View Single Post
  #4    
Old November 4th, 2004 (9:06 PM). Edited November 4th, 2004 by MiNuN*.
MiNuN*'s Avatar
MiNuN* MiNuN* is offline
『yakusoku no nohara』
     
    Join Date: Jan 2004
    Location: N.S.W, Sydney, Australia
    Age: 31
    Gender:
    Posts: 865
    Send a message via Windows Live Messenger to MiNuN*
    NOTE: Some of my cards may relate to Final Fantasy.
    YGO

    Spell Card [EQ]
    Secret Foil
    Estreledge
    This card can only be equipped to Warrior or Beast-Warrior monsters. The equipped monster increases its ATK by 2100, and decreases its defence by 1500. If This card gets destroyed, the equiped monster gets destroyed.

    Trap Card [CON]
    Secret Foil
    Materia Blade
    This allows you to equip Ultima Sword to a Warrior-type Monster.

    Spell Card [EQ]
    Ultra Rare
    Ultima Sword
    This card can only be activated once Materia Blade is active on the field, if Materia Blade gets destroyed, so does Ultima Sword.
    This card cannot be negated once it is activated. This can only be equipped to a Warrior-type monster on your side of the field. Increase its ATK by 1500. You choose what trap, magic or effect can be used on the equipped monster. The equipped monster cannot attack your opponent's life points directly.

    Trap Card [CON]
    Ultra Rare
    Farcry Apocalypse
    Pay 1000 life points. Negate the effect of face-up effect monsters on your opponent's side of the field. All monsters on the field loses 200 ATK and DEF points each Standby Phase. When this card is destroyed, return the ATK and DEF on your side of the field to the original value.

    Trap Card [NOR]
    Super Rare
    Timeless Trap Hole
    You can only activate this card when your opponent Normal Summons (Including Flip & Tribute summon) or Ritual Summons a monster that is 4 star or higher on the field and has another monster (regardless of position) on his/her side of the field. Return the summoned monster to your opponent's hand and destroy another monster on your opponent's side of the field. (by your opponent's choice)

    Effect Monster
    None
    Guilt - Legion of the Sword LV 1
    Warrior
    Level: 3
    ATK: 1500
    DEF: 1300
    EFFECT:
    This card can attack twice in a turn. Whenever an equip card is played, equip to this card, if it doesn't fit, destroy the equip card.

    Effect Monster
    Rare
    Guilt - Legion of the Sword LV 2
    Warrior
    Level: 5
    ATK: 2000
    DEF: 1600
    EFFECT:
    This card can only be Special Summoned by removing one Guilt - Legion of the Sword LV 1 from play. This card can attack twice in a turn. Whenever an equip is played, equip it to this card, if it doesn't fit, destroy the equip card. Increase the DEF of this card by 500 when it is attacked in defence position.

    Effect Monster
    Super Rare
    Guilt - Legion of the Sword LV 5
    Warrior
    Level: 7
    ATK: 2700
    DEF: 2000
    EFFECT:
    This card can only be Special Summoned by removing one Guilt - Legion of the Sword LV 2 from play. When this card destroys a monster on your opponent's side of the field and your opponent still has more monsters, this can continue to attack. If all of your opponent's monsters are face-down, this may attack life poitns directly. Increase the DEF of this card by 700 when it is attacked in defence position. Whenever an equip card is played, equip to this card, if it doesn't fit, destroy the equip card.


    Effect Monster
    Ultra Rare
    Guilt - Legion of the Sword LV 10
    Warrior
    Level: 9
    ATK: 3600
    DEF: 2900
    EFFECT:
    This card can only be Special Summoned by removing one Guilt - Legion of the Sword LV 5 and another level 7 or higher Warrior-type monster from play. This card can keep attack your opponent in one turn until it attacks his/her life points directly. If all of your opponent's monsters are face-down, this may attack life points directly. increase the DEF of this card by 1000 each time its attacked in defence position. Whenever an equip card is played, equip to this card, if it doesn't fit, destroy the equip card. When this card is destroyed as a sresult of battle, discard 5 cards from your hand. If you don't have 5 cards in your hand, pay 5000 life points to put this back on the field.

    Effect monster
    None
    Malice - Legion of the Arrow LV1
    Sea Serpent
    Level: 3
    ATK: 800
    DEF: 1450
    EFFECT:
    This card can attack your opponent's life points directly. This card cannot be equipped.

    Effect Monster
    Rare
    Malice - Legion of the Arriow LV 3
    Sea Serpent
    Level: 5
    ATK: 1100
    DEF: 1900
    EFFECT:
    This card can only be special summoned by removing one Malice - Legion of the Arrow LV1 from play. This card can attack your opponent's life points directly. This card cannot be equipped.

    Effect monster
    Super Rare
    Malice - Legion of the Arrow LV 8
    Sea Serpent
    Level: 7
    ATK: 1500
    DEF: 2400
    EFFECT:
    This card can only be special summoned by removing one Malice - Legion of the Arrow LV3 from play. This card can attack your opponent's lfie points directly. This card cannot be equipped. Whenever this inflicts battle damage to your opponent, half of the battle damage is inflicted to your opponent's life points. When this card is Special Summoned from the Graveyard, it is immediately put in defense position.

    Effect Monster
    Ultra Rare
    Malice - Legion of the Arrow LV 15
    Sea Serpent
    Level: 9
    ATK: 2300
    DEF: 3450
    EFFECT:
    This card can only be special summoned by removing one Malice - Legion of the Arrow LV8 and another level 7 or more sea serpent-type monster from play. This card cannot be equipped. This card gains 100 ATK and DEF points when you inflict battle damage to your opponent. When This card is destroyed, discard 2 cards from your hand.


    Theres waAYYYAYAYAYQAYAYAYWQERYSARA!!!~!~SHIFT+1``1!!@# more..
    But i'll post it later.
    __________________
    My ID is now Auel. ; O.o