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My personal team, give me a rating
I could use a second opinion on my team. I don't urgently need the help, but I could use the advice.
Noctowl-Light Clay Reflect Hypnosis Whirlwind Air Slash EV:200 HP, 152 SP.DEF, 108 DEF, 50 SPEED She is meant to be my Reflect support. She can also use Hypnosis & Whirlwind, effectivly shutting down teams. And with Sthealth Rock support, Whirlwind can do some side damage as well. Raichu-Light Clay/Leftovers/Zap Plate Nature:Modest Thunderbolt Grass Knot Nasty Plot Light Screen/Focus Blast 252 SPEED, 252 SP.ATK, 6 SP.DEF Raichu cam make to be a sweeper. His moves are obvious, but I added Light Screen to support my team. I have a knack for setting up Light Screen & Reflect, ask c-dog. Gyarados-Leftovers???(My lead) Nature:Adamant Waterfall Ice Fang/Taunt Earthquake Dragon Dance EV:252 ATK, 252 SPEED, 6 SP.DEF From what I hear, Gyarados can make an effevtive sweeper. She is my lead, butI don't know if I should keep Ice Fang or Taunt. Torterra-Leftovers Nature:Impish Wood Hammer Earthquake Rock Slide/Stone Edge Synthesis EV:252 HP, 148 ATK, 108 DEF He is my wall, I believe? I don't know if he should go for the power of Stone Edge, or the accuracy of Rock Slide. Vileplume-Black Sludge Nature:Calm Energy Ball Stun Spore/Toxic Aromatherapy Hidden Power(Ground) EV:252 HP, 124 SP.ATK, 136 SP.DEF Vileplume is my favorite pokemon, so I had to make a place for him. When I learned that he could use Aromatherapy, I was excited. I know I should get a different HP, maybe Ice, but it took soooooo long for this, I said the hell with this. Claydol-??? Nature: Bold Earthpower Ice Beam Stealth Rock Rapid Spin EV:252 HP, 160 DEF, 40 SP.ATK, 58 DEF I was in dire need of a Stealth Rocker, I thought, why not kill three birds with one stone? Now I got a Rapid-Spinner, Stealth Rocker, and Ice Beamer, I needed an anti-Dragon move. I'm not replacing any pokemon, these are my feavorites. If I can't play with what I want, there is no point in playing. I tried to make them as usable as possible, and I think I did a pretty damn good job. Give me a rating, and any opinions/suggestions. If there are any bad scores, please post why. |
Surfing Raichu also takes care of Ground types instead of Grass Knot, and reliable power too. Never let a pokemon hold a Plate because it only benifits one attack.
You need a good wall. |
Thank you. Constructive criticisim is always welcome. And I can't get surfing Raichu without one of those God-awful game.
EDIT: What kind of wall? Special? Who could I afford to replace? |
I prefer Tangrowth over Vileplume. With Sunny Day, it is amazing at sweeping and also benefits Solarbeam, speed, and Torterra's Synthesis.
Rain Dance is neccesary too to benifit Raichu and Gyarados. I prefer Electivire over Raichu, if you switch in for that, no need for Rain Dance. Electivire can be a mean sweeper at times. Toxic-plume is helpless against the likes of Magnet Rising Steels(Magnezone). |
I've noticed two people gave my team a bad rating. Why? What's wrong with it? I know it's not THAT bad, but if you give such an extreme rating, at least give some reason as to why.
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I wuld go a physical wall, maybe Aggron or uuuuh Tangrowth is one of my personal favorites. ( I try to use both). I'd replace Vileplume (sorry dude). I dont use Chatot or Jolteon, even though I love them.
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Ahhh... they're just playing games with you.
