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Lanturn Help
I was thinking of adding a Lanturn into an UU team I'm coming up with as both a boltbeamer and Special Wall, although I have no idea how to spend the EVs... What I have got is as follows
[email protected] Trait: Volt Absorb Calm Nature EVs: ? -Surf -Ice Beam -Thunderbolt -Confuse Ray/Substitute With Volt Absorb, this thing eats Thunderwaves and restores its own HP. Coupled with it's already high Base HP (125) I think it will make a decent addition to my team |
You might wanna max out its Sp atk, as Lanturn's is not that great :O
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Personally, I'd run with Bold Nature.
Lanturn @ Leftovers Ability: Volt Absorb EVs: 172 HP / 152 Def / 72 SAtk / 112 SDef Bold Nature (+Def, -Atk) - Discharge - Ice Beam - Rest - Sleep Talk Discharge has that 30% Para chance, and you don't really need Power Attacks when it comes to tanks. Sleep Talk to keep the thing alive. |
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