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Old May 12th, 2010 (1:56 PM).
Teh Blazer's Avatar
Teh Blazer Teh Blazer is offline
Divider of Zero
     
    Join Date: Feb 2009
    Location: 'MERICA
    Age: 22
    Gender: Male
    Nature: Relaxed
    Posts: 768

    I have a simple and probably noobish problem: The text won't go to the next line. It would be on one line, run over, and read the /n and /l's! The comands are actually in the words! What am I doing wrong?

    Spoiler:
    '---------------
    #org 0x1655ED
    lockall
    setvar 0x4001 0x0
    goto 0x8165605

    '---------------
    #org 0x165605
    setvar 0x8004 0x0
    setvar 0x8005 0x2
    special 0x174
    textcolor 0x0
    pause 0x1E
    playsong 0x12E 0x0
    preparemsg 0x817D72C '"Hey kid! Get to/nyour school!"
    waitmsg
    pause 0x55
    closeonkeypress
    applymovement 0xFF 0x81A75ED
    waitmovement 0x0
    sound 0x15
    applymovement 0xFF 0x81A75DB
    waitmovement 0x0
    pause 0x1E
    showsprite 0x3
    compare 0x4001 0x0
    if 0x1 call 0x81656B8
    compare 0x4001 0x1
    if 0x1 call 0x81656C3
    pause 0x1E
    msgbox 0x817D74A 0x4 '"Don't you know/nthat today is your..."
    closeonkeypress
    pause 0x1E
    compare 0x4001 0x0
    if 0x1 call 0x81656CE
    compare 0x4001 0x1
    if 0x1 call 0x81656E0
    setdooropened 0x10 0xD
    doorchange
    applymovement 0x3 0x816572E
    applymovement 0xFF 0x8165758
    waitmovement 0x0
    setdoorclosed 0x10 0xD
    doorchange
    setvar 0x4055 0x1
    clearflag 0x2B
    setvar 0x4050 0x1
    setflag 0x2C
    setflag 0x4001
    warp 0x4 0x3 0xFF 0x6 0xC
    waitstate
    releaseall
    end

    '---------------
    #org 0x1656B8
    applymovement 0x3 0x81656F2
    waitmovement 0x0
    return

    '---------------
    #org 0x1656C3
    applymovement 0x3 0x81656FB
    waitmovement 0x0
    return

    '---------------
    #org 0x1656CE
    applymovement 0x3 0x8165705
    applymovement 0xFF 0x8165731
    waitmovement 0x0
    return

    '---------------
    #org 0x1656E0
    applymovement 0x3 0x8165719
    applymovement 0xFF 0x8165744
    waitmovement 0x0
    return

    '---------
    ' Strings
    '---------
    #org 0x17D72C
    = Hey kid! Get to/nyour school!

    #org 0x17D74A
    = Don't you know/nthat today is your/ltesting day for your/lTrainer's License? You/lhave to pass to/lbe a Pokémon Trainer!

    '-----------
    ' Movements
    '-----------
    #org 0x1A75ED
    #raw 0x2D 'Face Down (Delayed)
    #raw 0xFE 'End of Movements

    #org 0x1A75DB
    #raw 0x62 'Exclamation Mark (!)
    #raw 0xFE 'End of Movements

    #org 0x16572E
    #raw 0x11 'Step Up (Normal)
    #raw 0x60 'Hide
    #raw 0xFE 'End of Movements

    #org 0x165758
    #raw 0x13 'Step Right (Normal)
    #raw 0x11 'Step Up (Normal)
    #raw 0x60 'Hide
    #raw 0xFE 'End of Movements

    #org 0x1656F2
    #raw 0x11 'Step Up (Normal)
    #raw 0x11 'Step Up (Normal)
    #raw 0x13 'Step Right (Normal)
    #raw 0x11 'Step Up (Normal)
    #raw 0x11 'Step Up (Normal)
    #raw 0x13 'Step Right (Normal)
    #raw 0x11 'Step Up (Normal)
    #raw 0x11 'Step Up (Normal)
    #raw 0xFE 'End of Movements

    #org 0x1656FB
    #raw 0x13 'Step Right (Normal)
    #raw 0x11 'Step Up (Normal)
    #raw 0x11 'Step Up (Normal)
    #raw 0x13 'Step Right (Normal)
    #raw 0x11 'Step Up (Normal)
    #raw 0x11 'Step Up (Normal)
    #raw 0x13 'Step Right (Normal)
    #raw 0x11 'Step Up (Normal)
    #raw 0x11 'Step Up (Normal)
    #raw 0xFE 'End of Movements

    #org 0x165705
    #raw 0x10 'Step Down (Normal)
    #raw 0x12 'Step Left (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x13 'Step Right (Normal)
    #raw 0x13 'Step Right (Normal)
    #raw 0x13 'Step Right (Normal)
    #raw 0x13 'Step Right (Normal)
    #raw 0x13 'Step Right (Normal)
    #raw 0x2E 'Face Up (Delayed)
    #raw 0xFE 'End of Movements

    #org 0x165731
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x12 'Step Left (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x13 'Step Right (Normal)
    #raw 0x13 'Step Right (Normal)
    #raw 0x13 'Step Right (Normal)
    #raw 0x13 'Step Right (Normal)
    #raw 0xFE 'End of Movements

    #org 0x165719
    #raw 0x10 'Step Down (Normal)
    #raw 0x12 'Step Left (Normal)
    #raw 0x12 'Step Left (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x13 'Step Right (Normal)
    #raw 0x13 'Step Right (Normal)
    #raw 0x13 'Step Right (Normal)
    #raw 0x13 'Step Right (Normal)
    #raw 0x13 'Step Right (Normal)
    #raw 0x2E 'Face Up (Delayed)
    #raw 0xFE 'End of Movements

    #org 0x165744
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x12 'Step Left (Normal)
    #raw 0x12 'Step Left (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x13 'Step Right (Normal)
    #raw 0x13 'Step Right (Normal)
    #raw 0x13 'Step Right (Normal)
    #raw 0x13 'Step Right (Normal)
    #raw 0xFE 'End of Movements

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