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Pokemon Orchid Version [Alpha Now Available!]
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Pokemon Orchid .:Title:. Pokemon Orchid .:Hack of:. .:Storyline:. You are a young Trainer starting your journey in a peninsula called Tide Town. You get your first Pokemon and are off on your quest. Along the way, you find you face many rivals and challenges, the infamous Team Rocket being one of them. Can you stop this threat and become a full-fledged Pokemon Master? How many lives will you affect along the way? And what is this green forest Pokemon that's being pursued? Play and find out! .:Features:. New Region New Storyline Johto Starters New Heros New and Various Rivals New Gym Leaders My Little Green Time-Traveling Friend Catchable! ...And much, much more! .:Glitches in Current release:. No! Not my Hall of Fame! When I say "fixed" it means for the next release, not the current one.
.:Screenshots:. Tide Town:Beware, screenshots are my thing... http://i168.photobucket.com/albums/u175/Deokishisu2/ROMHack%20stuff/TideTown1.png http://i168.photobucket.com/albums/u175/Deokishisu2/ROMHack%20stuff/TideTown2.png http://i168.photobucket.com/albums/u175/Deokishisu2/ROMHack%20stuff/TideTown3.png Tropican City: http://i168.photobucket.com/albums/u175/Deokishisu2/ROMHack%20stuff/TropicanCity1.png http://i168.photobucket.com/albums/u175/Deokishisu2/ROMHack%20stuff/TropicanCity2.png http://i168.photobucket.com/albums/u175/Deokishisu2/ROMHack%20stuff/TropicanCity3.png Chilly Canyon: http://i168.photobucket.com/albums/u175/Deokishisu2/ROMHack%20stuff/ChillyCanyon3.png http://i168.photobucket.com/albums/u175/Deokishisu2/ROMHack%20stuff/ChillyCanyon2.png http://i168.photobucket.com/albums/u175/Deokishisu2/ROMHack%20stuff/ChillyCanyon1.png Timber Town: http://i168.photobucket.com/albums/u175/Deokishisu2/ROMHack%20stuff/TimberTown3.png http://i168.photobucket.com/albums/u175/Deokishisu2/ROMHack%20stuff/TimberTown2.png http://i168.photobucket.com/albums/u175/Deokishisu2/ROMHack%20stuff/TimberTown1.png Whistlewind Woods: http://i168.photobucket.com/albums/u175/Deokishisu2/ROMHack%20stuff/WhistlewindWoods1.png http://i168.photobucket.com/albums/u175/Deokishisu2/ROMHack%20stuff/WhistlewindWoods2.png Oasis City: http://i168.photobucket.com/albums/u175/Deokishisu2/ROMHack%20stuff/OasisCity1.png http://i168.photobucket.com/albums/u175/Deokishisu2/ROMHack%20stuff/OasisCity2.png http://i168.photobucket.com/albums/u175/Deokishisu2/ROMHack%20stuff/OasisCity3.png .:Credits:. http://i129.photobucket.com/albums/p219/tuscontripfile123/Orchidfinal1.gif-Coronis for a Caterpie overworld. .:Banners:. \v\h01 used HELPING HAND! \v\h01 is ready to help Pokemon Orchid! Code:
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.:Releases:. Alpha's length: Up to the third town. Includes 1 Gym, 2 forests/caves, 3 routes, and 2 major events. |
First Post =P
Anyways, Looks Promising, The overworld of the main hero may annoy me after some time, but eh, that's just me ^.~ Is that the tileset you will stay with the entire time, or will u probably change it? (Just curious =P) |
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----------- I think I'll give everyone a teaser of the third town. It's my favorite so far and took a little while to map. Better yet, the roof tile changes are more visible. I tried to give it a more D/P look while still keeping the GBA feel. http://i168.photobucket.com/albums/u175/Deokishisu2/HailstoneCity1.png Yep, that's Hailstone City. Do ya like it? |
Looks good.
