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Tell me guys, which one looks cooler (This is based on Shadow Lugia on Pokemon XD: Gale of Darkness)
i19.photobucket.com/albums/b152/ShadowFireMario/Lugia_test.png The first one (Left) is a Lugia recolored with Darkrai's palette. The last one (Right) is when I pasted the Lugia Edit over the Original Lugia Sprite. The colors are "messed up" because of the palette change. But I was thinking, the right one looks MORE like Shadow Lugia, than the one on the Left. Opinions? |
Yea, I personally like the right one more...
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Wow, Code, definitely the right one. The left one is ok, but the right one really looks and FEELS like the Shadow Lugia. Good job on that one.
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I fixed up Shadow Lugia, and put him ingame. Will try to get a video link here, since I dont have 15 posts :(
Edit: Video Link -> youtube.com/watch?v=GQ2jI1Faops Sorry for the double post, however if not done the question would of not been answered if I just edited it in :) If someone for Pokemon Platinum, could give me the offset in which "battle music" starts? If I have that, I would try to make a table out of it. Don't tell me to look in the thread, I have. 2 times. Thanks. |
So, digging through this thread, all 70 pages of it, and using the knowledge gleaned, I have starting trying to find the various offests for the starter pokemon, and the rival battles in platinum. Mostly so that when you edit the starters, your rival picks the appropriate pokemon. But I can't seem to find the offest for the first battle with your rival, right at the beginning, to make the appropriate changes.
Any Ideas? ~D~ |
Yea, that's an easy one actually!
Just edit the trainer's with PPTE or hex editing there is 3 rival's in there for every time you fight him so you just have to change the pokemon he uses in the battles. |
I haven't found the offset for the very first battle, and they added some new fights, for a total of 7, I just need to find the new offset, then it will be hunting through poketext tuts, and poketex tuts, to get the words and textures to match what is changed around :)
~D~ Edit, I found the trainer battles with PPTE, thoguht I suppose I should of been taking notes on them:) now to find them in hex! (and more importantly, time to hunt down the script that chooses which rival to send out, which is way more important!) ~D~ |
I wouldn't see the need to edit which ones comes out...
You can literally just change the pokemon in PPTE and whatever you set it to will be the one you fight... |
If I was only worried about a one off mod for my self, yes, but if i wanted to make a full on hack, having the rival's behavior match up properly would be the thing to do. Editing the trainers is the easy part, I would have to do that anyway, the hard part, is hunting around for the script that tells each battle, which trainer to use :)
~D~ |
yea, got no clue there...
Probably a lot of "if" statements involved so I gotta say I wish you the best of luck on that! |
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Have you looked at PPRE? |
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And if i was writing the script, in plain language, it would basically say Code:
~D~ |
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I meant to ask SCV but he just signed off...
My advice would be to PM anyone who has made d/p/p tools... They are your best bet! Although I gotta tell ya, I'm not entirely certain anyone knows... |
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I will eventually look at it, but I have not gotten around to it. |
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Music is determined based on events, such as a trainer battle or Wild Pokemon. If we were to find the hex for the music, and for the events it goes to, we could edit it. The question is, where is the music? An Action Replay code for Diamond/Pearl has a music hack. |
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SCV showed me how to do this and I owe him enormously for it! If it wasn't for him I wouldn't have been able to enable the one event in my Platinum hack! What I ended up doing was grabbing a similar AR code and compared the 2 codes back and forth.... |
Changing the sprite is possible, as demonstrated way back when in his very thread. getting the text to match might be harder, and I am guessing you are probably right about the script being in ASM rather than just an event script, but I will deal with that if and when I do a serious hack, ratehr than just wanting to have the lil pink cat as my starter :)
~D~ |
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And on the subject of using the NARC system, its more a matter of experience, though I could probably learn. and if you were able to make your program work with a few minor changes, that gives me much hope :) ~D~ |
so far for me with the us plat. the programs work fine its just i get a huge freeze whenever i try to upload backsprite's for the hero, its like 50kb bigger than the original narc but would that make my battle screen freeze up?
or am i missing something huge here? |
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I thought you couldn't edit hero backsprites or in battle trainer sprites for platinum yet, something to do with them being animated? I have the platinum version of pokeDSpic but it doesn't allow me to change the in battle sprites, only the palletes.
If there is a way to change the in battle sprite for platinum I would REALLY appreciate being told how :P |
after a lot of sweat i found out how to finnaly edit the backsprite trainer...but it isnt easy
it takes ALOt of patience, now how exactly can you change the pallete of the trainer? ill gladly tell you how i did it after i find out how to edit the palletes! |
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To change palettes on backsprites just insert an image using the palette you want into the file before the picture file on pokeDSpic platinum. |
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