Thread: [Demo] Pokemon Indigo League
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Old May 3rd, 2010 (6:37 AM).
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Biggar Biggar is offline
Catcher of all 493 Pokémon
    Join Date: Apr 2010
    Location: Netherlands
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    Posts: 7
    Well, of course it is a really nice, unique feature, but on the other hand: you could take it easy with the spriting and use that time for other purposes. I doubt if people are really going to use it (I will probably not use it), but it is your game after all... What also might be an option, is a swing and lock system for the angle? Like 30 > 25 > ... This may also save you a bunch of spriting.

    Last point of comment: I noticed that you really focused on the lower angles, but what about a 90 deg. mode? Like everything is shown from above?

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