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-   -   Need Help on Gengar Moveset (https://www.pokecommunity.com/showthread.php?t=89609)

Archer June 29th, 2007 3:44 AM

Curse. if you come up against a stat-upper that is kiling your team, if you can outspeed it you can curse, then stall with a skarmbliss untill it dies. It could also be a pseudohazer. i think he wants to use one new move, not an entirely new moveset.

Pro Bob June 29th, 2007 9:16 AM

Once again, I want my Gengar to be a Special Sweeper, not a Blissey Counter. Right now I'm leaning towards this moveset:

-Shadow Ball
For STAB
-Thunderbolt
Type Coverage
-Focus Blast
Steel, Rock, and Dark
-Destiny Bond
To take them down with me if I know I'm in certain death

What do you guys think?

Paranoia June 29th, 2007 4:46 PM

Quote:

Originally Posted by Pro Bob (Post 2569256)
Once again, I want my Gengar to be a Special Sweeper, not a Blissey Counter. Right now I'm leaning towards this moveset:

-Shadow Ball
For STAB
-Thunderbolt
Type Coverage
-Focus Blast
Steel, Rock, and Dark
-Destiny Bond
To take them down with me if I know I'm in certain death

What do you guys think?

As I said before, I don't like destiny bond, but I guess it is a good idea, you could use it to take out walls like dusknoir and spiritomb.

Oh and instead of focus blast, think about energy ball.

Samson June 29th, 2007 6:07 PM

destiny bond relies on speed. the biggest reason why gengar gets KOed is because it's slower than what it is going up against. if you're slower, than Destiny Bond goes second, and therefore, makes it useless.

Paranoia June 29th, 2007 7:19 PM

Quote:

Originally Posted by Samson (Post 2570758)
destiny bond relies on speed. the biggest reason why gengar gets KOed is because it's slower than what it is going up against. if you're slower, than Destiny Bond goes second, and therefore, makes it useless.

Yeah, thats why it is a great dusknior and spiritomb killer, as they are always last.

Richard Lynch June 29th, 2007 8:14 PM

Quote:

Originally Posted by Paranoia (Post 2570929)
Yeah, thats why it is a great dusknior and spiritomb killer, as they are always last.

I love going up against Spiritombs... great chance to set up Spikes from my Skarmory (since she takes mediocre damage, even from special attacks). Never tried it with a Dusknoir, but with his piss poor attack, I think it could work.

That's the problem with walls... gives your enemy a chance to set something up, or at least lay down one set of Spikes, if you're not careful with your prediction.

But anyways, I agree to replace Focus Blast with Energy Ball. Focus Blast is an option, but it has bad accuracy... which makes me in favour of not using it except with Choice Specs on a Gar or Zam... with that power, if it hits, it's nearly an OHKO on anything that doesn't resist it (not named Blissey).

Pain Split is another move I've been tinkering around with... if you plan right, you can actually use it in your favour; ie, if the opponent thinks you'll attack (thus using Pain Split), you just switch out to a Pokemon with low HP, and it's free recovery time!

MegaDitto June 29th, 2007 8:18 PM

Try Explosion for the final move. With Life Orb attached. D:

Richard Lynch June 29th, 2007 8:34 PM

Quote:

Originally Posted by Bleach and Sunshine (Post 2571093)
Try Explosion for the final move. With Life Orb attached. D:

I dunno about that one... only reason would be to TRY to OHKO Blissey if he needed to. But a Timid Gengar's Attack max is 206... and I don't think that's enough to get the job done. I could be wrong, though. Either way, the last slot could be better served with another special attacking move, if you ask me.

Hyunbin June 29th, 2007 10:48 PM

wouldn't night shade be a better move than shadow ball? since it gets 100 power at lv100?

Smarties-chan June 29th, 2007 10:58 PM

Quote:

wouldn't night shade be a better move than shadow ball? since it gets 100 power at lv100?
A Gengar with Night Shade is just asking to get its butt kicked. Night Shade doesn't get 100 power at level 100, it just does 100 fixed damage and Gengar will be able to do more than 100 damage to almost everything using Shadow Ball, Energy Ball, Thunderbolt or Focus Blast. Besides, Gengar's defenses aren't the best and Night Shade is used to slowly wear down your opponent, which Gengar completely fails at.

Alter Ego June 29th, 2007 11:13 PM

I lol at some of the posts here, I really do. Destiny Bond is meant to take down sweepers, not walls. -.- Anyways, on this set:

Quote:

Originally Posted by Pro Bob (Post 2569256)
-Shadow Ball
For STAB
-Thunderbolt
Type Coverage
-Focus Blast
Steel, Rock, and Dark
-Destiny Bond
To take them down with me if I know I'm in certain death

It looks okay, Timid Nature with maxed Speed and SAtk in this case, probably should have Life Orb as a hold item. Just as food for thought, though, you might want to consider Sludge Bomb and Energy Ball potential options for special moves, depending on what you want it to hit. Hypnosis could also work over Destiny Bond, but that's a matter of taste.

anemos June 30th, 2007 3:58 AM

try ice beam, it can double as mcgar

Smarties-chan June 30th, 2007 4:04 AM

Quote:

try ice beam, it can double as mcgar
Check your facts, Gengar can't learn Ice Beam.

anemos June 30th, 2007 5:31 AM

oh, i'm sorry. Ice punch can work too. in fact, thats better in DP because ice PUNCH is physical. Thanks smarties-san

Smarties-chan June 30th, 2007 5:38 AM

Quote:

oh, i'm sorry. Ice punch can work too. in fact, thats better in DP because ice PUNCH is physical. Thanks smarties-san
Why would it be better? Gengar's Sp.Attack is twice as high as its Attack so Ice Punch's change from special to physical only hurts Gengar.

funkeboodha June 30th, 2007 7:51 AM

i've had good success with Gengar and Destiny Bond. i have it with Focus Sash so that it always holds on. As someone mentioned before, it's hard to say what to do when you encounter an opponent faster than you....


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