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Question: Why is there no grass its just a plain green? Not the grass that you catch Pokemon but the walking on Grass with non Pokemon? Because otherwise your maps look plain. Also, the Pokecenter looks very Bad. I think you really need to redo it.
P.S. Why not just make some test maps of your own to get better and making maps, also why dong you make the maps with Black in them like the real games? |
Done up to Violet city. Will try to finish up to Azelea tonight or tommorow.
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It's Looking Good Rageman,
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Well, Johto is almost donw folks. I'm up to Lake of Rage. No screenies yet, though.
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Pewter City!
http://img515.imageshack.us/img515/6804/pewtercitypicsap2.png This shows the main city, Took out the Mesuem and replaced with special Area where you can catch special pokemon and get special items, but you have to get eight badges first. |
Some more Pics, Route 3. And a big update: I Implemented a hedge system.
http://img524.imageshack.us/img524/6230/route3picsgj4.png And Heres Mt. Moon http://img524.imageshack.us/img524/8509/mtmoonpicsonepe4.png http://img524.imageshack.us/img524/7203/mtmoonpics2jk3.png I'll post some Route 4, Cerulian City and the gym up soon. |
Don't take this the wrong way but your maps need a lot of work :/
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I know, I'm still... whats the word? Ahh.. Amateur
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hey i got a pm asking about coding help so do you still need me, if so what should i do. (note i cant do any work for about a week and 1/2 cos im at my grannies and she only has mac)
also for a cms try this: 1. make a common event and call it 'cms call' or something like that make it parrallell and have a switch- menu availiable required to be on make another called menu code- under the 'autostart' codition requireing switch 'menu code' to be on 2. in th code section: key input prosscessing (password)- stoage var: 'key input' wait untill key is pressed select 'esc' (6) now make a conditional branch- if var 'key input' = 6 { switch 'menu availiable' off show picture --- x:--- y:--- (this displays the cursor a the top off the menu in *1 pic) for options such as have not got pokedex or pokemon make more conditional branches in this one under the switch which says you have a pokemon and/ or pokedex and display the pictures there instead (out of picture display conditions) var - 'key input' = 0 switch- 'menu code' on } *important i will add code for menu code tomorrow or later today hope that helps |
Thanks, shadow Pingu.
Update: I won't be able to do much for about a week due to computer issues. |
Things are looking interesting here, looking forward to seeing everything progress.
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ok here is step 3 for the cms- making the menu move and stuff
3. i/ open the common event menu code ii/ enter this code label 1 variable- 'key input' = 0 (for when the event restarts for the next option) condition - variable - 'menu area' (the command you are on in the menu) = 0 { (= 0 represents the selection at the top of the menu) key input- 'key input' - wait untill pressed - now tick- up(4), down(1), esc(6) and enter(5) condition- variable key input = 1 (if you press down) { var 'menu area' = 1 show picture- exactly the same as before but cursor 1 option down jump to label 1 } condition- variable key input = 4 (if you push up) { var 'menu area' = (the no. the lowest option would equal)(for multiple options add more conditions here) show picture- the one from the bottom of the list } condition- variable 'key input' = 5 (enter) { (link this to the common event that represents the selected choice) } condition - var 'key input' = 6 (esc) { switch 'menu code'- off swtich 'menu availiable'- on (you can fork this with conditions if the menu is force called in a place where it is unnavailiable) jump to label 2 (this may or may not work if not remove this line and the line stating label 2) } } now do the same with menu area = 1, 2, 3 etc. Just change the numbers and of menu area when up/ down is pushed and the picture displayed, you should not have linked the (enter) conditions yet (bottom of event) label 2 end of part 3. Part 4- Trainer Card i/ create a common event named 'Trainer Card'- auto start- switch 'trainer card' on ii/ open the common event 'Menu Code' and go to the section which represents the trainer card iii/ go to the push enter condition and enter this code- switch 'menu code' off switch 'trainer card' on show picture (of trainer card in centre, use the menu pic no. +1) iv/ open the 'Trainer Card' common event I have no Idea where to go from here so i will need to experiment when I get back on my own pc. Fallen Angel_Messiah Of Black Roses- try what I have so far and tell me if it works :p |
Looking good!However your mapping needs some work,at the moment it isnt really good
Apart from that,the tiles are nice and overall I'd give it a 7/10.BTW Since krypton-knight has been banned do you have anyone making a CBS for you.If you dont you can add K-k at [email protected] Hope that helps, SkySlayer |
im going to be working on the cbs (according to the pm i recieved from Fallen Angel_Messiah Of Black Roses
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I'm Back! And Getting started back on this!
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I'm just going to come out and say it. Is this game still under development or has it been discontinued, because I want to finally get into helping out with the Pokémon for this game. Do you still want me to do things such as movesets for the Delibird and Rotom evos or have you already done things like that? I also have some vague ideas for other Pokémon that can be used. Do you want to use them?
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