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My team, help
Alright so I'm building a competitive team to enter tournaments and battle with and such. Here's what I have after looking into it a bit.
Blissey @ Leftovers -- 252 Defense, 252 HP, 6 Sp. Defense Bold Nature -Seismic Toss -Ice Beam -Aromatherapy -Softboiled Metagross @ Leftovers -- 252 Attack, 104 Speed, 154 HP Adamant Nature -Meteor Mash -Earthquake -Agility -Explosion Gengar @ Leftovers -- 252 Sp. Attack, 252 Speed, 6 HP Timid Nature -Thunderbolt -Shadow Ball -Hypnosis -Focus Blast Aerodactyl @ Focus Band/Sash -- 252 Attack, 252 Speed, 6 HP Jolly Nature -Crunch -Stone Edge -Earthquake -Fire Fang Claydol @ Leftovers -- 172 HP, 96 Attack, 144 Defense, 96 Sp. Attack Relaxed Nature -Ice Beam -Rapid Spin -Earthquake -Explosion Electivire @ ??? -- 252 Attack, 252 Speed, 6 HP Adamant Nature -Thunder Punch -Fire Punch -Earthquake -Cross Chop Please and thank you. Make any corrections to what you think is good. And please, only correct if you have tested it, or know it is good. |
I would suggest putting ice punch instead of fire punch on electivire in case it goes against any ground types.
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I was thinking that too, but what if he comes across some Steel types such as a Metagross with Earthquake, or a Skarmory with Spikes, etc.
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You already have earthquake if it goes against a metagross and for skarmory you have thunderpunch.
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Oh yeah... thanks. :P
Ok, so Ice Punch it is. |
your claydol is a mess.
Claydol @ Leftovers Bold Nature 252 HP/140 DEF/116 SP DEF -Earth Power -Ice Beam -Light Screen -Rapid Spin your metagross wants thunderpunch. otherwise, it is completely walled by skarmory. |
Never tried a Claydol before. And, I can't get that Thunderpunch on Metagross since you can only get that in Emerald... :( No I have Emerald, but I just restarted in order to get the perfect Metagross. That'll take forever.
The Metagross that is above, I already have at level 100. |
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