Creating Level Scripts
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October 9th, 2009 (11:28 AM).
///Keepin' it simple
Originally Posted by
Hm, the level scripts, or better: the level script works, but only one! When I add another script, on an other map, the first changes in this second!
I had a script in Players house, the mother walks towards the player and say good morning and so on. But when I add a level sript in Prof Birch's Laboratory to get the first pokémon, and save it, I get my first Pokémon from my mother when I leave my room in my house! The offset of level sript 1 simply changed, its now the same as the seond! But I took a different var! Whats the problem?
Well, it's not the level script. It's advance-map that messes the level scripts up.
After you insert a first level script, and you move right along to the next map and try to add a level script, it would usually become the last one you entered, even if it's on a different map. So to fix this:
On the second map (that has the problems), just add about two level scripts or add them until you get a blank, editable one. Once you get the editable blank one, delete all that come before it. Now enter the settings for the level script and it should work.
Update on Eruption...
Joined Feb 2007
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