Thread: [Tutorial] Indexing and Inserting Sprites
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Old May 20th, 2009 (4:47 PM).
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destinedjagold destinedjagold is offline
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Join Date: May 2007
Location: Philippines
Age: 27
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Originally Posted by luker05 View Post
Okay, update on my situation. Aparently the only problem I get is when I need to insert a back sprite and it tries to load it. I'll post my back sprite here, and can someone try replacing bulbasaur in FR, and using him?
HEre's the sprite:

Just try inserting it over bulbasaurs back sprite in FR, then selecting bulbasaur and begin the fight with gary
um... what was your problem again?

Originally Posted by 874521 View Post
What palette? I'm sorry if I really don't understand.
pallete is the color of the sprites...

Originally Posted by NatureKeeper View Post
Jagold, Umm.. It'd be nice to post a tutorial how to edit cries too!
I am wondering how to do that as well...

Originally Posted by 874521 View Post
How to change the color of the back sprite? Because when I tried on my rom, it has a shiny color.
Why is it blurred and small :-)
after you inserted your front sprite together with it's color, you don't have to insert the backsprites alelte 'cause you already done that with the front sprite...

Originally Posted by kozboz View Post
i couldnt get it to work
i was trying to make machamp be four arms from ben 10 lol
what is your problem? :\

Originally Posted by Pokepal17 View Post
Hey DJG, to make the sprite appear right in unLZ (so it isn't the original Pokemon if you repointed in the new palette) delete the .spr and the .pal files and then the Pokemon's image should appear find But it may be in a new position in unLZ :\
I already knew that.

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