It has excellent coverage, but a tank is needed. I give you a 4. |
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Thants Penguinpal. Even if you gave me a one, at least you backed it up with reasons and advice, unlike the jerks who would rate poorly and not back it up. How about Dusknoir? I always wanted that. |
Don't listen to 'em. I gave you a four. I think it's good. A dusklops (or dusknoir, I guess) would be fine for your team. When I said don't listen to 'em, I meant to keep Vileplume. It is deadly when used properly and you should be proud you don't have a boring, generic team with Skarmbliss and heracross and salamence. You should be proud of that, plus it isn't a half bad team. Needs a tank or wall or something but yeah, it's good.
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Thank you. That's just what I mean. I won't make a team the way everybody else is, just cause it suceeds. I can be succesful my own way, though from time to time, Gyarados will be replaced for Dusknoir.
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Dusknoir is best when used with Spikes/Toxic Spikes. Rapid Spinners use Rapid Spin but when Dusk is in play, Rapid Spin doesn't do anything and Spikes stay right there.
I advise you to lead with Claydol and Raichu. Raichu since it has good type coverage movepool and only one weakness, and Claydol so you can get the most damage out of Stealth Rock. You would need a good bulky water w/o Gyarados though. |
I see. Doesn't Claydol have great defenses?
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Good advice. Never thought of the fact rapid spin wouldn't work against ghosts. This is a very good team of favorites. I hate OU pokemon...so...boring. I'd lead w/ claydol rather than raichu but that's just me.
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I was thinking this as a Dusknoir moveset
Dusknoir-??? Will-o-Wisp Ice Punch Pain Split/Curse Grudge/Mean Look EV:??? This is my first time on Noir, but I believe this is a winner. I am VERY spiteful, so he is perfect for me. I can't decide on nature & EV for Noir, so advice is welcome. Grude is to make the opponent feel my final wrath. Mean Look & Curse could work, along with Pain Split. Ice Punch is for that anti-dragon. Is this good? |
Would definately take down the dragons that like to power up, so I'd definately keep Ice punch.
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I'm thinking Trick Room for the final move.
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Is that the one that messes up the speed thing? I'd go with will o wisp as the second move. I dunno about trick room. In case you forgot, curse is much different for ghost types.
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Oh, and Taunt is standard on Bulky Gyarados... I know from personal experience that it completely screws up any attempt to Haze it (especially from Skarmory, who otherwise walls the set), and forces you to TRY to OHKO it, which is very hard after a Dragon Dance or two. You really do have to act quick to survive this beast when it packs Taunt. |
Oh I know. THats why I have Curse & Mean Lokk. Make them FEEL the pain.
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EDIT by FG: Posts merged. Don't double post. Use the "Edit" button if you have something to add to your message. |
Ouch, good combo then. I'd use mean look, curse, willowisp, and Ice punch.
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Claydol @ Leftovers Relaxed Nature EVs: 236 HP, [136 Atk or SpAtk], 108 Def, 30 SpDef - Earthquake - Ice Beam - Rest - Rapid Spin Relaxed nature if you use Earthquake, because either way, Claydol ain't outrunning anyone it needs to. If you use Earth Power, then Bold will work. As for the EVs, self explanatory... if you do go with Earthquake, and really want him to be a Dragon Counter, then by all means go with 136 EVs into Special Attack. Claydol has the base Defenses to be able to take quite a few hits, especially from stuff he resists (Focus Blast, even from Alakazam, does NOTHING to this bad boy, and Ice Punch from Electivire does around 40-50%, enough time to KO with his own Earthquake if you switch into Thunderpunch or Earthquake, or even Cross Chop), so putting those EVs into either attack stat would turn him into an effective killer as well as a great wall. Rest could be removed in favor of Stealth Rock, but since you have Aromatherapy support, I highly advise Rest. But it's up to personal preference! |
Thanks Richard. Got an EV spread for Dusknoir?
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Wow, great advice. I guess your team is looking much better.
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No matter how you set up EVs in his defenses, ALWAYS max out his HP, no matter what. |
Maybe put some in attack to power up ice punch, or am I wrong on that?
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