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  #64    
Old October 12th, 2010 (12:28 PM).
Gold Tier
 
Join Date: Aug 2010
Gender: Male
Posts: 1,235
The GBA hardware will only draw sprites up to 64 x 64 pixels.

Go any bigger and you'll have to work with tiles and tilemaps, which would be an absolute nightmare to both code in the first place and then implement for each Pokémon.
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