Thread: Development: New map names in FR
View Single Post
Old April 16th, 2010 (8:18 PM).
Full Metal's Avatar
Full Metal Full Metal is offline
C(++) Developer.
  • Silver Tier
Join Date: Jan 2008
Location: In my mind.
Age: 22
Gender: Male
Nature: Timid
Posts: 806
here's an idea
cmp rx , #0xC5
blt : PTR @i think that's "branch if less than, but i have no honest clue, but that is what it's supposed to be in my mind of crazy...
assemble that into a binary file
remove the : PTR part from the end (which should be only 2 bytes) since thumb uses shorts for it's commands/arguments afaik.
then in HW continuously search for those matching values and then debug at that area and see if it's accessed at all when messed around with the world-map or map-loading procedure. I honestly have no idea if thats possible, or which register to check though. lol i'm blubbering again, but i'm trying to contribute :D

★ full metal.

I like to push it,
and push it,
until my luck is over.
Reply With Quote