are a member of Team Alpha and i'm the new mapper...:D |
Ah, yes. So I'm in Team Alpha, huh? I haven't seen the Briturn thread yet, so I guess you said yes?
Anyways, no, I was just saying there's a lot, like a maze! :D |
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I applied in the thread..:P Do you mean on RR forum or on PC? Alright I'm glad you like it..:) |
looks great Poke-Roy
8.5/10 |
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Got much help with all the rates on my other maps by peoples.>:D |
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Well, as Kristian already pointed out, there is that border problem, but there are other places that it occurs, too. Near the middle at the very top, there is that grass, which will also interfere with the border. There is also one majer gameplay-wise error: the fact that you can easily go through the entire route without runing into a single Pokémon! Seriously, there need to be patches of grass that you can not avoid. Otherwise, it completely destroys the purpose of the map. Now, onto positive things: the map has a very nice shape to it, and there are no tile errors. Rating: 7/10 The grass thing really killed your score. |
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route: 8/10 room: 9/10 ~Celebi |
Map Name: Coredug Road
Comments: Well, it's the first Route of my hack. On your first visit, you and your friends come to see a Pokémon battle in the upper part. On your second visit, you and your friend use a raft to go down the waterfall and enter the cave, where a part of the story takes place. Later, you use someone's Pokémon to go back. THE PALETTES ARE NOT DONE YET. Map Shot (384x640): Spoiler:
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Name: Route 1022
Map of: Pokémon - FireRed map: Spoiler:
Please judge the map, and not the pallettes and tiles-_- Commends: This is a map that is supposed to lead to the Pkmn League, and it is not supposed to have pokemon grass in it.. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ btw, there is a map above and below, so the border will not be a problem.. |
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9/10 Quote:
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8/10 ~Celebi |
3 Attachment(s)
I've got three maps here for rating. :D
All should be embedded. All made in Emerald, the first is a tribute to the Lost Woods from OoT, lots of warps, lots of frustration...for everyone involved. The start and end are marked in red. Bug and Ghost pokes primarily found here. A stylish hacker would attempt to insert Saria's Song into the game just for this map. :P The second is a random creation of mine I like. I call it the Medici Compound on Floren Isle. (I hope some one gets the reference.) The Third is the same as the second, except I named it after my favorite college :D |
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Nice work mate, not so bad for a beginner, 1st map: It looks very good. It looks like a pretty nice forest and its not much of a square map. Only a few errors I could see on your map, in the mountain block you used. And so many wraps, not that it makes any difference :P 8.5/10 2nd map:Nice simple map and not square, but it has a few errors. The only problem is the theres no where to comefrom/go to unless it is an island. 7/10 3rd map: Nice work, I could see no errors at all except for the edges and I love the use of the sand castles 8/10 ~Celebi |
Ok this is my first map to post here!(like my 5th map ever!)
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plz rate! |
RATINGS= 8/10
REASON= It looks really good for a route! the combinations of the grasses and the tree creates a harmonic atmosphere... SUGGESTION= however, I do am quite annoyed by many flowers, but hey, it's nature's art, so it's beautiful! :D Oh, and btw... Spoiler:
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What's the point of having the detour when you can just run accross the grass without going through the little maze? There's no point of it being there. It's just pointless. If you just add a ledge in between the grass and the fence, it will be fine. Becasue of the gameplay problem 5/10. Without that gameplay problem 7/10. |
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