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Old September 4th, 2010 (9:22 AM). Edited September 4th, 2010 by stinger123.
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stinger123 stinger123 is offline
I wish to learn .!PKM HACKING!
     
    Join Date: Jun 2010
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    Posts: 40
    Quote:
    Originally Posted by Black Charizard. View Post
    His tilemap wasn't correctly made and the image insertion wasn't good so read those steps again.
    Yeah thanks
    But when I make the tilemap in NTME, (once I've inserted it theres still extra space to the right on FR/LG TS :O) is that supposed to happen? Also when I insert the bitmap into unlz advance thing the logo (firered image offset) has different colors to your instead of dark colors I get lighter colours. Same as ดูดดื่ม's second try when he tried to import the bitmap on unlz advance. ดูดดื่ม's picture http://img718.imageshack.us/img718/1463/ex06.png Same colors as him (different to your screen shot) when I tried to import the bitmap into unlz advance
    OK when you import the raw and put you FSF image offset are you only supposed to tick export palette?

    I can post many screen shots if you need to see my problem in more detail :D

    Many Many thanks
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