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  #439    
Old July 29th, 2009 (7:54 PM).
techie775 techie775 is offline
     
    Join Date: Jul 2009
    Gender: Male
    Posts: 20
    I Finally got it! I forgot for some stuff you have to go to another area and return to the area you want to test your Script to let everything set in. Sudowoodo leaves the area whether you win the battle or not. Thanks for all the help! Here's the code in case someone wants to use it as a reference for a legendary pokemon.

    Spoiler:
    #org 0x88013BF
    '-----------------------------------
    lock
    faceplayer
    checkflag 0x225
    if true jump 0x88013E7 ' Flag is set
    checksound
    cry SUDOWOODO 0x3828
    nop0 ' #raw 0x0
    msgbox 0x88013EC ' GYAOOOO!!!!
    callstd MSG_LOCK ' Built-in lock command
    battle SUDOWOODO 40 NONE
    special BATTLE_WIPE
    disappear LASTTALKED
    setflag 0x6C25
    end

    #org 0x88013E7
    '-----------------------------------
    release
    end


    #org 0x88013EC
    = GYAOOOO!!!!