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7/25 - COTD - Jumpluff (DP3)
http://pokebeach.com/sets/dp3/jumpluff.jpg
Jumpluff L.42 – Grass – HP90 Stage 2 – Evolves from Skiploom Poke-Body: Cotton Spore When this Pokemon takes damage from an opponent’s attack, the owner of this Pokemon flips a coin. If heads, this Pokemon takes no damage. [G][G] Cotton Punch: Flip 2 coins, this attack does 30 damage to 1 of your opponent’s Pokemon x the number of heads. Weakness: Fire (+30) Resistance: Fighting (-20) Retreat: 0 Thanks to Water Pokemon Master from www.pokebeach.com for the scan. I might do DP1 trainers if WPM can get the scans up :P |
:shocked: That Poké-Body is...wow!
2 Grass for 60 is good, even for 30. Not for nothing, though, of course. Plus you can choose which Pokémon to hit, which is excellent. 90HP is bad. It used to be good for Jumpluff when it only ever had 70HP, but ever since Team Magma/Aqua, it's been bad for Jumpluff, which then had 90HP. Also, one word - Infernape. Actually, scratch that - any decent Fire-type Pokémon. That weakness, alongside just 90HP, is quite horrendous. The resistance is okay, but not when you look at...ooh, Rhyperior, Machamp, Medicham, etc. which can still do excess of 60 damage. The retreat cost is a good thing, too, 'cos this it just too easy to KO. I'm gonna say 5/10. The Body can keep Jumpluff alive a little bit longer if you're lucky, but there's no point - the attack is sub-par and the weakness just kills it. Question - does the attack specify the general rule for not applying W and R to Benched Pokémon? Or is that just not specified in Japan? |
I do believe that this one weakness and resistance *does* take into account... unless DP changed it so that they don't say weakness and resistance thing anymore. I remember back then japanese card does specify how weakness and resistance doesn't count.
Low HP is probably due to pokepower... Jumpluff is all up to luck because 60 damage can knockout any basic Pokemon but that is if you get 2 heads...? A definite for a gambling based deck, I'll say XD; But if it's competitive play, I really, really don't like to rely on coins to win... >>; 6/10 (it has more merits than a near fail mark of 5/10 to me...) |
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