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  #450    
Old August 1st, 2009 (7:24 AM).
techie775 techie775 is offline
     
    Join Date: Jul 2009
    Gender: Male
    Posts: 20
    I tried doing script for entei now and I used the script generator, battle pokemon , but when I decomplie it all it says is a bunch of raw 0XFF lines and then crashes. Do I have to put #org @start in the first line in the decompling box

    Spoiler:
    #dyn 0x8750000
    #org @start
    special 0x187
    compare LASTRESULT 2
    if == jump 0x81A7AE0
    special 0x188
    lock
    faceplayer
    checksound
    cry ENTEI 2
    waitcry
    pause 0x14
    playsound 0x156 0x0
    battle ENTEI 50 NONE
    setflag 0x807
    special 0x138
    waitspecial
    clearflag 0x807
    special2 0x800D 0xB4
    compare LASTRESULT 1
    if == jump 0x8162558
    compare LASTRESULT 4
    if == jump 0x8162561
    compare LASTRESULT 5
    if == jump 0x8162561
    setflag 0x223
    release
    end


    this is all gone when you decompile it and gives a jump 0xFFFFFFFF I don't know if I'm doing something wrong with the dyn# in the offset box or what.