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How are these Starmie IV's?
HP IV: 17 [13 ~ 22] 9%
Attack IV: 5 [1 ~ 10] 6% Defense IV: 29 [27 ~ 31] 23% Sp.Atk IV: 10 [6 ~ 15] 7% Sp.Def IV: 29 [27 ~ 31] 23% Speed IV: 23 [19 ~ 28] 9% It's modest by nature, so has increased SP ATK (at the cost of normal attack), but still the SP ATK IV is kinda low.. Its fast and good defended though.. Since Starmie is one of the fastest pokemon out there anyway i was thinking giving it cyroball, psychic, a special water attack and recover. Anyway, this is more about the IV. Should I go with this? Also, I was thinking for EVs: 255 SP ATK, 155 SP, 100 SP DEF (or HP). |
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Modest nature is good (Starmie is in the same league as Alakazam: bad defenses, but fast enough to OHKO a few things, so it's possible that Speed is more important than Special Attack, to get the upper hand, so also consider a Timid nature.), but with EVs, try maxing out Special Attack and Speed (that is, 252 in both, since 255 isn't divisible by 4, so that leaves 252 in Special Attack and 252 in Speed), and put the rest (that is, 6) into Special Defense. That's good for a special sweeper. The basic Starmie moveset from the 3rd generation is: - Surf - Thunderbolt - Psychic - Ice Beam However, with many of the new moves in the new generation, this set might be slightly dated. Either way, Starmie is a force to be reckoned with. |
Just got a timid one that also 'likes to run'.. So real real fast.. But I'm like 'well, starmie is number 14 of all pokemon, including legies, on speed', so why even boost it? Well, Cyroball will be amazingly strong now..
I'm going to raise him some to check out the other IVs EDIT: * HP IV: 6 [2 ~ 10] 8% * Attack IV: 14 [10 ~ 18] 10% * Defense IV: 10 [6 ~ 14] 9% * Sp.Atk IV: 26 [22 ~ 30] 11% * Sp.Def IV: 10 [6 ~ 14] 9% * Speed IV: 23 [20 ~ 27] 12% Hm, won't settle for this |
Another timid with
* HP IV: 28 [25 ~ 31] 15% * Attack IV: 28 [26 ~ 31] 18% * Defense IV: 25 [21 ~ 29] 11% * Sp.Atk IV: 3 [0 ~ 7] 6% * Sp.Def IV: 3 [0 ~ 6] 8% * Speed IV: 23 [20 ~ 27] 12% With the prospect of Staryu being a slow leveller, this is frustrating :) |
The second one has terrible HP... 6! However, the Speed and Sp. Atk is pretty good, so keep that one as an option.
For Starmie, try to focus on Speed, Special Attack, and HP (HP is on general principle, because without a good amount of it, especially seeing as how we're not putting any EVs into it, Starmie won't be able to take ANY hits.) |
None of those Starmies are very good...
Like the others said, HP, SpecAtt, and Speed. I'd read a little about IV breeding, so you can better do it. Get a ton of dittos and its pretty easy. And Gyroball sucks. (Yes, its GYRO). Steel is a terrible type to attack with, and Starmie is loaded with better moves. The only one who can pull off a Gyroball is Bronzong really. |
Sorry if this is sorta off topic, and maybe I should just find a good faq (suggest one if you know of one :)) but How did you calculate those IV's? I thought the only way to gauge it was to level up a pokemon to 15 or so and compare it to others (because the IV's don't impact the stats enough to tell at low levels).
-Anarchana! |
The stats that are going to be used by the pokemon should be higher than 20, but lets say that theyre all close to 30 except ony thats in the 10s, it's acceptable if its not a major stat used (SP atk should be close to 30)
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anyway, have to breed some more. bleh. hey AnarchaArcana, I used the calculator of legendarypokemon dot com slash ivcalc (cant post links yet :)). I first gave them an exp share and fought five Fearow of level 50 (since they would need the speed EV anyway). So its counted from level 13. ehm, something else.. starmie's defense stats really aren't thát bad by default |
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Or an easier method: just get maybe around 20 or 30 Rare Candies (In Emerald this was easily done with a high level Pokemon with the trait "pick up", not sure about D/P though), and use the Rare Candies instead of battling to level up. Rare Candies don't take EVs into account, so it's the best thing to use when IV-Breeding. |
yes, i wish i had a dozen of rare candies, but i don't. so like i just said; i train them against pokemon that provide EVs i would have to get anyway when the pokemon appears to be the one i will be training. and so yes, i also write them down in the calculator. i'm also pointing that out in the n00b-advanced-training-example i'm writing out for my fellow n00bs ;)
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edit: Found it, It's at .net ^_^ -Anarchana! |
next modest one:
* HP IV: 13 [10 ~ 17] 11% * Attack IV: 14 [10 ~ 18] 10% * Defense IV: 17 [14 ~ 21] 12% * Sp.Atk IV: 10 [7 ~ 14] 10% * Sp.Def IV: 3 [0 ~ 6] 8% * Speed IV: 29 [27 ~ 31] 23% okay; i officially hate breeding! (yesterday i watched childhood pictures of me and my brother and sister, and got depressed about me being the child with the bad IVs... its getting to my head) |
My Next IV question:
As far as breeding for IV's go, is it just dumb luck, or can you control it by having parents with good IV's? (do they pass on only the good, not the bad)? -Anarchana! |
