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Old April 2nd, 2009 (1:53 PM).
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I program the *other* ASM.
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Join Date: Aug 2005
Location: Hertfordshire, England
Age: 24
Nature: Rash
Posts: 525
Originally Posted by Samike360 View Post
Whenever I try to add an item to Advance Map from Pkxv, whenever I play the rom and I get the item it comes back every time I move, is there a way to fix this?
You have to use:
copyvarifnotzero 0x8000 [ITEM]
copyvarifnotzero 0x8000 [AMOUNT]
callstd MSG_FIND
If that doesn't work, try assigning a flag number through AdvanceMap to the sprite.
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