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-   -   A analysis on Hyper Beam Moves, OHKO Moves, and Double Team/Minimize (https://www.pokecommunity.com/showthread.php?t=96353)

MKDS_PoKE July 28th, 2007 11:31 AM

A analysis on Hyper Beam Moves, OHKO Moves, and Double Team/Minimize
 
Usually you'd like to say that OHKO Moves, Hyper Beam (and respectively related moves that are elemental), and Double Team/Minimize are good. But their not. Firstly, i'd like to discuss them in order. OHKO Moves I'm guessing can become the first topic.

OHKO Moves usually have the lowest accuracy. Meaning that their is a small chance of hitting the opponent. You'd actually think that their good because it's a OHKO, but you miss. Meaning the pokemon your up against (the pokemon your using is using the OHKO move, meaning the opposing pokemon is what your up against) has tons of free moves. The opposing pokemon has now a wonder of opportunities. Weather they use swords dance, curse, and etc. Meaning that OHKO moves aren't usully the way to go, though very few work.

Hyper Beam moves (Frenzy Plant, Blast Burn, Hydro Cannon) may look extremely powerful, but they have a cost. The recharging turn gives the opponent pokemon the ability to also power up. So, i'm guessing you get th concept from reading the last paragraph.

Double Team and Minimize move as well don't exactly 'suck'. Their known as hax moves. Their banned from metagame, and if you use it, then you suck. Simple.

Well that's it.

Anti July 28th, 2007 11:33 AM

That's pretty much right. DT needs to be powered down in some way by nintendo, or a one copy limit or something.

sims796 July 28th, 2007 11:34 AM

You have alot of free time, thanks for these guides.

You should add that double team can make you unfairly untouchable.

Anti July 28th, 2007 11:35 AM

It is! That's why Aerial Ace ant other moves like it were invented. Still, it is cheap.

sims796 July 28th, 2007 11:37 AM

I don't want to be forced to use Aerial Ace/Foresight/etc. I'm already forced to use Aromatherapy.

Sora_8920 July 28th, 2007 11:38 AM

Thank you for the Guides, they will eventually (not that they already Aern't) be helpful. did you mention the Hax Items yet?

Anti July 28th, 2007 11:39 AM

I agree about the foresight/AA bit. Are sand attack and mud slap banned?

Sora_8920 July 28th, 2007 11:40 AM

Quote:

Originally Posted by Anti-Pop Culture Warrior 13 (Post 2678412)
I agree about the foresight/AA bit. Are sand attack and mud slap banned?

Not Mud slap, but i think Sand Attack is.

sims796 July 28th, 2007 11:42 AM

Quote:

Originally Posted by Anti-Pop Culture Warrior 13 (Post 2678412)
I agree about the foresight/AA bit. Are sand attack and mud slap banned?

No, because you can end the effect by switching.

Anti July 28th, 2007 11:42 AM

Quote:

Originally Posted by Itachi Uchiha (Post 2678418)
Not Mud slap, but i think Sand Attack is.

Why? Mud Slap is the same thing except 5 less PP and it does damage.

Sora_8920 July 28th, 2007 11:43 AM

Quote:

Originally Posted by Anti-Pop Culture Warrior 13 (Post 2678429)
Why? Mud Slap is the same thing except 5 less PP and it does damage.

It might be though, i think i remember reading somewhere that is. but i don't know.

Lone--Wanderer July 28th, 2007 11:43 AM

I beleive the hax items will get a later guide...?

XD

Thanks for all of these guides, by the way. I'll admit, I've learned a thing or two about the metagame. Maybe I'll be able to actually rate teams the right way now...

Towlie July 28th, 2007 11:46 AM

Hyper Beam on Porygon-Z with adaptability is good. 337 base power isn't exactly something to laugh at. That's about it though.

Always and Never July 28th, 2007 12:07 PM

OHKO moves are banned from metagame too.

Stop trying to make us like every other battling site, seriously.

We are not Smogon.

sims796 July 28th, 2007 12:13 PM

Quote:

Originally Posted by xXscytherXx (Post 2678529)
OHKO moves are banned from metagame too.

Stop trying to make us like every other battling site, seriously.

We are not Smogon.

What are you talking about?

And Mud Slap/Sand Attack are not banned, just useless, since you can end the effect by switching.

MKDS_PoKE July 28th, 2007 12:14 PM

I'm just trying to help -_-

sims796 July 28th, 2007 12:17 PM

Quote:

Originally Posted by MKDS_PoKE (Post 2678560)
I'm just trying to help -_-

And that's just what you're doing. Helping.

It seems some people can't tolerate opinions & battling outside their own. Is this site really so close-minded?

Anti July 28th, 2007 12:45 PM

How about an umbreon w/ mean look and sand attack? Is that allowed?

sims796 July 28th, 2007 12:48 PM

Hmmm, good point. But since Sand Attack is so much less reliable than most other moves, people wouldn't bother using it.

MKDS_PoKE July 28th, 2007 12:58 PM

Quote:

Originally Posted by Anti-Pop Culture Warrior 13 (Post 2678669)
How about an umbreon w/ mean look and sand attack? Is that allowed?

lol no way. It's also a hax move - and no one uses. Though no one talks about it...

Towlie July 28th, 2007 1:00 PM

Substitute counters Sand Attack and Mean look though. Can't say the same about Double team.

Anti July 28th, 2007 1:05 PM

But it would be legal to use that combo even though it has glitches? Then you could BP mean look after sand-attacking to someone who can slaughter the opposition. Sounds pretty decent.

MegaDitto July 28th, 2007 1:42 PM

I don't really see this as an analysis..

But lets show a example of Double Team.

When a pokemon uses Double Team their evasion rises. Against a move with accuracy of 100% Ice Beam for example. This is how the accuracy would break down against a Pokemon using Double Team:

Ice Beam Accuracy: 100%

Ice Beam Accuracy after 1st Double Team: 75%

Ice Beam Accuracy after 2nd Double Team: 60%

Ice Beam Accuracy after 3rd Double Team: 50%

Haze is a limited attack also.

sims796 July 28th, 2007 1:43 PM

What abou 4th-6th? A Dusknoir was untouchable.

MegaDitto July 28th, 2007 1:48 PM

Quote:

Originally Posted by sims796 (Post 2678887)
What abou 4th-6th? A Dusknoir was untouchable.

It would be lowered to about the same accuracy as 1 Hit-Ko attacks. ._.


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