The though of a Jungle, instead of a Forest, is intriguing. I haven't seen that before. But I don't get out much, so that just might be me. :cheeky: |
Oh wow, 3 towns done in an hour and a half... If you keep up at this pace, you'll be the fastest hacker ever! ;)
Seriously though, I like it a lot. Is it going to feature complex (zel-like) scripts? I hear that's the hardest thing in the world for some [most] people. :) Well, keep it up (maybe you'll update in another hour or two XD), and try to get those nice snow effects working for Hailstone. You know, like modified soot in Ruby, something like that, yeah. From the looks of things, it's also shaping out to be a grammatically correct hack. Nice. PS: I like your PorygonHacks banner. Very stylish, I must say! |
From a fellow hacker to another I welcome you to the world of hacking so keep up the good work!
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------------- I need to script some relatively important events that I'll need some help with so you'll probably be seeing me in the Script Requests thread. I actually only have to map Quadrant 1 of the 4 Quadrant Tropican Jungle Safari Zone and a forest and I have all the maps for the beta! My Safari Zone'll be about... Let's see... 4 TIMES the size of Hoenn's. After the major letdown I'll call the Great Marsh failure (Nintendo I'm talking to you!) we need a good Safari Zone! |
Hehe, sorry for jumping to conclusions. A steady work speed is usually better than a sporadic one, I always say.
UGH, Great Marsh. YAY, Safari Zone! I think that just about wraps it up. :D |
This game is promising... You changed the tiles of the roof of the PC! O.o Good luck and finish it! :)
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Looks like your off to a good start! Lets see where this one goes. Good Luck!
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maps look good, but to many flowers. you should make a different hero too.
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As quick as this has arrived, this hack seems very promising. I glady support this hack.
Keep up the good work. ^_^ |
OMG, why always Johto?
I like your Hack, but why does it always have to be Johto starters? (I´ve never liked G/S/C) But; I like hailstone town^^ |
Looks cool,GL with this hack
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Looks really promising, good luck.
BTW I really like those trees. |
it looks cool man the hail town =)
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Wow! I've been getting alot of support! ^^
Anyway, I just got home from work so I haven't gotten much done since I posted last. Hopefully, I'll have plenty of time tomorrow to map and script. Eventually I'll tie up the loose ends, beta test, and release a hopefully bug-free beta to you guys! Depending on alot of things, it could happen this week or maybe the end of the month. I'm really not sure, guessing release dates has never been my thing! Thank you to everyone for your comments, especially about Hailstone City. You'll be able to like the whole thing when the beta comes out. Oh and Zach805, those are Firered's Safari Zone trees, I decided to make a tropical town, I needed tropical trees. Well, I've gotta go. I'll map and attempt to script the two major events I plan for the first beta. I even have a little sprite surprise planned for y'all! See ya! |
Will there be music hacking involved?
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Nice tilesets! Looks like a good hack to be.
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the hack is very good but if you change some tiles and the mini it will be best
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Well, I just got up so, back to hacking! |
it coming out nicely man good luck
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looks promising.
I like the diversity in climate (normal trees, rain forest trees, wintery tileset) |
Hey Deokishisu, I made a banner for the hack. Tell me if you like it or not in a PM or something.
http://i129.photobucket.com/albums/p219/tuscontripfile123/Orchidfinal1.gif |
I've made some progress on the Team Rocket event I have planned but I haven't got a reply to the question I posted in the Script Help thread. I can't do anything more today 'cause I'm going somewhere, but I did map Quadrant 1 of the Tropican Safari! I plan to map a forest used for later in the beta and an extra route I should've put in in the first place! Well, last day of school was today so now I can focus more on the hack. Ciao!
P.S. I love the banner. I've already sent you a PM about it Hiro Scout. |
Great maps, and good PC, though some of the lines are a bit wack. What program did you use to edit the text?
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----- Anyway, I mapped the route coming up to Hailstone. I have some screenies of what I'd like to call Chilly Canyon: http://i168.photobucket.com/albums/u175/Deokishisu2/ROMHack%20stuff/ChillyCanyon3.png http://i168.photobucket.com/albums/u175/Deokishisu2/ROMHack%20stuff/ChillyCanyon2.png http://i168.photobucket.com/albums/u175/Deokishisu2/ROMHack%20stuff/ChillyCanyon1.png It has some not-so-powerful-but-useful Ice types wild in there. I'd say it's pretty good! Now about those events. I'm halfway through the first one in Tropican City. I haven't even mapped where the second one's gonna take place yet though. If I have time, I'll attempt to finish the first event, (Man! I hate scripting!) and then move on to map and try out the second event. After that, I beta test, patch up any glitches and we'll have a beta! Don't expect it too soon though. I have one more surprise I'd like to throw in before it goes public. Well, see ya! |
Good job with the tiles, though on the third screenshot the top of the ice(behind the rocks) is off. Good job though.
