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Old April 2nd, 2009 (5:19 PM). Edited April 2nd, 2009 by Samike360.
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Samike360 Samike360 is offline
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    Quote:
    Originally Posted by score_under View Post
    You have to use:
    Code:
    copyvarifnotzero 0x8000 [ITEM]
    copyvarifnotzero 0x8000 [AMOUNT]
    callstd MSG_FIND
    end
    If that doesn't work, try assigning a flag number through AdvanceMap to the sprite.
    Im using that script, but the item still keeps reappearing after I move.

    I use this script:

    #org 0x8801334
    '-----------------------------------
    setflag 0x200
    copyvarifnotzero 0x8000 0xD
    copyvarifnotzero 0x8001 0x1
    callstd MSG_FIND ' PLAYER found one XXXXXX!
    end