Thread: Research: Sound Effect IDs (Fire Red)
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Old May 1st, 2008 (1:51 AM). Edited May 4th, 2008 by Dan13x.
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Dan13x Dan13x is offline
Join Date: Apr 2007
Location: Brisbane, Australia
Age: 20
Gender: Male
Nature: Quiet
Posts: 75
Hello everyone, I managed to find out some Sound Effect IDs in A-Map.

Here they are:
0001: When you give a Potion to a Pokemon
0002: PC Access
0003: PC Off
0004: PC On
0005: The "ding" sound when you talk to someone
0006: Menu Open
0007: When you bump into a wall
0008: RSE Door Open
0009: Exit a building
000A: Ledge jump
000B: Bicycle Bell
000C: "It's not very effective" sound
000D: Normal damage to a Pokemon
000E: "It's super effective" sound
000F: Send out a Pokemon in a battle
0010: Pokemon faints
0011: Pokemon flee
0012: Pokemon Center door Open
0013: Travelling in the Sea-Gallop
0014: Encountering Ho-oh (I think)
0015: (!) pop-up sound
0016: Fail!
0017: Pokemon PokeBalls put in healing machine
0018: Game Corner slot stop
0019: PokeDex Search finish R/S
001A: Incorrect
001B: EXP Gain
001C: ???
001D: ???
001E: ???
001F: ???
0020: ???
0021: Drown in sand
0022: Ice crack
0023: Ice Breaks
There are more soon! Bye!

PS: Some of these are useful in scripting!
PPS: Some of them I don't know, PM me if you know any of these.

EDIT: Updated 5/5/08
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