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Old January 18th, 2009 (6:46 AM).
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пзо пзо is offline
zzirRusty
     
    Join Date: Dec 2008
    Nature: Quiet
    Posts: 222
    I have this Script. And it stuffs up at the last Move camera.
    It don't go all the way back to the Player.
    Its kinda Weird. This is a Level Script.

    Compiled.
    Spoiler:
    '---------------
    #org 0x71ABB4
    #raw 0x2
    #raw pointer 0x871ABBA
    #raw 0x0

    '---------------
    #org 0x71ABBA
    #raw word 0x8000
    #raw word 0x0
    #raw pointer 0x8800F41
    #raw word 0x0

    '---------------
    #org 0x800F41
    checkflag 0x200
    if 0x1 goto 0x8801072
    lockall
    special 0x113
    applymovement MOVE_CAMERA 0x8800FA5
    waitmovement 0x0
    special 0x114
    msgbox 0x8800FB0 MSG_FACE '"[black_fr]???: Stupid Pokémon. Why..."
    playsong 0x153 0x0
    special 0x113
    applymovement 0x1 0x8801003
    applymovement MOVE_CAMERA 0x8801014
    waitmovement 0x1
    special 0x114
    applymovement MOVE_PLAYER 0x880101F
    waitmovement 0x0
    msgbox 0x8801022 MSG_FACE '"[green_fr][player]:What was that a..."
    fadesong 0x12C
    hidesprite 0x1
    setvar 0x8000 0x1
    setflag 0x200
    releaseall
    goto 0x8801072

    '---------------
    #org 0x801072
    end


    '---------
    ' Strings
    '---------
    #org 0x800FB0
    = [black_fr]???: Stupid Pokémon. Why can't you\njust win for a change.\lGet out of my face!

    #org 0x801022
    = [green_fr][player]:What was that all about. Huh?!\nThat Pokémon is hurt! I have to\lhelp it.


    '-----------
    ' Movements
    '-----------
    #org 0x800FA5
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x20 'Step Right (Fast)
    #raw 0xFE 'End of Movements

    #org 0x801003
    #raw 0x65 'Double Exclamation Mark (!!)
    #raw 0x1 'Face Up
    #raw 0x1D 'Step Down (Fast)
    #raw 0x1D 'Step Down (Fast)
    #raw 0x1D 'Step Down (Fast)
    #raw 0x1F 'Step Left (Fast)
    #raw 0x1F 'Step Left (Fast)
    #raw 0x1F 'Step Left (Fast)
    #raw 0x1F 'Step Left (Fast)
    #raw 0x1F 'Step Left (Fast)
    #raw 0x1F 'Step Left (Fast)
    #raw 0x1D 'Step Down (Fast)
    #raw 0x1D 'Step Down (Fast)
    #raw 0x1D 'Step Down (Fast)
    #raw 0x1D 'Step Down (Fast)
    #raw 0xFE 'End of Movements

    #org 0x801014
    #raw 0x1F 'Step Left (Fast)
    #raw 0x11 'Step Up (Normal)
    #raw 0x11 'Step Up (Normal)
    #raw 0x11 'Step Up (Normal)
    #raw 0x11 'Step Up (Normal)
    #raw 0x11 'Step Up (Normal)
    #raw 0x11 'Step Up (Normal)
    #raw 0x11 'Step Up (Normal)
    #raw 0x11 'Step Up (Normal)
    #raw 0xFE 'End of Movements

    #org 0x80101F
    #raw 0x62 'Exclamation Mark (!)
    #raw 0xFE 'End of Movements


    Non-compiled.
    Spoiler:
    #dynamic 0x800000

    #org @begin
    Checkflag 0x200
    if 0x1 goto @end
    lockall
    special 0x113
    applymovement 0x7F @movecamera1
    waitmovement 0x0
    special 0x114
    msgbox @wheresplayer 0x2
    playsong 0x153 0x0
    special 0x113
    applymovement 0x01 @thereyouare
    applymovement 0x7F @movecamera2
    waitmovement 0x01
    special 0x114
    applymovement 0xFF @theresrival
    waitmovement 0x0
    msgbox @hello 0x02
    fadesong 0x12C
    hidesprite 0x01
    setvar 0x8000 0x1
    setflag 0x200
    Releaseall
    goto @end

    #org @movecamera1
    #raw 0x10 0x10 0x10 0x10 0x10 0x10 0x10 0x10 0x20 0xFE

    #org @wheresplayer
    = [Black_fr]???: Stupid Pokémon. Why can't you just\nwin for a change. Get out of my\lface!

    #org @thereyouare
    #raw 0x65 0x01 0x1D 0x1D 0x1D 0x1F 0x1F 0x1F 0x1F 0x1F 0x1F 0x1D 0x1D 0x1D 0x1D 0xFE

    #org @movecamera2
    #raw 0x1F 0x11 0x11 0x11 0x11 0x11 0x11 0x11 0x11 0xFE

    #org @theresrival
    #raw 0x62 0xFE

    #org @hello
    = [green_fr][player]:What was that all about. Huh?!\nThat Pokémon is hurt! I have to\lhelp it.

    #org @end
    end


    Please Help.
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