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Old June 28th, 2009 (2:12 AM). Edited June 28th, 2009 by RichStrong.
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RichStrong RichStrong is offline
    Join Date: May 2009
    Nature: Quiet
    Posts: 4
    I drew a map using d/p/pt colors and made a tileset for that. After that I started creating the tilemap. Since making it took so long, I felt that I needed to check it out in the game. I followed your instructions and inserted the map in the game. The map has glitched up colours. The wall map was somewhat near the orginal. The pokenav and the fly screen were fully glitched up. The offset: 00DF0000. I have attached the thumbnails. I hope I am not bothering you.

    What can I do to correct this??
    I used tile molester alternate
    Attached Images
    File Type: png map tilesets 23.PNG‎ (3.4 KB, 148 views) (Save to Dropbox)
    File Type: png map wall.PNG‎ (3.8 KB, 184 views) (Save to Dropbox)
    File Type: png pokenav.PNG‎ (4.3 KB, 162 views) (Save to Dropbox)
    File Type: png Pokemon Emerald fly.PNG‎ (4.1 KB, 150 views) (Save to Dropbox)
    File Type: png tiles 3.PNG‎ (4.8 KB, 151 views) (Save to Dropbox)
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