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Wow. That Snowy route has me convinced. Keep up the great work. ;)
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Awesome hack, good luck with it!
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the screenhots are very good and excuseme for say mini but i'm spanish
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Thank you for all your comments guys!
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----- Now, I've finished the Rocket Event in Tropican (even though it freezes and I'm waiting for help in the Script Request thread) and the first Gym is complete as well as all of Hailstone City. All I have to do is map a forest and do another event there and I'm done. Then of course the beta-testing and everything I mentioned earlier. After that, beta-time! I'll try to update again today with screenies of the forest. It depends on how much I get done. |
It's looking good so far. I wish you the best of luck with this one.
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maps=great
snowy routes=wow |
How's your progress? Did you get those scripts worked out yet?
I wish you the best on this one! :) |
GREAT NAME.gREAT STORY.gREAT ICE TILES.
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Well, I've finally mapped Whistlewind Woods and started the event there. I have some screenies for your viewing pleasure too! Umm... I'll go through the game after I rest a bit when I finish the Whistlewind Woods event. After that I'll fix glitches and stuff and hopefully we'll have a beta. Sometime this week should be good. Well, here they are:
Timber Town: http://i168.photobucket.com/albums/u175/Deokishisu2/ROMHack%20stuff/TimberTown3.png http://i168.photobucket.com/albums/u175/Deokishisu2/ROMHack%20stuff/TimberTown2.png http://i168.photobucket.com/albums/u175/Deokishisu2/ROMHack%20stuff/TimberTown1.png Whistlewind Woods: http://i168.photobucket.com/albums/u175/Deokishisu2/ROMHack%20stuff/WhistlewindWoods1.png http://i168.photobucket.com/albums/u175/Deokishisu2/ROMHack%20stuff/WhistlewindWoods2.png |
It looks like a great game!!
~PokemonRox :t249: |
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One of the more promising hacks I've seen on these boards.
Your mapping is exceptional, and your story is well though-out. As a fellow hacker, I wish you luck. I was going to make you a little banner, but I found it to challenging to incorporate a Orchid into a banner. Haha, maybe I'll try again another time. :) |
Thanks for all the comments! I'm very glad. EarthsVisitor, thanks so much for the complements. My motto for routes, forests and caves is, "If it looks man-made, start over." So I really do spend alot of time on my mapping. Thank you again.
Latieon, spamming is bad. Even worse when you demean someones hard work by just posting, "Oh, THIS ROX!!!!111!!!1!". It hurts the hackers when you couldn't think up a better comment and it hurts PokeCommunity staff that have to put up with it. I'm asking you as a fellow member, please don't do it again. Anyway, I'm currently fixing up the Whistlewind Woods event. I got through with scripting it and it worked fine but I decided on a whole different storyline for it to follow and had to start over! Silly me right? I should be done with that by tomorrow because, to be honest, I'm exhausted! I think I'm gonna hit the sack after this. Thanks again! EDIT: Oh man! I missed the banner part in your post EarthsVisitor! Thanks for attempting it! Honestly, I have no idea what the flower of an orchid looks like! They don't grow where I live so I've never seen a real one looks like! Again, thank you so much for spending your time trying to make it. I'm sure it would've been a hit! (How many exclamation points am I gonna use today?) |
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so when should we be expecting a beta? i know that it might take a long time,but you made everything so far in just a short time,didnt you?and it still looks really good. maybe we could have a beta by this friday? june 6th? (june 2nd today) anyway,everything is lookin pretty cool,especially the ice route and i like the idea of having an ice pokemon available early in the game! your awesome at hacking really fast. Good Luck ~Alex~ |
Well, right now I'm beta-testing. I've fixed quite a lot of minor glitches and grammatical errors already! A beta will probably be available by the end of the week. I just want to go through the beta atleast twice before releasing it. Thanks for all your support!
