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Old September 15th, 2009 (1:17 PM).
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イーブイ イーブイ is offline
    Join Date: Sep 2009
    Gender: Male
    Posts: 14
    Originally Posted by mazot2 View Post
    EDIT: T_T need frame 3
    Third (or maybe zeroth) frame is a lot easier; they're all just regular tiled sprites using the same palette in the same file. I would imagine anything that can pull sprites from DS games can get them for you.

    Originally Posted by Poryhack View Post
    I've been (slowly) trying to go through and document every NARC file I can. I'm missing a few things in this thread yet but I'll be continuously updating the file at this address: http: //dl.getdropbox .com/u/258536/hgss-filesys.txt Enjoy.
    I think I have about everything I could possibly need for veekun by now, but this is excellent and I applaud your efforts.

    Originally Posted by Poryhack View Post
    Full documentation of the model file format can be found on these very forums, and Alpha aka pokesplash has a promising viewer in the works.
    Oho. It would be really nice to have flattened maps of all the areas sometime, for a beautiful visual walkthrough of Johto/Sinnoh. I've seen a few for D/P on Bulbapedia, but I suspect they come from lots of screenshots or are manually put together.
    My name is actually "Eevee". Turns out that's taken on a lot of Pokémon forums. Surprise!
    I own veekun.
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