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For example,I have an Adamant Ditto with good Attack IVs and good HP IVs (I haven't calculated the exact IVs, though), and I used that Ditto to breed myself an Aron and a Beldum. They both usually come out with PERFECT IVs in Attack and decent IVs in HP. But I have gotten Arons and Beldums with below average Attack and HP. And Once (as I mentioned above), I got a Beldum with PERFECT IVs in BOTH Attack and HP (although he has piss poor Speed IVs). So if you're not up for random breeding and patience, your best bet is to catch Pokes that can breed with yours (preferably Ditto, but make sure it's the correct nature) and make sure they're high IVed. So either way, it's based upon patience, and a little bit of dirt luck. EDIT: here's a little method... take the offspring with decent IVs, like a hatched Starmie, and replace it with the starmiw already breeding. See if that turns out anything better, and make it a kind of cycle. I've done this before, and it's just slowly going up the ladder to perfect IVs. Takes a bit more time, but maybe it won't be based on utmost dirt luck. |
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Some people can't collect that many >_> Yeah, i suck ;)
Looks like i'm gonna have to assemble a team of Pick Up pokemon... |
well, i also dont have them :), i just fight some high level pokemon with EVs i'd have to add anyway when the IVs appear to be right.. anyway, its more about nature and EV in the first place, IV is only for perfectionizing
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pffff... took me like 50 eggs before getting a modest (or even timid) one again.. and then it's
* HP IV: 6 [2 ~ 10] 8% * Attack IV: 22 [18 ~ 26] 11% * Defense IV: 25 [21 ~ 29] 11% * Sp.Atk IV: 18 [14 ~ 22] 10% * Sp.Def IV: 3 [0 ~ 6] 8% * Speed IV: 23 [20 ~ 27] 12% ... i'll put a different staryu with ditto, perhaps it'll get better like that |
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Probably not, so I'll fill you in, what you need to do is get 25 dittos each with a different nature, so you'll have all natures in your box (Name the ditto's according to their nature! ie; I found a serious ditto, I call it serious) Then when breeding use the ditto with the correct nature that you want with the pokemon, of course make the ditto hold the everstone, this boosts a 50% of getting the nature ditto has on to the baby, so instead of hatching tons of eggs for one nature, theoretically you only need to hatch 2. This also works with pokemon besides ditto, what it does is it has a 50% chance of passing the Females nature, remember that! It's hard work, But well worth it. |
hm.. nice trick, didnt know that yet (ditto can reproduce with a second ditto?)..
anyway! i just got this modest staryu: * HP IV: 28 [25 ~ 31] 15% * Attack IV: 6 [3 ~ 10] 9% * Defense IV: 17 [14 ~ 21] 12% * Sp.Atk IV: 26 [22 ~ 30] 11% * Sp.Def IV: 10 [6 ~ 14] 9% * Speed IV: 16 [12 ~ 20] 10% Now, HP and SP ATK are quite okay! And well.. Speed is just average, but by default Starmie is already really fast, so this might be the one. What do you think? |
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its from the calculator on legendarypokemon, it's the adjustment rate
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And to be honest, I was never fond of this kind of calculator. I've been using MetalKid's since Shane showed me: http://www.metalkid.info/Pokemon/OnlineProgram/Calculators/IV.aspx That is by far the most accurate one, and can usually give you exact IVs around level 20. AND it can be downloaded for offline use! Come on, that's pretty friggin' cool. |
i'll look into it.. anyway, thanks for all the help guys :), i'm going with this one then. starmie isn't used that much is it?
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To make a long story short, Starmie is just amazing and I've read that many experienced battlers will, when formulating a team, take into account "Can this team take on Starmie?", and alter the team according to that question. |
well.. i only battled a real life trainer once in france with gold, so if i can start beating up some n00bs for a start it'll be grand. actually i used alakazam allot, but somehow with the changes in r/s and d/p it's not that great anymore. it rocked in r/b!
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and.... i think that those iv's totally suck... no offence... catch another... more better one... cause ppl might call you stupid or sumthin if u raise it 2 lvl 100
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PS: My in-game team consists of: Drifblim Rampardos Weavile Bronzong Alakazam Empoleon |
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oeh.. as soon it said 510 on my piece of paper i counted the EVs on, i got the effort ribbon.. sometimes math is amazing, it's just 'true' and 'right'.. anyway! evolved it; so it's done! just the moves.. next one: scizor!
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... i meant the ones that were first posted.... and don't igrone me.... cause i luv u....
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i'm more or less a politician so i've learned not to ignore anyone, especially people who are not connected to mainstream social groups ;).. anyway. what did you think about the one i used then?
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that one is better than the first one... but it could use a little more speed... luv yaz
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i agree.... scizor NEEDS to be adamant... attack and speed... all the way...
-if you luv me.... reply |
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