I hope I've answered your question rei173! |
I don't usaully offer my help, as I'm often busy with my own hack, but I will in your case.
If you ever need anything just ask. I can do mapping, scripting, graphics, basically anything besides spriting. :) Screenshots look nice, but I couldn't help but notice how in the 1st (Magnet Train) screenshot, it's so empty. Might want to add some stuff. Also, the sign is peculiarly placed. Nevertheless, keep up the good work. |
Like anyone else, I can't wait to play the Beta1. You have been doing really great on the hack so far :D
And of course upon playing the Beta1, I will find many great Banner Ideas. |
The mapping looks fine, are you planning on changing tiles, or you will stick to FR's style? (With a good mapping there wouldn't be a need for tile changing)
Well, keep scripting then. Good luck with that! ^^ |
Thanks for all the comments guys.
zel, I plan to stick to Firered's style. Some tileset changes will be necessary but I want to stick as close to Firered's tileset as possible. Quote:
I'm gonna finish my first runthrough of the game today and start another when I'm finished. I'm thinking about lowering the difficulty level though. By the time I finished the first gym, my Bayleef was at level 17! All because I had to train so hard to beat her! I haven't decided yet and I'll probably release the beta and ask for your opinions before doing anything that drastic. Well, I'm off! |
Is Tide Town called that because of the water tiles?
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----- I've finished my first runthrough the beta. EDIT: Devastating glitch fixed thanks to zel, he's the one who told me how to fix it. Anyway, I'm just gonna go through again one last time and make sure everything's all right before releasing the beta. Who knows? If everything's perfect, you could have it by tomorrow! Maybe... Well, see ya! |
Well, I hope all goes well with the Beta.
If you don't mind me asking, how did you fix the glitch, because I might need it for future reference. (Seriously). Anyways, keep up the good work. ;) |
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----- Now, I have to announce something to everyone. I finished my second runthrough and found a fatal glitch I cannot fix. So, I quit... Not! Actually, I have the beta ready. It's more an Alpha then a Beta because you can only really get an hour or two in it if you really train. Anyway, if anyone finds any glitches, grammatical errors, spelling errors, etc. Please post them with a screenie if possible. I just want to let everyone know I did not edit the following. The Titlescreen Prof. Oak's Intro Sprite Male Hero's Intro and Backsprites Female Hero Anything past Timber Town You want me to shutup now right? "Just give us the Alpha!" you say. Well, it's at the bottom of the post. I want feedback! Tell me if the difficulty level is too high. If everyone agrees (including me) I'll release a new patch with a lower difficulty level. Have fun! |
Hey I love the new alpha.I'm still playing it.
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Deo, my friend.
You need to fade screen, after defeating the rocket in front of the Tropican Safari thing. Why? Because, after you beat them once, if you don't fade the screen, or reload the map, she'll stay there and you can keep fighting her. :) |
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It worked when I tested it in my runthroughs but there was a scripting error when I looked at it. Please use this and patch it to a clean ROM to fix that problem. You can even use your saves if you rename it to the same thing as before and put it in the same folder! |
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I found 3 more glitches will I will post soon, very minor. Ahem: I just encountered a Major Glitch. I went to Hailstone City, bought a Repel, used it, and after exiting my menu, the screen went black. Now, I'm too lazy to restart. :P |
I just started, and I think it's great! Just a few things I noticed, however, all very minor.
1. Tide Town looks like an island, you should add something to make it look like it's connected to the jungle route. 2. The above mentioned repeat battle, which you fixed. 3. After the old man teaches you how to catch pokemon, if you talk to him again, he'll say "Oh, you're the trainer I helped bef...." It should be before. Other than that, great hack, I can't wait for future updates. |
1. After beating the Elite Dude, in front of the tree, if you go back to the Safari, there is a man in front of the door, but he won't talk to you.
2. What's that Rocket doing up there? http://img.photobucket.com/albums/v129/UltimaDargon/Orchid.png 3. See that Rock underneath the Tree, right in front of me? I can jump over it like a ledge! wee! http://img.photobucket.com/albums/v129/UltimaDargon/Orchid2.png |
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2.Like you said, fixed. 3. Needed to put an \l command before the word "before" 'cuz I ran outta space in the box. Fixed for next beta. Quote:
2. Didn't put him far enough away from the walkable spaces, fixed for next beta. 3. Ahh! I didn't see that one coming! I didn't even know that would happen! Fixed for next beta. If there's enough little glitches, I'll post a bug-fix alpha, keep 'em coming, I appreciate it! Has anyone finished it yet? Or have any comments about the difficulty level? Constructive critism is encouraged here! |
The Beta looks really great!
