Thread: Development: The Follow Me Script
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Old January 3rd, 2010 (7:18 PM).
davidthefat davidthefat is offline
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    Join Date: Dec 2009
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    http://www.emu8086.com/dr/asm2html/assembler_source_code/snake.asm.html

    thats the ASM code for snake (the really old game) You can look at that and figure out how they handle that. I have no idea what that ASM mumbo jumbo means

    http://www.zophar.net/pdroms/gba/christmas-advance.html

    thats a gba one

    personally I would make the pokemon check for collision before moving.

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