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Old October 18th, 2009 (12:53 PM).
ankrahman28 ankrahman28 is offline
     
    Join Date: Jul 2009
    Gender: Male
    Posts: 3
    Quote:
    Originally Posted by Poryhack View Post
    I haven't ever looked into making tahaxan plugins, maybe I should... On the plus side I doubt it would've saved me more than a few minutes since I batch renamed the narcs anyway.

    I've identified all narcs that are identical to those found in (japanese) Platinum and made a list below. I also added some things that I have found along with a few items from this thread. NARCs that remain unchanged from platinum are indicated with a *. Note that just because a platinum narc is in the /a/ directory does not mean it is actually used. For instance D-Trogh noticed that the pokemon icons were in 2/2/8, but the new ones are actually in 0/1/8.

    /a/0/
    Code:
        0
            0-
            1-
            2-
            3-growtbl*
            4-pokemon battle sprites
            5-
            6-trainer backsprites
            7-
            8-
            9-
        1
            0-
            1-
            2-script
            3-scr_msg*
            4-
            5-
            6-
            7-
            8-item icons
            9-
        2
            0-pokemon icons
            1-
            2-wechar*
            3-wepltt*
            4-wecell*
            5-wecellanim*
            6-imageclip*
            7-message file
            8-underg_radar*
            9-
        3
            0-
            1-namein*
            2-
            3-
            4-evo*
            5-fontoam*
            6-
            7-
            8-
            9-pst_gra*
        4
            0-bm_field*
            1-
            2-
            3-
            4-
            5-ugeffect_obj_graphic*
            6-start screen graphics
            7-
            8-ug_trap*
            9-
        5
            0-ug_fossil*
            1-ntag_gra*
            2-tradelist*
            3-ug_parts*
            4-opening*
            5-
            6-
            7-
            8-
            9-
        6
            0-
            1-
            2-ug_anim*
            3-weather_sys*
            4-
            5-
            6-nuts_data*
            7-
            8-
            9-pokefoot*
        7
            0-
            1-
            2-
            3-
            4-
            5-
            6-
            7-
            8-oekaki*
            9-
        8
            0-
            1-
            2-
            3-fld_comact*
            4-
            5-
            6-contest_data*
            7-
            8-wifip2pmatch*
            9-demo_trade*
        9
            0-
            1-
            2-
            3-field_cutin*
            4-demo_climax*
            5-
            6-
            7-
            8-
            9-
    /a/1/
    Code:
      0
            0-
            1-
            2-
            3-
            4-vs_demo_gra*
            5-pokezukan*
            6-
            7-
            8-
            9-
        1
            0-
            1-pokeanm*
            2-
            3-
            4-alt form sprites
            5-egg_data*
            6-egg_demo_particle*
            7-
            8-
            9-shinka_demo_particle*
        2
            0-
            1-
            2-
            3-wifi_earth*
            4-ranking*
            5-ppark*
            6-
            7-
            8-btdtr*
            9-btdpm*
        3
            0-
            1-
            2-poke_yofs*
            3-
            4-
            5-poke_shadow*
            6-
            7-poke_shadow_ofx*
            8-
            9-fldtanime*
        4
            0-
            1-
            2-
            3-
            4-
            5-
            6-
            7-
            8-bm_room*
            9-
        5
            0-area graphics
            1-
            2-
            3-
            4-
            5-
            6-
            7-
            8-
            9-
        6
            0-
            1-
            2-
            3-
            4-
            5-
            6-
            7-
            8-
            9-
        7
            0-
            1-
            2-
            3-
            4-
            5-
            6-
            7-
            8-
            9-
        8
            0-
            1-d_test*
            2-
            3-
            4-
            5-pl_cb_data*
            6-wifi_unionobj*
            7-guru2*
            8-frontier_particle*
            9-bucket*
        9
            0-codein_gra*
            1-
            2-worldtimer*
            3-manene*
            4-dp_height*
            5-dp_height_o*
            6-lobby_news*
            7-email_gra*
            8-wlmngm_tool*
            9-balloon_gra*
    /a/2/
    Code:
        1
            0-wflby_map*
            1-wifi_lobby*
            2-pl_btdtr*
            3-pl_btdpm*
            4-pl_bsdpm*
            5-
            6-pokelist_particle*
            7-wifi_lobby_other*
            8-footprint_board*
            9-zukan_enc_platinum*
        2
            0-ballslow_data*
            1-pl_etc_particle*
            2-pms_aikotoba*
            3-
            4-
            5-
            6-
            7-
            8-poke_icon*
            9-kowaza*
        3
            0-
            1-
            2-
            3-
            4-
            5-
            6-
            7-
            8-
            9-
        4
            0-
            1-
            2-
            3-
            4-
            5-
            6-
            7-
            8-
            9-
        5
            0-
            1-
            2-
            3-
            4-
            5-
            6-
            7-
            8-
            9-
        6
            0-
            1-
            2-intro graphics
            3-
    Thanx for the locations. now all i need 2 know is how to open the file with the new trainer back sprites. Is their a program that can??
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