And nice job on all the amount of encounters in the Forest area before the battle with the chick who got her brother taken by the mirror xD But I used an Escape Rope to get out of the place, and I edned up infront of the Timber Town Pokemart. |
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Awesome alpha. I'm only training around a little in the Jungle route, since I haven't beaten the Rocket yet, but I'm already hooked on this. And I was most excited about the snow route. Looks like I have a lot to look forward to tonight. :)
Also, I'd be interested in making you another banner, if you want. |
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I finished mapping the first route of the next beta. I have to do the trainer battles and an event there and I'll move onto the next place tomorrow if I feel up to it. I'm going to bed, see ya in the morning! |
I'll see if I can put anything together tonight. ;)
Now, I'm in Hailstone City, but I decided to take a short break because I hopped one of those rocks and got stuck, and lost a bunch of gained levels.:tired: I love where this hack is going though. ---- 3:11 Am Edit: Finally finished the beta, I think. That's the first time I've played a beta start to finish in one sitting. Took me 5 and a half hours to get here, at any rate. My team is lv. 16 Aipom, lv. 16 Totodile, lv. 16 Snorunt, lv. 17 Pidgey, lv. 16 Bellsprout, and lv. 11 Geodude. Anyway, here's my take on the whole thing. It's something of a synopsis/walkthrough. Spoiler:
I did find some mistakes, thought I'd make a note of them just in case. Most of them are textual errors. Spoiler:
Wow, what a long post. Anyway, overall, this was an awesome beta for a very promising hack. However, the fun was severely hampered by highly uneven, and sometimes unfair difficulty. About that banner, I'll get to work on it now, and probably edit it in. I've edited this one countless times, it'll get the job done. |
Greetings, i just finished the beta, i have to say i am impressed. Your rocket event was good, and i like the originality of the game. Although, there are some complaints.
For someone that chooses Tododile as a starter, the first gym is way too hard. Well my lvl 23 Croconaw finally beat it, but i couldve caught a Pidgey and that would've helped. There are few glitches, which i read have been fixed, so i wont report them (also cause they have been reported before ^^) Keep it up, looks promising. Giovanni |
Just beat the first Gym, and I am on my way to the next town. I had less trouble than Barker, with Lv. 15 Quilava, Bellsprout, Pidgey, and Snorunt. I am a very thorough player, so I found a few glitches.
1. You cant open up the Pokemon menu without getting a black screen afterwards in Hailstone City. Buildings are okay. 2. I also had a black screen when I picked up the Pokeball in Hailstone City. It told me that I had found 8. 3. All TM's you get are TM 39. At the moment I have 2 4. You can walk into the windows in the first Gym. All of these are very minor, and I didn't have any troubles getting past them. Mount Demise is aptly named. A Lv. 17 Mawile? Ouch. I can't wait to continue playing, as this hack keeps getting better and better. |
Hey im playing the beta and i dont know where to find the national dex!! My cyndiquil wont evolve:(
Edit: Its all good i found it:D I forgot to say that i loved the hack, apart from not being able to open the pause menu in the ice town i found nothing else majorly wrong with it! Ive finished the beta now and im looking forward to the next one:D |
this was a really interesting beta and fun, though i have a few suggestions which i'll write below:
1. When u fight the 1st rockets lower their pokemons lvls a bits as their a little too high 2. Upgrade the lvls of the pokemon in hte whistlewinds sicne most pokemon ihte game can be found like in 6-12 while these are lvl 2-3 3. plz see if anything can be done about the freezing in hail city. AND great job and its obvious u put a lot of effort in this:) |
I've read everyone's posts and I'm really glad everyone liked it. I'd have to ask you all not to use the jump over the snow banks under trees glitch in Chilly Canyon to get through it quicker though, that ruins it.
