Thread: [Tutorial] Indexing and Inserting Sprites
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Old July 24th, 2008 (12:07 AM). Edited July 24th, 2008 by Mario_Bones.
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Mario_Bones Mario_Bones is offline
Lazuli Version Creator
Join Date: Jun 2008
Location: Australia
Posts: 42
Ah, that's how you get free space to work. Thanks a bunch!
EDIT: I tried it, and inserted a sprite over Mudkip in Ruby. When I chose the Pokemon in Birch's bag, the game froze... What do I do?
EDIT2: I used the Free Space you used in your tutorial and it worked fine. I think the Free Space that I got from Free Space Finder may have been wrong or something. How do I use a Hex Editing Program to find free space?
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