Thread: [Tool] DS Map Graphics Editor
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Old October 9th, 2010 (11:50 AM).
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    Originally Posted by Team Fail View Post
    Another cool feature to throw in a later release, though, is a camera angle editor. Ya know, with the Crazy Zoom code and all...
    Why not, but no for today!

    Originally Posted by mindfreak View Post
    Can this only move the big objects? (like houses and stuff)
    Or can you also edit the grass/Trees?

    I work on texture editing.
    For models, that's simple, but you can choose what you want for every model in the Map.

    Originally Posted by PokémonShinySilver View Post
    Looks to me like it's pretty easier than all other generations.
    However, I'm not sure if the grass and house are in the same objects. Are they different again? Or is the grass an object?

    It's more harder than 3G.
    Because models (houses, buildings) and textures (grass, trees) are separate in the Map.

    That's why i've made other modes.

    Originally Posted by Gigatom~ View Post
    I've got one question. How will we be able to edit the models?
    Have you thought of an Editor in the Map Editor (would be more comfortable), or
    how will we make them ?
    I don't now anything about 3D Models and those things, so maybe this questions would be stupid

    For models, you don't need see anything.
    But you can use the fantastic Yet Another Map Viewer, if you want.

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