Thank you Barker for giving me such an indepth summary of your impression of the game. Take your time with the banner. I've fixed the text glitches in Mt. Demise as well. I have absolutely no idea what's going on with the Hailstone pause menu glitch. I might actually put a warning script up that tells you when you enter the town not to do that in the next beta. I'll fiddle around and see if it can be fixed but until then I'll just advise everyone not to open the menu in Hailstone City. Blossom's supposed to give you Bullet Seed, not Rock Tomb. Fixed for the next beta. Hailstone's walkthrough Gym windows glitch is fixed for next beta. I like the fact that in Whistlewind Woods the bug's levels are low. I didn't want you to find a level 15 Caterpie that should've evolved ages ago. That would've been just freaky. I might raise it up to maybe 8 but I really haven't decided. Plus, you needed a break after how hard some of the beta was. Speaking of the difficulty level, I see that everyone agrees it's way too hard. I'll see what I can do about it. And about the hiker with Mawile, he moves counterclockwise, it's way easy to avoid him if you know he's there. And the Rocket Admin in Tropican, I know he's kinda high leveled for the beginning of the game but no other Rocket Admin in the history of Pokemon has ever been that weak. I'm a little reluctant to lower his level. |
I actually thought the Rocket Admin in Tropican was pretty tough. It took three tries for me to beat him.
I did encounter this little problem twice when playing the alpha: When in Hailstone City, after chacking on your Pokemon, the game goes into the black screen but never comes out. |
wow did any1 else encounter a shiny swinub? i found 1 while going to hailstone city and immidiatly captured it, yahooo:) i really lyk this game because of its challenge though the freeezing lost me some lvls, but its all gud great job deo!
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If you pick cyndaquil as your starter this game is pretty easy(well i found it to be anyway) as soon as it learns ember its pretty simple, but for other starters i guess it could be pretty dificult so if you dont wanna change something, maybe make a pretty weak fire pokemon catchable near the beggining of the game, i think that would make it more easy, but i say leave it because i love challenges:D And about the low level bug pokemon, you can put like venonat and spinarak and pineco at higher levels, still bug pokemon and they shouldnt of evolved by then:D
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Here are a couple banners I came up with today. I may do a few more tonight, because there's not much else to do. I might even replay the beta, though I might choose Cyndaquil this time. :P Great game, man.
http://img54.imageshack.us/img54/1162/pokemonorchidbanneronekh4.gif Code:
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I have'nt had much time for the Community lately, and I have about four banner projekts going on. Sorry for the delay ;; |
not a bad hack :) (good hack) this will probably go far as well :)
you got my support ;) |
Thanks for all the comments. Oh, and congrats on the Swinub Evil 4 Life! You're really lucky!
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Hiro Scout, take your time. I just wanted to see if you were still up to it. I can wait. ----- Well, I've mapped a major area in the beta that's both annoying and important. It's too soon to say exactly what it is or what goes on there, let's just say Team Rocket's got there greedy hands in something there. You'll love this place once I grab some screenies, guaranteed. Well, I'm really not supposed to be on the computer right now so... I've gotta go. Thanks again for the banners! Bye! |
This is a nice hack! Looks like you not going to stop this one anytime soon! White is an intersting color for the MainChar :classic:
A pointer though.. In the Beta, When you enter a house or go inside something, The door doesn't open, you just walk though. When you use your MapEditor, Make sure you use a block one the door... If you dont understand... EXAMPLE - When useing Advance Map, use a 1[RED] on the door, Dont leave it C[Purple].. I hopeee you understand. Not a big problem, But it can be fixed easily. Goodd Hack! Hope this one goes far! |
This hack looks great hope you stay to finish it
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No problem for the banners. I'm interesting with this major area though.. Annoying? Guess I'd better train up my team a little. :shocked:
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nice game when I just beat the first beta
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Hey guys, I'm sorry I haven't posted in a while. I've been really busy with, well, life... and the fact I'm addicted to my new Wii. Updates will probably come sometime next week. Promise. Anyway, I'd like to thank you guys for your comments.
SerenadeDS, thanks for telling me. I actually didn't know the doors would still work with that movement assigned to them. Thank you again. Like I said, updates next week. I promise okay? |
this hack is awesome i love the varied pokemon you can catch early on like a snorunt,aipom,etc
keep it up |
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I replayed the beta with Cyndaquil, and it was a lot easier, almost too easy, so I guess the difficulty depends on the starter. |
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As promised, I have a small update. Unfortunately, the two routes before the area shown in the screenshots now crash when I enter them. So, I have to map and script them... again at another map.
