Thread: Development: Pokémon Fire Red Hacked Engine
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Old February 9th, 2010 (3:36 PM).
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Diegoisawesome Diegoisawesome is offline
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Originally Posted by Giga Universe View Post
JPAN already helped me solve this. Quite simple really (I assume you talking about place key script?)

Open the ROM you patched with the engine in a hex editor. Navigate to 0x16008C. Reverse the pointer stored at 0x16008C, add 0x12, then navigate to this new offset. The byte should be a 0x91, change it to a 0x81. Fixed!
Thank you! It works perfectly now!
The only odd thing is the 0x91 byte was one before the reversed offset+12 pointed to. Thanks again!

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