XSE Scripting Tutorial
View Single Post
June 5th, 2008 (8:05 PM).
Sea of Dreams - Redux
Originally Posted by
Thanks, but what If I'm trying to replace the first script? Which is what I am trying. Why can't it have the same offset, and replace the older one?
Also I found that offset in fsf, and used it in my first script, that was practically the one in the tutorial and it had the same problem until I made it like the first script in my post there.
Oki, I changed the offset of the script, and the offset of the event's script in advance map to 71A794 and it works :)
So how do I replace scripts offsets? :/
Also the with the script, she always says "How's Pikachu?" :/ What'd I do wrong there? :P
In a hex editor totally clean up the hex manually then if you want to overwrite it! Close XSE after and reopen, then compile
Mystic still in work to let you know...
Joined Aug 2007
View Public Profile
Send a private message to ~Teh Panda~
Find all posts by ~Teh Panda~
Find threads started by ~Teh Panda~
Ignore Posts by ~Teh Panda~