Anyway, that area I had talked about before is called Arid Desert, and is right before Oasis City. (Which I haven't mapped yet.) Team Rocket has some dirty work going on here and I bet you can guess where judging by the screenshots. Well, here they are, hope you like them! Arid Desert: http://i168.photobucket.com/albums/u175/Deokishisu2/ROMHack%20stuff/AridDesert1.png http://i168.photobucket.com/albums/u175/Deokishisu2/ROMHack%20stuff/AridDesert2.png http://i168.photobucket.com/albums/u175/Deokishisu2/ROMHack%20stuff/AridDesert3.png I might update again later with some screenies on the next event inside that building. Needless to say, you're gonna get a choice between two, semi-important items there. Well, feast on these new screenies until I can whip up that building's maps. As always, thanks for the comments. See ya! |
oooOOOo Arid Desert
so is Team Rocket happens to be there or did they have a base there too? nice screenis :) |
Sweet. One thing I love about this hack is that it's not all caves and towns with trees. It has the tropical theme, then the Ice theme, and now the Desert theme. This sets it apart from most other hacks, and actually raises the bar, in my opinion, even if it's only a slight change of scenery. Great job.
Now, that building is highly interesting too. I wonder what's inside.. |
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I love This hack so far. Right now, im in Hailstone trying to level up any Ice pokes to battle the Gym Leader. It's great so far!
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hello i just finished the alpha ( i think)
but there were some wierd things i noticed. My cyndaquil wouldnt evolve...even if i didnt press B it would say "What? Cyndaquil is evolving.....then after like 1 second it said "....?" whats up with that? And also,after i battled this girl with a natu she let me out of the forest,is it the end of the game? |
^ I think you forgot to get the National Dex from the old man in Tropican City. Too late now, I guess
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awesome this is kl i love ur hacks
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This hack looks awesome the variety of different locations and sub-climates will really make this hack interesting to play. A lot different to those hacks just set in a temperate region with those bog standard trees everywhere XD
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When you finish the event with Alanna in Whistlewind Woods the beta is over. ---------- Well, I've mapped out the next city... in my mind. I'm drawing it up on paper to make sure I have everything I want where I want it. Nonetheless, this city's gonna be bigger than anything previously seen in Nintendo's Advance Generation games. Well, I'm gonna get to that. It'll probably take me two or so days to map it the way I want so... Expect Screenies then. As always, thanks for the comments! I'm really glad everybody likes all the climate changes! |
This hack is ok, but I think u should do some pal editing that matches because some of the pals do not match. I think u just switched pals in advance map. If you chose Tododile as a starter, the first gym is hard you should change that. There are some glitches. Also a lot of your maps are plain you should fix that too.
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I really like this hack! The only problem I have with it is the events leading up to getting the pokedex. Seems too much like fr/lg. But good job!
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I BEAT BETA yayy lol. so far so good, havent noticed any glitches but nice mapping skittles.
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Very cool! Wow, cant wait to see how big this City will be!
Great Job! Cant wait for more. Good Luck! |
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------- Anyway, I'm refining Oasis City on paper to make sure I have everything I want, where I want it. It's hard to make a city look big with such small maps so I have to place things in different places to give the illusion of a big city, like Goldenrod City and it's random houses that no one lives in. Nonetheless, I've planned out some interesting events involving Team Rocket and have added a feature that will make you keep coming back to Oasis City for a long time. And you'll love that you can catch some semi-rare Pokemon there as well through a certain event. Oasis City will have alot of variety and I guarantee you'll like at least one thing about it. I'm putting alot of effort into this one, more so than Hailstone. Well, tomorrow, I'll start the mapping process. I'm gonna hit the sack right now though, I'm so tired. Well, I should update tomorrow with some prelim screenies of Oasis City. But, here's the catch. Anything from a blade of grass to the placement of a building is subject to change in those screenies. It all depends on how I can make the city look and feel huge. Well, see ya! |
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Pretty cool, Doekeshisu!
I hope the Beta's better! |
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