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Old January 12th, 2009 (11:49 AM).
Andryandrew Andryandrew is offline
Italian Asm Hacker
     
    Join Date: Mar 2007
    Age: 24
    Gender:
    Nature: Timid
    Posts: 117
    Quote:
    Originally Posted by Pokepal17 View Post
    Is it Fire Red and is the town built on Pallet town? Coz it has a level script that moves a NPC to where a trainer tips sign was in the original game.
    _______________________________________________________________________________________________________

    Need help

    ROM: Fire Red
    Version: BPRE
    Script Editor: XSE
    Script: Level Script

    Spoiler:

    '---------------
    #org 0x800000
    lock
    checkflag 0x1000
    if 0x0 call 0x880000D
    release
    end
    '---------------
    #org 0x80000D
    applymovement MOVE_PLAYER 0x8800024
    waitmovement 0x0
    msgbox 0x8800028 MSG_NORMAL '"I'm happy!"
    setflag 0x1000
    return

    '---------
    ' Strings
    '---------
    #org 0x800028
    = I'm happy!

    '-----------
    ' Movements
    '-----------
    #org 0x800024
    #raw 0x63 'Question Mark (?)
    #raw 0x66 'Happy ()
    #raw 0xFE 'End of Movements


    A-map settings

    Spoiler:


    Please note: This is my first level script. I am not completely sure on how to make them. I was given some brief details about them and I didn't understand so by looking at level scripts in a ROM I tried this one as a test. Also please explain any corrections made and if possible, please can you give a link to a tutorial on level scripts. Thanks in advance.
    A tutorial can be found HERE (at the end of the first post)... However, you have to put the value "02 validates values, load handler at..." and compile the "flag" and "value" box in A. Map
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