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Old December 26th, 2008 (5:03 PM). Edited April 15th, 2010 by Logan.
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wingzro17 wingzro17 is offline
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    Join Date: Aug 2007
    Location: Under a box, near 31st street, on FAKE AVE. in FAKE YORK.
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    Hey this is WINGZRO17.
    I'm gonna teach you how to edit the backsprite(hero) of Pokemon FIRE RED.



    First off, you need these:
    VBA
    APE
    TILE MOLESTER ALTERNATE (Get it from ZOPHAR's DOMAIN)
    (ALSO, keep a zip file of it. It likes to crash right after it uses a rom.)
    Spoiler:
    (EDIT: I found a way to keep it from crashing after you used a rom on it:
    1. - Goto resources in the folder of TMA[TILE MOLESTER ALTERNATE].
    2. Delete the file that has your ROM name on it.[In the folder RESOURCES ; It's a XML document]
    And.. TADA! It's fixed!)

    A FIRE RED ROM
    A PALETTE OF YOUR SPRITE(I used Brendan's from ruby.)
    A PICTURE(BMP,GIF,ECT) OF YOUR SPRITE(BRENDAN'S ^_^)

    I think that's just about it...




    Step 1 - Palette Editing(You don't need to, but it's nice to.)



    First off, get into a battle:

    Spoiler:


    Then goto:
    Spoiler:


    After that Save the OBJ:
    Spoiler:


    Make sure it's Paintshop PAL
    Spoiler:


    Next, open up APE and search for you palette(if you do, you'll come up with two offsets: the second one is the backsprite.)....or
    Since I'm nice, I'll give you the offset(Sorry, only hero's offset)
    Spoiler:
    00E76EBC - Make sure this is compressed palette.(This is not the palette of the Trainer Card's Sprite)


    I'll replace the hero's pallete with brendan's pallete...

    Spoiler:


    P.S. It's a good idea to save the palette as a TLP palette after you replaced it. We're gonna need it.



    Part 2 - Editing the Sprite:





    Now, open TMA(TILE MOLESTER ALTERNATE)

    Now goto offset(I think it's NAVIGATE - GOTO or just press CTRL+G)
    Spoiler:
    E69F00


    Spoiler:


    As you see it's...Well....Erm....kinda messed up

    So time to fix it!

    First:
    Spoiler:

    Spoiler:


    Then:
    Spoiler:


    So you see it's fixed.

    Now goto PALETTE - IMPORT FORM - ANOTHER FILE
    Spoiler:


    Import your palette file
    Spoiler:
    Remember before when I said save the palette of your new sprite as a TLP? Well now's the time to use it!
    .....And look! Pretty!
    Spoiler:


    So then we goto VIEW - BLOCK GRID AND....
    Spoiler:


    Yay! Were almost done!

    Now: EDIT - PASTE FROM....
    Spoiler:


    And select your file...
    Spoiler:


    WHOA!
    Spoiler:


    Now fix....
    Spoiler:


    W0000t! (DON'T forget to SAVE)

    Now for the finished product....
    Spoiler:

    xP Meh. Good enough...


    Congrats, you did it!

    I hope this tutorial helps.
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