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you cant edit and maps or textures or anything like that |
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yea. thats what i realized. woulda been good a long time ago, but now you guys can do all that already :/
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Um...Please send me everything you've found in a quote bubble |
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@Heatran and whoever replyed: you are looking at a ds 3d file there. The names are internal names for the nodes/geometry data/textures/materials and whatsever. There is no actual use in them exept for the engine to identify the objects and combine them in the right way
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i've known about this for quite awhile. i don't know how to modify them to make them do anything. at the places where it lists objects, that is just the objects on maps, modifying them dosn't do anything but make it crash.
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i was looking at shinygold on advancemap and i found d/p tilesets? is this right?
And they loaded on advancemap so will we be able to use that to hack d/p? |
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so hows things been goin? this thread isnt as active as it was |
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We're all using HEX but maybe Nintendo used a completely different computer language? I don't know much about this but i am realising we arent finding much with HEX editors.
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It's not that we can't find anything, it's that it's a 'little' harder to "decode" than previous games, because of 3D structure of maps. |
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People have made tools for hacking full 3D games before, this is just another project that's following a long line of others. :/
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Guys, I bet you can remember Mario 64 right, people said that game was impossible to hack...and then "Toads Tools" a 3d level and graphics editor came out. And I'm sure you guy's know of Dragonball z Budokai or Grand theft auto, for the PS2 and PSP, well those graphics can be hacked also, and look how complex the system and the games are. This is just a small mountain that guys like us WILL overcome. It May require a lot of Co-operation and Dedicated researchers for the Program. Things like this take long. I've been in a lots of different forms of hacking and I've learned that the longer you spend on creating something, the more amazing it will be. I believe all of us together will be able to create a whole range of DP Hacking programs. |
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Just to note, I've contacted the creators of Lunar IPS.
Maybe we can work together on a patching and patch making program. |
sweetness. For you people who can't wait for the programs, too bad. WE HAVE A DEADLINE! they will be out by april 27th, we don't know exactly when, but it will be out by then
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Anyway, DP is considered one of the hardest things to hack now, but I wonder... is it stable like Ruby or Firered, or like Emerald. 1 little mistake and the game dies. And on the binary theory, isn't it kinda harder to get the correct 8 numbers like 00101102*? I say HEX is easier, especially if you have Romtext. It translated HEX to English. I even have this thing memorized: 00 - spacebar. Anyway, that's my theory, even if t don't make sense. ~YX ______________________________________ 00101102* -It's a joke. There are no 2's in binary. I made my own version- I know. |
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I don't know anything about mapping but I can tell you're getting somewhere with it. You're doing well. |
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