Thread: Research: Sound Effect IDs (Fire Red)
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Old May 1st, 2008 (1:51 AM). Edited May 4th, 2008 by Dan13x.
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Dan13x Dan13x is offline
     
    Join Date: Apr 2007
    Location: Brisbane, Australia
    Age: 21
    Gender: Male
    Nature: Quiet
    Posts: 75
    Hello everyone, I managed to find out some Sound Effect IDs in A-Map.

    Here they are:
    Code:
    0001: When you give a Potion to a Pokemon
    0002: PC Access
    0003: PC Off
    0004: PC On
    0005: The "ding" sound when you talk to someone
    0006: Menu Open
    0007: When you bump into a wall
    0008: RSE Door Open
    0009: Exit a building
    000A: Ledge jump
    000B: Bicycle Bell
    000C: "It's not very effective" sound
    000D: Normal damage to a Pokemon
    000E: "It's super effective" sound
    000F: Send out a Pokemon in a battle
    0010: Pokemon faints
    0011: Pokemon flee
    0012: Pokemon Center door Open
    0013: Travelling in the Sea-Gallop
    0014: Encountering Ho-oh (I think)
    0015: (!) pop-up sound
    0016: Fail!
    0017: Pokemon PokeBalls put in healing machine
    0018: Game Corner slot stop
    0019: PokeDex Search finish R/S
    001A: Incorrect
    001B: EXP Gain
    001C: ???
    001D: ???
    001E: ???
    001F: ???
    0020: ???
    0021: Drown in sand
    0022: Ice crack
    0023: Ice Breaks
    There are more soon! Bye!

    PS: Some of these are useful in scripting!
    PPS: Some of them I don't know, PM me if you know any of these.

    EDIT: Updated 5/5/08
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